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@ -2,7 +2,7 @@ |
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olcPixelGameEngine.h |
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+-------------------------------------------------------------+ |
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| OneLoneCoder Pixel Game Engine v1.20 | |
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| OneLoneCoder Pixel Game Engine v1.21 | |
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| "Like the command prompt console one, but not..." - javidx9 | |
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+-------------------------------------------------------------+ |
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@ -90,7 +90,7 @@ |
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You will need a modern C++ compiler, so update yours! |
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To compile use the command: |
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g++ -o YourProgName YourSource.cpp -lX11 -lGL -lpthread -lpng |
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g++ -o YourProgName YourSource.cpp -lX11 -lGL -lpthread -lpng -lstdc++fs |
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On some Linux configurations, the frame rate is locked to the refresh |
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rate of the monitor. This engine tries to unlock it but may not be |
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@ -103,9 +103,18 @@ |
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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Well I wont judge you, but make sure your Code::Blocks installation |
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is really up to date - you may even consider updating your C++ toolchain |
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to use MinGW32-W64, so google this. You will also need to enable C++14 |
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in your build options, and add to your linker the following libraries: |
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user32 gdi32 opengl32 gdiplus |
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to use MinGW32-W64.
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Guide for installing recent GCC for Windows:
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https://www.msys2.org/
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Guide for configuring code::blocks:
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https://solarianprogrammer.com/2019/11/05/install-gcc-windows/
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https://solarianprogrammer.com/2019/11/16/install-codeblocks-gcc-windows-build-c-cpp-fortran-programs/
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Add these libraries to "Linker Options": |
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user32 gdi32 opengl32 gdiplus Shlwapi stdc++fs |
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Set these compiler options: -std=c++17 |
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Ports |
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~~~~~ |
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@ -116,11 +125,11 @@ |
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Thanks |
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~~~~~~ |
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I'd like to extend thanks to Eremiell, slavka, gurkanctn, Phantim, |
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I'd like to extend thanks to Eremiell, slavka, gurkanctn, Phantim, IProgramInCPP |
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JackOJC, KrossX, Huhlig, Dragoneye, Appa, JustinRichardsMusic, SliceNDice |
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Ralakus, Gorbit99, raoul, joshinils, benedani & MagetzUb for advice, ideas and |
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testing, and I'd like to extend my appreciation to the 101K YouTube followers, |
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52 Patreons and 4.6K Discord server members who give me the motivation to keep |
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testing, and I'd like to extend my appreciation to the 107K YouTube followers, |
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56 Patreons and 5.2K Discord server members who give me the motivation to keep |
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going with all this :D |
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Significant Contributors: @MaGetzUb, @slavka, @Dragoneye & @Gorbit99 |
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@ -185,9 +194,9 @@ |
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#pragma comment(lib, "gdi32.lib") // For other Windows Compilers please add
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#pragma comment(lib, "opengl32.lib") // these libs to your linker input
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#pragma comment(lib, "gdiplus.lib") |
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#pragma comment(lib, "Shlwapi.lib") |
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#else |
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// In Code::Blocks, Select C++14 in your build options, and add the
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// following libs to your linker: user32 gdi32 opengl32 gdiplus
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// In Code::Blocks
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#if !defined _WIN32_WINNT |
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#ifdef HAVE_MSMF |
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#define _WIN32_WINNT 0x0600 // Windows Vista
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@ -197,8 +206,10 @@ |
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#endif |
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#endif |
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// Include WinAPI
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//#define WIN32_LEAN_AND_MEAN
