From 61e5e4206e84c527eb47769f92d62dc0fdeaeeb2 Mon Sep 17 00:00:00 2001 From: Pixel Date: Sat, 1 Jan 2022 11:59:11 +0530 Subject: [PATCH] Better Code Layout? Line 4481 had some probably auto arranged code by VS that didn't look that good so just made it all be in the same vertical layout --- olcPixelGameEngine.h | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/olcPixelGameEngine.h b/olcPixelGameEngine.h index 48a9be5..7d10a28 100644 --- a/olcPixelGameEngine.h +++ b/olcPixelGameEngine.h @@ -194,7 +194,7 @@ Author ~~~~~~ - David Barr, aka javidx9, ©OneLoneCoder 2018, 2019, 2020, 2021 + David Barr, aka javidx9, ©OneLoneCoder 2018, 2019, 2020, 2021 */ #pragma endregion @@ -4478,23 +4478,23 @@ namespace olc ptrPGE->olc_UpdateMouse(ix, iy); return 0; } - case WM_SIZE: ptrPGE->olc_UpdateWindowSize(lParam & 0xFFFF, (lParam >> 16) & 0xFFFF); return 0; + case WM_SIZE: ptrPGE->olc_UpdateWindowSize(lParam & 0xFFFF, (lParam >> 16) & 0xFFFF); return 0; case WM_MOUSEWHEEL: ptrPGE->olc_UpdateMouseWheel(GET_WHEEL_DELTA_WPARAM(wParam)); return 0; - case WM_MOUSELEAVE: ptrPGE->olc_UpdateMouseFocus(false); return 0; + case WM_MOUSELEAVE: ptrPGE->olc_UpdateMouseFocus(false); return 0; case WM_SETFOCUS: ptrPGE->olc_UpdateKeyFocus(true); return 0; case WM_KILLFOCUS: ptrPGE->olc_UpdateKeyFocus(false); return 0; case WM_KEYDOWN: ptrPGE->olc_UpdateKeyState(mapKeys[wParam], true); return 0; case WM_KEYUP: ptrPGE->olc_UpdateKeyState(mapKeys[wParam], false); return 0; - case WM_SYSKEYDOWN: ptrPGE->olc_UpdateKeyState(mapKeys[wParam], true); return 0; - case WM_SYSKEYUP: ptrPGE->olc_UpdateKeyState(mapKeys[wParam], false); return 0; - case WM_LBUTTONDOWN:ptrPGE->olc_UpdateMouseState(0, true); return 0; + case WM_SYSKEYDOWN: ptrPGE->olc_UpdateKeyState(mapKeys[wParam], true); return 0; + case WM_SYSKEYUP: ptrPGE->olc_UpdateKeyState(mapKeys[wParam], false); return 0; + case WM_LBUTTONDOWN: ptrPGE->olc_UpdateMouseState(0, true); return 0; case WM_LBUTTONUP: ptrPGE->olc_UpdateMouseState(0, false); return 0; - case WM_RBUTTONDOWN:ptrPGE->olc_UpdateMouseState(1, true); return 0; + case WM_RBUTTONDOWN: ptrPGE->olc_UpdateMouseState(1, true); return 0; case WM_RBUTTONUP: ptrPGE->olc_UpdateMouseState(1, false); return 0; - case WM_MBUTTONDOWN:ptrPGE->olc_UpdateMouseState(2, true); return 0; + case WM_MBUTTONDOWN: ptrPGE->olc_UpdateMouseState(2, true); return 0; case WM_MBUTTONUP: ptrPGE->olc_UpdateMouseState(2, false); return 0; case WM_CLOSE: ptrPGE->olc_Terminate(); return 0; - case WM_DESTROY: PostQuitMessage(0); DestroyWindow(hWnd); return 0; + case WM_DESTROY: PostQuitMessage(0); DestroyWindow(hWnd); return 0; } return DefWindowProc(hWnd, uMsg, wParam, lParam); }