Added NOMINMAX to stop confusion with windows.h
This commit is contained in:
parent
0c1fda349c
commit
7d44ea03d9
@ -59,7 +59,7 @@ Part #2 https://youtu.be/ebq7L2Wtbl4
|
||||
|
||||
Author
|
||||
~~~~~~
|
||||
David Barr, aka javidx9, ©OneLoneCoder 2018
|
||||
David Barr, aka javidx9, ©OneLoneCoder 2018
|
||||
*/
|
||||
|
||||
|
||||
@ -68,6 +68,7 @@ David Barr, aka javidx9,
|
||||
#include <algorithm>
|
||||
using namespace std;
|
||||
|
||||
#define NOMINMAX
|
||||
#include "olcPixelGameEngine.h"
|
||||
|
||||
struct sBall
|
||||
|
Loading…
x
Reference in New Issue
Block a user