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#include <windows.h> |
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#include <gdiplus.h> |
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#include <Shlwapi.h> |
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// OpenGL Extension
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#include <GL/gl.h> |
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@ -223,6 +234,7 @@ |
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#include <string> |
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#include <iostream> |
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#include <streambuf> |
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#include <sstream> |
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#include <chrono> |
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#include <vector> |
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#include <list> |
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@ -234,6 +246,16 @@ |
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#include <functional> |
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#include <algorithm> |
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#if __cplusplus >= 201703L |
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// C++17 onwards
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#include <filesystem> |
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namespace _gfs = std::filesystem; |
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#else |
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// Older "Modern" C++ :P
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#include <experimental/filesystem> |
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namespace _gfs = std::experimental::filesystem::v1; |
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#endif |
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#undef min |
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#undef max |
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#define UNUSED(x) (void)(x) |
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@ -317,7 +339,7 @@ namespace olc // All OneLoneCoder stuff will now exist in the "olc" namespace |
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template<class T> inline v2d_generic<T> operator / (const double& lhs, const v2d_generic<T>& rhs){ return v2d_generic<T>(lhs / rhs.x, lhs / rhs.y); } |
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template<class T> inline v2d_generic<T> operator / (const int& lhs, const v2d_generic<T>& rhs) { return v2d_generic<T>(lhs / rhs.x, lhs / rhs.y); } |
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typedef v2d_generic<int> vi2d; |
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typedef v2d_generic<int32_t> vi2d; |
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typedef v2d_generic<float> vf2d; |
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typedef v2d_generic<double> vd2d; |
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@ -332,30 +354,28 @@ namespace olc // All OneLoneCoder stuff will now exist in the "olc" namespace |
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//=============================================================
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struct ResourceBuffer : public std::streambuf |
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{ |
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ResourceBuffer(std::ifstream &ifs, uint32_t offset, uint32_t size); |
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std::vector<char> vMemory; |
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}; |
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class ResourcePack |
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class ResourcePack : public std::streambuf |
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{ |
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public: |
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ResourcePack(); |
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~ResourcePack(); |
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struct sEntry : public std::streambuf { |
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uint32_t nID = 0, nFileOffset = 0, nFileSize = 0; uint8_t* data = nullptr; void _config() { this->setg((char*)data, (char*)data, (char*)(data + nFileSize)); } |
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}; |
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public: |
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olc::rcode AddToPack(std::string sFile); |
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public: |
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olc::rcode SavePack(std::string sFile); |
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olc::rcode LoadPack(std::string sFile); |
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olc::rcode ClearPack(); |
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public: |
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olc::ResourcePack::sEntry GetStreamBuffer(std::string sFile); |
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bool AddFile(const std::string& sFile); |
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bool LoadPack(const std::string& sFile, const std::string& sKey); |
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bool SavePack(const std::string& sFile, const std::string& sKey); |
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ResourceBuffer GetFileBuffer(const std::string& sFile); |
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bool Loaded(); |
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private: |
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std::map<std::string, sEntry> mapFiles; |
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struct sResourceFile { uint32_t nSize; uint32_t nOffset; }; |
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std::map<std::string, sResourceFile> mapFiles; |
