A suite to track Project Diva score statistics and ratings / D4DJ event data.
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/*********************************************************************
* NAN - Native Abstractions for Node.js
*
* Copyright (c) 2018 NAN contributors
*
* MIT License <https://github.com/nodejs/nan/blob/master/LICENSE.md>
********************************************************************/
#ifndef NAN_IMPLEMENTATION_PRE_12_INL_H_
#define NAN_IMPLEMENTATION_PRE_12_INL_H_
//==============================================================================
// node v0.10 implementation
//==============================================================================
namespace imp {
//=== Array ====================================================================
Factory<v8::Array>::return_t
Factory<v8::Array>::New() {
return v8::Array::New();
}
Factory<v8::Array>::return_t
Factory<v8::Array>::New(int length) {
return v8::Array::New(length);
}
//=== Boolean ==================================================================
Factory<v8::Boolean>::return_t
Factory<v8::Boolean>::New(bool value) {
return v8::Boolean::New(value)->ToBoolean();
}
//=== Boolean Object ===========================================================
Factory<v8::BooleanObject>::return_t
Factory<v8::BooleanObject>::New(bool value) {
return v8::BooleanObject::New(value).As<v8::BooleanObject>();
}
//=== Context ==================================================================
Factory<v8::Context>::return_t
Factory<v8::Context>::New( v8::ExtensionConfiguration* extensions
, v8::Local<v8::ObjectTemplate> tmpl
, v8::Local<v8::Value> obj) {
v8::Persistent<v8::Context> ctx = v8::Context::New(extensions, tmpl, obj);
v8::Local<v8::Context> lctx = v8::Local<v8::Context>::New(ctx);
ctx.Dispose();
return lctx;
}
//=== Date =====================================================================
Factory<v8::Date>::return_t
Factory<v8::Date>::New(double value) {
return v8::Date::New(value).As<v8::Date>();
}
//=== External =================================================================
Factory<v8::External>::return_t
Factory<v8::External>::New(void * value) {
return v8::External::New(value);
}
//=== Function =================================================================
Factory<v8::Function>::return_t
Factory<v8::Function>::New( FunctionCallback callback
, v8::Local<v8::Value> data) {
v8::HandleScope scope;
return scope.Close(Factory<v8::FunctionTemplate>::New(
callback, data, v8::Local<v8::Signature>())
->GetFunction());
}
//=== FunctionTemplate =========================================================
Factory<v8::FunctionTemplate>::return_t
Factory<v8::FunctionTemplate>::New( FunctionCallback callback
, v8::Local<v8::Value> data
, v8::Local<v8::Signature> signature) {
if (callback) {
v8::HandleScope scope;
v8::Local<v8::ObjectTemplate> tpl = v8::ObjectTemplate::New();
tpl->SetInternalFieldCount(imp::kFunctionFieldCount);
v8::Local<v8::Object> obj = tpl->NewInstance();
obj->SetInternalField(
imp::kFunctionIndex
, v8::External::New(reinterpret_cast<void *>(callback)));
v8::Local<v8::Value> val = v8::Local<v8::Value>::New(data);
if (!val.IsEmpty()) {
obj->SetInternalField(imp::kDataIndex, val);
}
// Note(agnat): Emulate length argument here. Unfortunately, I couldn't find
// a way. Have at it though...
return scope.Close(
v8::FunctionTemplate::New(imp::FunctionCallbackWrapper
, obj
, signature));
} else {
return v8::FunctionTemplate::New(0, data, signature);
}
}
//=== Number ===================================================================
Factory<v8::Number>::return_t
Factory<v8::Number>::New(double value) {
return v8::Number::New(value);
}
//=== Number Object ============================================================
Factory<v8::NumberObject>::return_t
Factory<v8::NumberObject>::New(double value) {
return v8::NumberObject::New(value).As<v8::NumberObject>();
}
//=== Integer, Int32 and Uint32 ================================================
template <typename T>
typename IntegerFactory<T>::return_t
IntegerFactory<T>::New(int32_t value) {
return To<T>(T::New(value));
}
template <typename T>
typename IntegerFactory<T>::return_t
IntegerFactory<T>::New(uint32_t value) {
return To<T>(T::NewFromUnsigned(value));
}
Factory<v8::Uint32>::return_t
Factory<v8::Uint32>::New(int32_t value) {
return To<v8::Uint32>(v8::Uint32::NewFromUnsigned(value));
}
Factory<v8::Uint32>::return_t
Factory<v8::Uint32>::New(uint32_t value) {
return To<v8::Uint32>(v8::Uint32::NewFromUnsigned(value));
}
//=== Object ===================================================================
Factory<v8::Object>::return_t
Factory<v8::Object>::New() {
return v8::Object::New();
}
//=== Object Template ==========================================================
Factory<v8::ObjectTemplate>::return_t
Factory<v8::ObjectTemplate>::New() {
return v8::ObjectTemplate::New();
}
//=== RegExp ===================================================================
Factory<v8::RegExp>::return_t
Factory<v8::RegExp>::New(
v8::Local<v8::String> pattern
, v8::RegExp::Flags flags) {
return v8::RegExp::New(pattern, flags);
}
//=== Script ===================================================================
Factory<v8::Script>::return_t
Factory<v8::Script>::New( v8::Local<v8::String> source) {
return v8::Script::New(source);
}
Factory<v8::Script>::return_t
Factory<v8::Script>::New( v8::Local<v8::String> source
, v8::ScriptOrigin const& origin) {
return v8::Script::New(source, const_cast<v8::ScriptOrigin*>(&origin));
}
//=== Signature ================================================================
Factory<v8::Signature>::return_t
Factory<v8::Signature>::New(Factory<v8::Signature>::FTH receiver) {
return v8::Signature::New(receiver);
}
//=== String ===================================================================
Factory<v8::String>::return_t
Factory<v8::String>::New() {
return v8::String::Empty();
}
Factory<v8::String>::return_t
Factory<v8::String>::New(const char * value, int length) {
return v8::String::New(value, length);
}
Factory<v8::String>::return_t
Factory<v8::String>::New(
std::string const& value) /* NOLINT(build/include_what_you_use) */ {
assert(value.size() <= INT_MAX && "string too long");
return v8::String::New(value.data(), static_cast<int>(value.size()));
}
Factory<v8::String>::return_t
Factory<v8::String>::New(const uint16_t * value, int length) {
return v8::String::New(value, length);
}
Factory<v8::String>::return_t
Factory<v8::String>::New(v8::String::ExternalStringResource * value) {
return v8::String::NewExternal(value);
}
Factory<v8::String>::return_t
Factory<v8::String>::New(v8::String::ExternalAsciiStringResource * value) {
return v8::String::NewExternal(value);
}
//=== String Object ============================================================
Factory<v8::StringObject>::return_t
Factory<v8::StringObject>::New(v8::Local<v8::String> value) {
return v8::StringObject::New(value).As<v8::StringObject>();
}
} // end of namespace imp
//=== Presistents and Handles ==================================================
template <typename T>
inline v8::Local<T> New(v8::Handle<T> h) {
return v8::Local<T>::New(h);
}
template <typename T>
inline v8::Local<T> New(v8::Persistent<T> const& p) {
return v8::Local<T>::New(p);
}
template <typename T, typename M>
inline v8::Local<T> New(Persistent<T, M> const& p) {
return v8::Local<T>::New(p.persistent);
}
template <typename T>
inline v8::Local<T> New(Global<T> const& p) {
return v8::Local<T>::New(p.persistent);
}
#endif // NAN_IMPLEMENTATION_PRE_12_INL_H_