Added NOMINMAX to stop confusion with windows.h

This commit is contained in:
Javidx9 2018-09-09 16:10:58 +01:00 committed by GitHub
parent 0c1fda349c
commit 7d44ea03d9

@ -59,7 +59,7 @@ Part #2 https://youtu.be/ebq7L2Wtbl4
Author
~~~~~~
David Barr, aka javidx9, ©OneLoneCoder 2018
David Barr, aka javidx9, ©OneLoneCoder 2018
*/
@ -68,6 +68,7 @@ David Barr, aka javidx9,
#include <algorithm>
using namespace std;
#define NOMINMAX
#include "olcPixelGameEngine.h"
struct sBall