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std::ifstream baseFile; |
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const std::string scramble(const std::string& data, const std::string& key); |
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std::string makeposix(const std::string& path); |
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}; |
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//=============================================================
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@ -365,8 +385,7 @@ namespace olc // All OneLoneCoder stuff will now exist in the "olc" namespace |
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{ |
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public: |
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Sprite(); |
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Sprite(std::string sImageFile); |
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Sprite(std::string sImageFile, olc::ResourcePack *pack); |
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Sprite(std::string sImageFile, olc::ResourcePack *pack = nullptr); |
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Sprite(int32_t w, int32_t h); |
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~Sprite(); |
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@ -480,27 +499,38 @@ namespace olc // All OneLoneCoder stuff will now exist in the "olc" namespace |
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// Draws a single Pixel
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virtual bool Draw(int32_t x, int32_t y, Pixel p = olc::WHITE); |
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bool Draw(const olc::vi2d& pos, Pixel p = olc::WHITE); |
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// Draws a line from (x1,y1) to (x2,y2)
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void DrawLine(int32_t x1, int32_t y1, int32_t x2, int32_t y2, Pixel p = olc::WHITE, uint32_t pattern = 0xFFFFFFFF); |
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void DrawLine(const olc::vi2d& pos1, const olc::vi2d& pos2, Pixel p = olc::WHITE, uint32_t pattern = 0xFFFFFFFF); |
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// Draws a circle located at (x,y) with radius
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void DrawCircle(int32_t x, int32_t y, int32_t radius, Pixel p = olc::WHITE, uint8_t mask = 0xFF); |
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void DrawCircle(const olc::vi2d& pos, int32_t radius, Pixel p = olc::WHITE, uint8_t mask = 0xFF); |
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// Fills a circle located at (x,y) with radius
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void FillCircle(int32_t x, int32_t y, int32_t radius, Pixel p = olc::WHITE); |
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void FillCircle(const olc::vi2d& pos, int32_t radius, Pixel p = olc::WHITE); |
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// Draws a rectangle at (x,y) to (x+w,y+h)
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void DrawRect(int32_t x, int32_t y, int32_t w, int32_t h, Pixel p = olc::WHITE); |
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void DrawRect(const olc::vi2d& pos, const olc::vi2d& size, Pixel p = olc::WHITE); |
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// Fills a rectangle at (x,y) to (x+w,y+h)
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void FillRect(int32_t x, int32_t y, int32_t w, int32_t h, Pixel p = olc::WHITE); |
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void FillRect(const olc::vi2d& pos, const olc::vi2d& size, Pixel p = olc::WHITE); |
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// Draws a triangle between points (x1,y1), (x2,y2) and (x3,y3)
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void DrawTriangle(int32_t x1, int32_t y1, int32_t x2, int32_t y2, int32_t x3, int32_t y3, Pixel p = olc::WHITE); |
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void DrawTriangle(const olc::vi2d& pos1, const olc::vi2d& pos2, const olc::vi2d& pos3, Pixel p = olc::WHITE); |
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// Flat fills a triangle between points (x1,y1), (x2,y2) and (x3,y3)
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void FillTriangle(int32_t x1, int32_t y1, int32_t x2, int32_t y2, int32_t x3, int32_t y3, Pixel p = olc::WHITE); |
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void FillTriangle(const olc::vi2d& pos1, const olc::vi2d& pos2, const olc::vi2d& pos3, Pixel p = olc::WHITE); |
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// Draws an entire sprite at location (x,y)
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void DrawSprite(int32_t x, int32_t y, Sprite *sprite, uint32_t scale = 1); |
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void DrawSprite(const olc::vi2d& pos, Sprite *sprite, uint32_t scale = 1); |
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// Draws an area of a sprite at location (x,y), where the
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// selected area is (ox,oy) to (ox+w,oy+h)
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void DrawPartialSprite(int32_t x, int32_t y, Sprite *sprite, int32_t ox, int32_t oy, int32_t w, int32_t h, uint32_t scale = 1); |
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void DrawPartialSprite(const olc::vi2d& pos, Sprite *sprite, const olc::vi2d& sourcepos, const olc::vi2d& size, uint32_t scale = 1); |
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// Draws a single line of text
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void DrawString(int32_t x, int32_t y, std::string sText, Pixel col = olc::WHITE, uint32_t scale = 1); |
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void DrawString(int32_t x, int32_t y, const std::string& sText, Pixel col = olc::WHITE, uint32_t scale = 1); |
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void DrawString(const olc::vi2d& pos, const std::string& sText, Pixel col = olc::WHITE, uint32_t scale = 1); |
