Update OneLoneCoder_PGE_Balls2.cpp
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@ -68,7 +68,7 @@ David Barr, aka javidx9, ©OneLoneCoder 2018
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#include <algorithm>
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#include <algorithm>
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using namespace std;
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using namespace std;
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#define NOMINMAX
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#define OLC_PGE_APPLICATION
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#include "olcPixelGameEngine.h"
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#include "olcPixelGameEngine.h"
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struct sBall
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struct sBall
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