Some minor compile bug fixes

pull/300/head
Javidx9 2 years ago
parent 5f13562dbd
commit 025dcbdc4e
  1. 6
      utilities/olcUTIL_Geometry2D.h

@ -393,7 +393,7 @@ namespace olc::utils::geom2d
// Checks if triangle overlaps with point // Checks if triangle overlaps with point
template<typename T1, typename T2> template<typename T1, typename T2>
inline constexpr bool overlaps(const circle<T1>& c, const olc::v2d_generic<T2>& p) inline constexpr bool overlaps(const triangle<T1>& t, const olc::v2d_generic<T2>& p)
{ {
return contains(t, p); return contains(t, p);
} }
@ -659,7 +659,7 @@ namespace olc::utils::geom2d
// Check if rectangle overlaps rectangle // Check if rectangle overlaps rectangle
template<typename T1, typename T2> template<typename T1, typename T2>
inline constexpr bool overlaps(const rect<T1>& l, const rect<T2>& r) inline constexpr bool overlaps(const rect<T1>& r1, const rect<T2>& r2)
{ {
return (r1.pos.x < r2.pos.x + r2.size.x && r1.pos.x + r1.size.x >= r2.pos.x && return (r1.pos.x < r2.pos.x + r2.size.x && r1.pos.x + r1.size.x >= r2.pos.x &&
r1.pos.y < r2.pos.y + r2.size.y && r1.pos.y + r1.size.y >= r2.pos.y); r1.pos.y < r2.pos.y + r2.size.y && r1.pos.y + r1.size.y >= r2.pos.y);
@ -795,7 +795,7 @@ namespace olc::utils::geom2d
// Check if rectangle overlaps circle // Check if rectangle overlaps circle
template<typename T1, typename T2> template<typename T1, typename T2>
inline constexpr bool overlaps(const rect<T1>& l, const circle<T2>& c) inline constexpr bool overlaps(const rect<T1>& r, const circle<T2>& c)
{ {
return overlaps(c, r); return overlaps(c, r);
} }

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