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// Clears entire draw target to Pixel
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void Clear(Pixel p); |
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// Resize the primary screen sprite
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@ -690,14 +720,9 @@ namespace olc |
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height = 0; |
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} |
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Sprite::Sprite(std::string sImageFile) |
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{ |
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LoadFromFile(sImageFile); |
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} |
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Sprite::Sprite(std::string sImageFile, olc::ResourcePack *pack) |
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{ |
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LoadFromPGESprFile(sImageFile, pack); |
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LoadFromFile(sImageFile, pack); |
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} |
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Sprite::Sprite(int32_t w, int32_t h) |
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@ -742,8 +767,8 @@ namespace olc |
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} |
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else |
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{ |
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auto streamBuffer = pack->GetStreamBuffer(sImageFile); |
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std::istream is(&streamBuffer); |
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ResourceBuffer rb = pack->GetFileBuffer(sImageFile); |
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std::istream is(&rb); |
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ReadData(is); |
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} |
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@ -769,16 +794,33 @@ namespace olc |
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return olc::FAIL; |
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} |
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#if defined(__linux__) |
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void pngReadStream(png_structp pngPtr, png_bytep data, png_size_t length) |
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{ |
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png_voidp a = png_get_io_ptr(pngPtr); |
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((std::istream*)a)->read((char*)data, length); |
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} |
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#endif |
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olc::rcode Sprite::LoadFromFile(std::string sImageFile, olc::ResourcePack *pack) |
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{ |
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UNUSED(pack); |
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#if defined(_WIN32) |
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// Use GDI+
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std::wstring wsImageFile = ConvertS2W(sImageFile); |
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Gdiplus::Bitmap *bmp = Gdiplus::Bitmap::FromFile(wsImageFile.c_str()); |
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if (bmp == nullptr) |
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return olc::NO_FILE; |
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Gdiplus::Bitmap *bmp = nullptr; |
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if (pack != nullptr) |
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{ |
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// Load sprite from input stream
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ResourceBuffer rb = pack->GetFileBuffer(sImageFile); |
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bmp = Gdiplus::Bitmap::FromStream(SHCreateMemStream((BYTE*)rb.vMemory.data(), rb.vMemory.size())); |
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} |
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else |
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{ |
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// Load sprite from file
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bmp = Gdiplus::Bitmap::FromFile(ConvertS2W(sImageFile).c_str()); |
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} |
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if (bmp == nullptr) return olc::NO_FILE; |
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width = bmp->GetWidth(); |
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height = bmp->GetHeight(); |
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pColData = new Pixel[width * height]; |
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@ -798,11 +840,54 @@ namespace olc |
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////////////////////////////////////////////////////////////////////////////
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// Use libpng, Thanks to Guillaume Cottenceau
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// https://gist.github.com/niw/5963798
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// Also reading png from streams
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// http://www.piko3d.net/tutorials/libpng-tutorial-loading-png-files-from-streams/
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png_structp png; |
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png_infop info; |
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FILE *f = fopen(sImageFile.c_str(), "rb"); |
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if (!f) return olc::NO_FILE; |
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auto loadPNG = [&]() |
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{ |
