Test Example for the olcPixelGameEngine working on Linux and compiled with my template.
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export AUTO_UPDATE=true
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source utils/define.sh
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define PROJECT_NAME "CPlusPlusProjectTemplate"
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define CUSTOM_PARAMS "-lX11 -lGL -lpthread -lpng -lstdc++fs -std=c++17"
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define LANGUAGE "C++"
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source utils/main.sh
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