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png_read_info(png, info); |
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png_byte color_type; |
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png_byte bit_depth; |
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png_bytep *row_pointers; |
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width = png_get_image_width(png, info); |
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height = png_get_image_height(png, info); |
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color_type = png_get_color_type(png, info); |
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bit_depth = png_get_bit_depth(png, info); |
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|
|
if (bit_depth == 16) png_set_strip_16(png); |
|
|
|
|
if (color_type == PNG_COLOR_TYPE_PALETTE) png_set_palette_to_rgb(png); |
|
|
|
|
if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8) png_set_expand_gray_1_2_4_to_8(png); |
|
|
|
|
if (png_get_valid(png, info, PNG_INFO_tRNS)) png_set_tRNS_to_alpha(png); |
|
|
|
|
if (color_type == PNG_COLOR_TYPE_RGB || |
|
|
|
|
color_type == PNG_COLOR_TYPE_GRAY || |
|
|
|
|
color_type == PNG_COLOR_TYPE_PALETTE) |
|
|
|
|
png_set_filler(png, 0xFF, PNG_FILLER_AFTER); |
|
|
|
|
if (color_type == PNG_COLOR_TYPE_GRAY || |
|
|
|
|
color_type == PNG_COLOR_TYPE_GRAY_ALPHA) |
|
|
|
|
png_set_gray_to_rgb(png); |
|
|
|
|
png_read_update_info(png, info); |
|
|
|
|
row_pointers = (png_bytep*)malloc(sizeof(png_bytep) * height); |
|
|
|
|
for (int y = 0; y < height; y++) { |
|
|
|
|
row_pointers[y] = (png_byte*)malloc(png_get_rowbytes(png, info)); |
|
|
|
|
} |
|
|
|
|
png_read_image(png, row_pointers); |
|
|
|
|
////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
// Create sprite array
|
|
|
|
|
pColData = new Pixel[width * height]; |
|
|
|
|
// Iterate through image rows, converting into sprite format
|
|
|
|
|
for (int y = 0; y < height; y++) |
|
|
|
|
{ |
|
|
|
|
png_bytep row = row_pointers[y]; |
|
|
|
|
for (int x = 0; x < width; x++) |
|
|
|
|
{ |
|
|
|
|
png_bytep px = &(row[x * 4]); |
|
|
|
|
SetPixel(x, y, Pixel(px[0], px[1], px[2], px[3])); |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
}; |
|
|
|
|
|
|
|
|
|
png = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); |
|
|
|
|
if (!png) goto fail_load; |
|
|
|
@ -812,63 +897,27 @@ namespace olc |
|
|
|
|
|
|
|
|
|
if (setjmp(png_jmpbuf(png))) goto fail_load; |
|
|
|
|
|
|
|
|
|
png_init_io(png, f); |
|
|
|
|
png_read_info(png, info); |
|
|
|
|
|
|
|
|
|
png_byte color_type; |
|
|
|
|
png_byte bit_depth; |
|
|
|
|
png_bytep *row_pointers; |
|
|
|
|
width = png_get_image_width(png, info); |
|
|
|
|
height = png_get_image_height(png, info); |
|
|
|
|
color_type = png_get_color_type(png, info); |
|
|
|
|
bit_depth = png_get_bit_depth(png, info); |
|
|
|
|
|
|
|
|
|
#ifdef _DEBUG |
|
|
|
|
std::cout << "Loading PNG: " << sImageFile << "\n"; |
|
|
|
|
std::cout << "W:" << width << " H:" << height << " D:" << (int)bit_depth << "\n"; |
|
|
|
|
#endif |
|
|
|
|
|
|
|
|
|
if (bit_depth == 16) png_set_strip_16(png); |
|
|
|
|
if (color_type == PNG_COLOR_TYPE_PALETTE) png_set_palette_to_rgb(png); |
|
|
|
|
if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8) png_set_expand_gray_1_2_4_to_8(png); |
|
|
|
|
if (png_get_valid(png, info, PNG_INFO_tRNS)) png_set_tRNS_to_alpha(png); |
|
|
|
|
if (color_type == PNG_COLOR_TYPE_RGB || |
|
|
|
|
color_type == PNG_COLOR_TYPE_GRAY || |
|
|
|
|
color_type == PNG_COLOR_TYPE_PALETTE) |
|
|
|
|
png_set_filler(png, 0xFF, PNG_FILLER_AFTER); |
|
|
|
|
if (color_type == PNG_COLOR_TYPE_GRAY || |
|
|
|
|
color_type == PNG_COLOR_TYPE_GRAY_ALPHA) |
|
|
|
|
png_set_gray_to_rgb(png); |
|
|
|
|
|
|
|
|
|
png_read_update_info(png, info); |
|
|
|
|
row_pointers = (png_bytep*)malloc(sizeof(png_bytep) * height); |
|
|
|
|
for (int y = 0; y < height; y++) { |
|
|
|
|
row_pointers[y] = (png_byte*)malloc(png_get_rowbytes(png, info)); |
|
|
|
|
} |
|
|
|
|
png_read_image(png, row_pointers); |
|
|
|
|
////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
|
|
// Create sprite array
|
|
|
|
|
pColData = new Pixel[width * height]; |
|
|
|
|
|
|
|
|
|
// Iterate through image rows, converting into sprite format
|
|
|
|
|
for (int y = 0; y < height; y++) |
|
|
|
|
if (pack == nullptr) |
|
|
|
|
{ |
|
|
|
|
png_bytep row = row_pointers[y]; |
|
|
|
|
for (int x = 0; x < width; x++) |
|
|
|
|
{ |
|
|
|
|
png_bytep px = &(row[x * 4]); |
|
|
|
|
SetPixel(x, y, Pixel(px[0], px[1], px[2], px[3])); |
|
|
|
|
} |
|
|
|
|
FILE* f = fopen(sImageFile.c_str(), "rb"); |
|
|
|
|
if (!f) return olc::NO_FILE; |
|
|
|
|
png_init_io(png, f); |
|
|
|
|
loadPNG(); |
|
|
|
|
fclose(f); |
|
|
|
|
} |
|
|
|
|
else |
|
|
|
|
{ |
|
|
|
|
|
|
|
|
|
fclose(f); |
|
|
|
|
ResourceBuffer rb = pack->GetFileBuffer(sImageFile); |
|
|
|
|
std::istream is(&rb); |
|
|
|
|
png_set_read_fn(png, (png_voidp)&is, pngReadStream); |
|
|
|
|
loadPNG(); |
|
|
|
|
} |
|
|
|
|
return olc::OK; |
|
|
|
|
|
|
|
|
|
fail_load: |
|
|
|
|
width = 0; |
|
|
|
|
height = 0; |
|
|
|
|
fclose(f); |
|
|
|
|
pColData = nullptr; |
|
|
|
|
return olc::FAIL; |
|
|
|
|
#endif |
|
|
|
@ -943,142 +992,166 @@ namespace olc |
|
|
|
|
Pixel* Sprite::GetData() { return pColData; } |
|
|
|
|
|
|
|
|
|
//==========================================================
|
|
|
|
|
// Resource Packs - Allows you to store files in one large
|
|
|
|
|
// scrambled file
|
|
|
|
|
|
|
|
|
|
ResourcePack::ResourcePack() |
|
|
|
|
{ |
|
|
|
|
|
|
|
|
|
ResourceBuffer::ResourceBuffer(std::ifstream &ifs, uint32_t offset, uint32_t size) |
|
|
|
|
{ |
|
|
|
|
vMemory.resize(size); |
|
|
|
|
ifs.seekg(offset); ifs.read(vMemory.data(), vMemory.size()); |
|
|
|
|
setg(vMemory.data(), vMemory.data(), vMemory.data() + size); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
ResourcePack::~ResourcePack() |
|
|
|
|
ResourcePack::ResourcePack() { } |
|
|
|
|
ResourcePack::~ResourcePack() { baseFile.close(); } |
|
|
|
|
|
|
|
|
|
bool ResourcePack::AddFile(const std::string& sFile) |
|
|
|
|
{ |
|
|
|
|
ClearPack(); |
|
|
|
|
|
|
|
|
|
const std::string file = makeposix(sFile); |
|
|
|
|
|
|
|
|
|
if (_gfs::exists(file)) |
|
|
|
|
{ |
|
|
|
|
sResourceFile e; |
|
|
|
|
e.nSize = (uint32_t)_gfs::file_size(file); |
|
|
|
|
e.nOffset = 0; // Unknown at this stage
|
|
|
|
|
mapFiles[file] = e; |
|
|
|
|
return true; |
|
|
|
|
} |
|
|
|
|
return false; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
olc::rcode ResourcePack::AddToPack(std::string sFile) |
|
|
|
|
bool ResourcePack::LoadPack(const std::string& sFile, const std::string& sKey) |
|
|
|
|
{ |
|
|
|
|
std::ifstream ifs(sFile, std::ifstream::binary); |
|
|
|
|
if (!ifs.is_open()) return olc::FAIL; |
|
|
|
|
// Open the resource file
|
|
|
|
|
baseFile.open(sFile, std::ifstream::binary); |
|
|
|
|
if (!baseFile.is_open()) return false; |
|
|
|
|
|
|
|
|
|
// Get File Size
|
|
|
|
|
std::streampos p = 0; |
|
|
|
|
p = ifs.tellg(); |
|
|
|
|
ifs.seekg(0, std::ios::end); |
|
|
|
|
p = ifs.tellg() - p; |
|
|
|
|
ifs.seekg(0, std::ios::beg); |
|
|
|
|
// 1) Read Scrambled index
|
|
|
|
|
uint32_t nIndexSize = 0; |
|
|
|
|
baseFile.read((char*)&nIndexSize, sizeof(uint32_t)); |
|
|
|
|
|
|
|
|
|
// Create entry
|
|
|
|
|
sEntry e; |
|
|
|
|
e.data = nullptr; |
|
|
|
|
e.nFileSize = (uint32_t)p; |
|
|
|
|
std::string buffer(nIndexSize, ' '); |
|
|
|
|
for (uint32_t j = 0; j < nIndexSize; j++) |
|
|
|
|
buffer[j] = baseFile.get(); |
|
|
|
|
|
|
|
|
|
// Read file into memory
|
|
|
|
|
e.data = new uint8_t[(uint32_t)e.nFileSize]; |
|
|
|
|
ifs.read((char*)e.data, e.nFileSize); |
|
|
|
|
ifs.close(); |
|
|
|
|
std::string decoded = scramble(buffer, sKey); |
|
|
|
|
std::stringstream iss(decoded); |
|
|
|
|
|
|
|
|
|
// Add To Map
|
|
|
|
|
mapFiles[sFile] = e; |
|
|
|
|
return olc::OK; |
|
|
|
|
// 2) Read Map
|
|
|
|
|
uint32_t nMapEntries; |
|
|
|
|
iss.read((char*)&nMapEntries, sizeof(uint32_t)); |
|
|
|
|
for (uint32_t i = 0; i < nMapEntries; i++) |
|
|
|
|
{ |
|
|
|
|
uint32_t nFilePathSize = 0; |
|
|
|
|
iss.read((char*)&nFilePathSize, sizeof(uint32_t)); |
|
|
|
|
|
|
|
|
|
std::string sFileName(nFilePathSize, ' '); |
|
|
|
|
for (uint32_t j = 0; j < nFilePathSize; j++) |
|
|
|
|
sFileName[j] = iss.get(); |
|
|
|
|
|
|
|
|
|
sResourceFile e; |
|
|
|
|
iss.read((char*)&e.nSize, sizeof(uint32_t)); |
|
|
|
|
iss.read((char*)&e.nOffset, sizeof(uint32_t)); |
|
|
|
|
mapFiles[sFileName] = e; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// Don't close base file! we will provide a stream
|
|
|
|
|
// pointer when the file is requested
|
|
|
|
|
return true; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
olc::rcode ResourcePack::SavePack(std::string sFile) |
|
|
|
|
bool ResourcePack::SavePack(const std::string& sFile, const std::string& sKey) |
|
|
|
|
{ |
|
|
|
|
// Create/Overwrite the resource file
|
|
|
|
|
std::ofstream ofs(sFile, std::ofstream::binary); |
|
|
|
|
if (!ofs.is_open()) return olc::FAIL; |
|
|
|
|
if (!ofs.is_open()) return false; |
|
|
|
|
|
|
|
|
|
// 1) Write Map
|
|
|
|
|
size_t nMapSize = mapFiles.size(); |
|
|
|
|
ofs.write((char*)&nMapSize, sizeof(size_t)); |
|
|
|
|
// Iterate through map
|
|
|
|
|
uint32_t nIndexSize = 0; // Unknown for now
|
|
|
|
|
ofs.write((char*)&nIndexSize, sizeof(uint32_t)); |
|
|
|
|
uint32_t nMapSize = mapFiles.size(); |
|
|
|
|
ofs.write((char*)&nMapSize, sizeof(uint32_t)); |
|
|
|
|
for (auto &e : mapFiles) |
|
|
|
|
{ |
|
|
|
|
// Write the path of the file
|
|
|
|
|
size_t nPathSize = e.first.size(); |
|
|
|
|
ofs.write((char*)&nPathSize, sizeof(size_t)); |
|
|
|
|
ofs.write((char*)&nPathSize, sizeof(uint32_t)); |
|
|
|
|
ofs.write(e.first.c_str(), nPathSize); |
|
|
|
|
ofs.write((char*)&e.second.nID, sizeof(uint32_t)); |
|
|
|
|
ofs.write((char*)&e.second.nFileSize, sizeof(uint32_t)); |
|
|
|
|
ofs.write((char*)&e.second.nFileOffset, sizeof(uint32_t)); |
|
|
|
|
|
|
|
|
|
// Write the file entry properties
|
|
|
|
|
ofs.write((char*)&e.second.nSize, sizeof(uint32_t)); |
|
|
|
|
ofs.write((char*)&e.second.nOffset, sizeof(uint32_t)); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// 2) Write Data
|
|
|
|
|
// 2) Write the individual Data
|
|
|
|
|
std::streampos offset = ofs.tellp(); |
|
|
|
|
nIndexSize = (uint32_t)offset; |
|
|
|
|
for (auto &e : mapFiles) |
|
|
|
|
{ |
|
|
|
|
e.second.nFileOffset = (uint32_t)offset; |
|
|
|
|
ofs.write((char*)e.second.data, e.second.nFileSize); |
|
|
|
|
offset += e.second.nFileSize; |
|
|
|
|
// Store beginning of file offset within resource pack file
|
|
|
|
|
e.second.nOffset = (uint32_t)offset; |
|
|
|
|
|
|
|
|
|
// Load the file to be added
|
|
|
|
|
std::vector<char> vBuffer(e.second.nSize); |
|
|
|
|
std::ifstream i(e.first, std::ifstream::binary); |
|
|
|
|
i.read(vBuffer.data(), e.second.nSize); |
|
|
|
|
i.close(); |
|
|
|
|
|
|
|
|
|
// Write the loaded file into resource pack file
|
|
|
|
|
ofs.write(vBuffer.data(), e.second.nSize); |
|
|
|
|
offset += e.second.nSize; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// 3) Rewrite Map (it has been updated with offsets now)
|
|
|
|
|
ofs.seekp(std::ios::beg); |
|
|
|
|
ofs.write((char*)&nMapSize, sizeof(size_t)); |
|
|
|
|
// 3) Scramble Index
|
|
|
|
|
std::stringstream oss; |
|
|
|
|
oss.write((char*)&nMapSize, sizeof(uint32_t)); |
|
|
|
|
for (auto &e : mapFiles) |
|
|
|
|
{ |
|
|
|
|
// Write the path of the file
|
|
|
|
|
size_t nPathSize = e.first.size(); |
|
|
|
|
ofs.write((char*)&nPathSize, sizeof(size_t)); |
|
|
|
|
ofs.write(e.first.c_str(), nPathSize); |
|
|
|
|
ofs.write((char*)&e.second.nID, sizeof(uint32_t)); |
|
|
|
|
ofs.write((char*)&e.second.nFileSize, sizeof(uint32_t)); |
|
|
|
|
ofs.write((char*)&e.second.nFileOffset, sizeof(uint32_t)); |
|
|
|
|
oss.write((char*)&nPathSize, sizeof(uint32_t)); |
|
|
|
|
oss.write(e.first.c_str(), nPathSize); |
|
|
|
|
|
|
|
|
|
// Write the file entry properties
|
|
|
|
|
oss.write((char*)&e.second.nSize, sizeof(uint32_t)); |
|
|
|
|
oss.write((char*)&e.second.nOffset, sizeof(uint32_t)); |
|
|
|
|
} |
|
|
|
|
ofs.close(); |
|
|
|
|
std::string sIndexString = scramble(oss.str(), sKey); |
|
|
|
|
|
|
|
|
|
return olc::OK; |
|
|
|
|
// 4) Rewrite Map (it has been updated with offsets now)
|
|
|
|
|
// at start of file
|
|
|
|
|
ofs.seekp(std::ios::beg); |
|
|
|
|
ofs.write((char*)&nIndexSize, sizeof(uint32_t)); |
|
|
|
|
ofs.write(sIndexString.c_str(), nIndexSize); |
|
|
|
|
ofs.close(); |
|
|
|
|
return true; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
olc::rcode ResourcePack::LoadPack(std::string sFile) |
|
|
|
|
ResourceBuffer ResourcePack::GetFileBuffer(const std::string& sFile) |
|
|
|
|
{ |
|
|
|
|
std::ifstream ifs(sFile, std::ifstream::binary); |
|
|
|
|
if (!ifs.is_open()) return olc::FAIL; |
|
|
|
|
|
|
|
|
|
// 1) Read Map
|
|
|
|
|
uint32_t nMapEntries; |
|
|
|
|
ifs.read((char*)&nMapEntries, sizeof(uint32_t)); |
|
|
|
|
for (uint32_t i = 0; i < nMapEntries; i++) |
|
|
|
|
{ |
|
|
|
|
uint32_t nFilePathSize = 0; |
|
|
|
|
ifs.read((char*)&nFilePathSize, sizeof(uint32_t)); |
|
|
|
|
|
|
|
|
|
std::string sFileName(nFilePathSize, ' '); |
|
|
|
|
for (uint32_t j = 0; j < nFilePathSize; j++) |
|
|
|
|
sFileName[j] = ifs.get(); |
|
|
|
|
|
|
|
|
|
sEntry e; |
|
|
|
|
e.data = nullptr; |
|
|
|
|
ifs.read((char*)&e.nID, sizeof(uint32_t)); |
|
|
|
|
ifs.read((char*)&e.nFileSize, sizeof(uint32_t)); |
|
|
|
|
ifs.read((char*)&e.nFileOffset, sizeof(uint32_t)); |
|
|
|
|
mapFiles[sFileName] = e; |
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} |
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// 2) Read Data
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for (auto &e : mapFiles) |
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|
{ |
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|
e.second.data = new uint8_t[(uint32_t)e.second.nFileSize]; |
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ifs.seekg(e.second.nFileOffset); |
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ifs.read((char*)e.second.data, e.second.nFileSize); |
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e.second._config(); |
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|
} |
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ifs.close(); |
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return olc::OK; |
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|
return ResourceBuffer(baseFile, mapFiles[sFile].nOffset, mapFiles[sFile].nSize); |
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} |
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olc::ResourcePack::sEntry ResourcePack::GetStreamBuffer(std::string sFile) |
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bool ResourcePack::Loaded() |
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|
{ |
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|
return mapFiles[sFile]; |
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|
return baseFile.is_open(); |
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|
} |
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olc::rcode ResourcePack::ClearPack() |
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const std::string ResourcePack::scramble(const std::string& data, const std::string& key) |
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|
{ |
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|
for (auto &e : mapFiles) |
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|
{ |
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|
if (e.second.data != nullptr) |
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|
delete[] e.second.data; |
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|
} |
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|
|
size_t c = 0; std::string o; |
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|
|
for (auto s : data) o += std::string(1, s ^ key[(c++) % key.size()]); |
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|
return o; |
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|
}; |
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|
|
mapFiles.clear(); |
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|
|
return olc::OK; |
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|
|
} |
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|
|
std::string ResourcePack::makeposix(const std::string& path) |
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|
|
{ |
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|
|
std::string o; |
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|
|
for (auto s : path) o += std::string(1, s == '\\' ? '/' : s); |
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|
return o; |
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|
}; |
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|
//==========================================================
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@ -1231,6 +1304,9 @@ namespace olc |
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|
return nScreenHeight; |
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|
} |
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|
bool PixelGameEngine::Draw(const olc::vi2d& pos, Pixel p) |
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|
|
{ return Draw(pos.x, pos.y, p); } |
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|
|
bool PixelGameEngine::Draw(int32_t x, int32_t y, Pixel p) |
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|
|
{ |
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|
|
if (!pDrawTarget) return false; |
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|
|
@ -1272,6 +1348,9 @@ namespace olc |
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|
|
fSubPixelOffsetY = oy * fPixelY; |
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|
|
} |
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|
|
void PixelGameEngine::DrawLine(const olc::vi2d& pos1, const olc::vi2d& pos2, Pixel p, uint32_t pattern) |
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|
|
{ DrawLine(pos1.x, pos1.y, pos2.x, pos2.y, p, pattern); } |
|
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|
|
void PixelGameEngine::DrawLine(int32_t x1, int32_t y1, int32_t x2, int32_t y2, Pixel p, uint32_t pattern) |
|
|
|
|
{ |
|
|
|
|
int x, y, dx, dy, dx1, dy1, px, py, xe, ye, i; |
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|
|
@ -1357,6 +1436,9 @@ namespace olc |
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|
|
} |
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|
|
} |
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|
|
|
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|
|
|
void PixelGameEngine::DrawCircle(const olc::vi2d& pos, int32_t radius, Pixel p, uint8_t mask) |
|
|
|
|
{ DrawCircle(pos.x, pos.y, radius, p, mask);} |
|
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|
|
|
|
|
|
|
void PixelGameEngine::DrawCircle(int32_t x, int32_t y, int32_t radius, Pixel p, uint8_t mask) |
|
|
|
|
{ |
|
|
|
|
int x0 = 0; |
|
|
|
@ -1379,6 +1461,9 @@ namespace olc |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
void PixelGameEngine::FillCircle(const olc::vi2d& pos, int32_t radius, Pixel p) |
|
|
|
|
{ FillCircle(pos.x, pos.y, radius, p); } |
|
|
|
|
|
|
|
|
|
void PixelGameEngine::FillCircle(int32_t x, int32_t y, int32_t radius, Pixel p) |
|
|
|
|
{ |
|
|
|
|
// Taken from wikipedia
|
|
|
|
@ -1405,6 +1490,9 @@ namespace olc |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
void PixelGameEngine::DrawRect(const olc::vi2d& pos, const olc::vi2d& size, Pixel p) |
|
|
|
|
{ DrawRect(pos.x, pos.y, size.x, size.y, p); } |
|
|
|
|
|
|
|
|
|
void PixelGameEngine::DrawRect(int32_t x, int32_t y, int32_t w, int32_t h, Pixel p) |
|
|
|
|
{ |
|
|
|
|
DrawLine(x, y, x+w, y, p); |
|
|
|
@ -1424,26 +1512,32 @@ namespace olc |
|
|
|
|
#endif |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
void PixelGameEngine::FillRect(const olc::vi2d& pos, const olc::vi2d& size, Pixel p) |
|
|
|
|
{ FillRect(pos.x, pos.y, size.x, size.y, p); } |
|
|
|
|
|
|
|
|
|
void PixelGameEngine::FillRect(int32_t x, int32_t y, int32_t w, int32_t h, Pixel p) |
|
|
|
|
{ |
|
|
|
|
int32_t x2 = x + w; |
|
|
|
|
int32_t y2 = y + h; |
|
|
|
|
|
|
|
|
|
if (x < 0) x = 0; |
|
|
|
|
if (x >= (int32_t)nScreenWidth) x = (int32_t)nScreenWidth; |
|
|
|
|
if (x >= (int32_t)GetDrawTargetWidth()) x = (int32_t)GetDrawTargetWidth(); |
|
|
|
|
if (y < 0) y = 0; |
|
|
|
|
if (y >= (int32_t)nScreenHeight) y = (int32_t)nScreenHeight; |
|
|
|
|
if (y >= (int32_t)GetDrawTargetHeight()) y = (int32_t)GetDrawTargetHeight(); |
|
|
|
|
|
|
|
|
|
if (x2 < 0) x2 = 0; |
|
|
|
|
if (x2 >= (int32_t)nScreenWidth) x2 = (int32_t)nScreenWidth; |
|
|
|
|
if (x2 >= (int32_t)GetDrawTargetWidth()) x2 = (int32_t)GetDrawTargetWidth(); |
|
|
|
|
if (y2 < 0) y2 = 0; |
|
|
|
|
if (y2 >= (int32_t)nScreenHeight) y2 = (int32_t)nScreenHeight; |
|
|
|
|
if (y2 >= (int32_t)GetDrawTargetHeight()) y2 = (int32_t)GetDrawTargetHeight(); |
|
|
|
|
|
|
|
|
|
for (int i = x; i < x2; i++) |
|
|
|
|
for (int j = y; j < y2; j++) |
|
|
|
|
Draw(i, j, p); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
void PixelGameEngine::DrawTriangle(const olc::vi2d& pos1, const olc::vi2d& pos2, const olc::vi2d& pos3, Pixel p) |
|
|
|
|
{ DrawTriangle(pos1.x, pos1.y, pos2.x, pos2.y, pos3.x, pos3.y, p); } |
|
|
|
|
|
|
|
|
|
void PixelGameEngine::DrawTriangle(int32_t x1, int32_t y1, int32_t x2, int32_t y2, int32_t x3, int32_t y3, Pixel p) |
|
|
|
|
{ |
|
|
|
|
DrawLine(x1, y1, x2, y2, p); |
|
|
|
@ -1451,6 +1545,9 @@ namespace olc |
|
|
|
|
DrawLine(x3, y3, x1, y1, p); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
void PixelGameEngine::FillTriangle(const olc::vi2d& pos1, const olc::vi2d& pos2, const olc::vi2d& pos3, Pixel p) |
|
|
|
|
{ FillTriangle(pos1.x, pos1.y, pos2.x, pos2.y, pos3.x, pos3.y, p); } |
|
|
|
|
|
|
|
|
|
// https://www.avrfreaks.net/sites/default/files/triangles.c
|
|
|
|
|
void PixelGameEngine::FillTriangle(int32_t x1, int32_t y1, int32_t x2, int32_t y2, int32_t x3, int32_t y3, Pixel p) |
|
|
|
|
{ |
|
|
|
@ -1593,6 +1690,9 @@ namespace olc |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
void PixelGameEngine::DrawSprite(const olc::vi2d& pos, Sprite *sprite, uint32_t scale) |
|
|
|
|
{ DrawSprite(pos.x, pos.y, sprite, scale); } |
|
|
|
|
|
|
|
|
|
void PixelGameEngine::DrawSprite(int32_t x, int32_t y, Sprite *sprite, uint32_t scale) |
|
|
|
|
{ |
|
|
|
|
if (sprite == nullptr) |
|
|
|
@ -1614,6 +1714,9 @@ namespace olc |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
void PixelGameEngine::DrawPartialSprite(const olc::vi2d& pos, Sprite *sprite, const olc::vi2d& sourcepos, const olc::vi2d& size, uint32_t scale) |
|
|
|
|
{ DrawPartialSprite(pos.x, pos.y, sprite, sourcepos.x, sourcepos.y, size.x, size.y, scale); } |
|
|
|
|
|
|
|
|
|
void PixelGameEngine::DrawPartialSprite(int32_t x, int32_t y, Sprite *sprite, int32_t ox, int32_t oy, int32_t w, int32_t h, uint32_t scale) |
|
|
|
|
{ |
|
|
|
|
if (sprite == nullptr) |
|
|
|
@ -1635,7 +1738,10 @@ namespace olc |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
void PixelGameEngine::DrawString(int32_t x, int32_t y, std::string sText, Pixel col, uint32_t scale) |
|
|
|
|
void PixelGameEngine::DrawString(const olc::vi2d& pos, const std::string& sText, Pixel col, uint32_t scale) |
|
|
|
|
{ DrawString(pos.x, pos.y, sText, col, scale); } |
|
|
|
|
|
|
|
|
|
void PixelGameEngine::DrawString(int32_t x, int32_t y, const std::string& sText, Pixel col, uint32_t scale) |
|
|
|
|
{ |
|
|
|
|
int32_t sx = 0; |
|
|
|
|
int32_t sy = 0; |
|
|
|
@ -1733,7 +1839,6 @@ namespace olc |
|
|
|
|
nWindowWidth = x; |
|
|
|
|
nWindowHeight = y; |
|
|
|
|
olc_UpdateViewport(); |
|
|
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
void PixelGameEngine::olc_UpdateMouseWheel(int32_t delta) |
|
|
|
@ -1776,10 +1881,8 @@ namespace olc |
|
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
|
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
|
|
|
|
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL); |
|
|
|
|
|
|
|
|
|
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, nScreenWidth, nScreenHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, pDefaultDrawTarget->GetData()); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// Create user resources as part of this thread
|
|
|
|
|
if (!OnUserCreate()) |
|
|
|
|
bAtomActive = false; |
|
|
|
|