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olcPixelGameEngine/Videos/OneLoneCoder_PGE_RobotCar1.cpp

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/*
Controlling Elegoo Robot Smart Car Kit 3.0+ with ASIO and C++
"Well, it better not leak anymore... stupid window" - javidx9
Video: https://youtu.be/nkCP95zLvSQ
License (OLC-3)
~~~~~~~~~~~~~~~
Copyright 2018 - 2020 OneLoneCoder.com
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions or derivations of source code must retain the above
copyright notice, this list of conditions and the following disclaimer.
2. Redistributions or derivative works in binary form must reproduce
the above copyright notice. This list of conditions and the following
disclaimer must be reproduced in the documentation and/or other
materials provided with the distribution.
3. Neither the name of the copyright holder nor the names of its
contributors may be used to endorse or promote products derived
from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
Links
~~~~~
YouTube: https://www.youtube.com/javidx9
https://www.youtube.com/javidx9extra
Discord: https://discord.gg/WhwHUMV
Twitter: https://www.twitter.com/javidx9
Twitch: https://www.twitch.tv/javidx9
GitHub: https://www.github.com/onelonecoder
Homepage: https://www.onelonecoder.com
Author
~~~~~~
David Barr, aka javidx9, <EFBFBD>OneLoneCoder 2019, 2020
*/
#define OLC_PGE_APPLICATION
#include "olcPixelGameEngine.h"
#define ASIO_STANDALONE
#define _WINSOCK_DEPRECATED_NO_WARNINGS
#include <asio.hpp>
class RobotCar : public olc::PixelGameEngine
{
public:
RobotCar()
{
sAppName = "Robot Car - Simple Control";
}
asio::io_context context;
std::unique_ptr<asio::serial_port> port;
char nIncomingByte;
std::string sIncomingData;
std::thread thrContext;
struct sButton
{
olc::vi2d vPos;
olc::vi2d vSize;
std::string sText;
bool clicked(const olc::vi2d& vMousePos)
{
return vMousePos.x >= vPos.x &&
vMousePos.x < (vPos.x + vSize.x) &&
vMousePos.y >= vPos.y &&
vMousePos.y < (vPos.y + vSize.y);
}
void draw(olc::PixelGameEngine* pge)
{
pge->FillRect(vPos, vSize, olc::BLUE);
pge->DrawRect(vPos, vSize, olc::WHITE);
olc::vi2d vTextSize = pge->GetTextSizeProp(sText);
pge->DrawStringProp(vPos + (vSize - vTextSize) / 2, sText, olc::WHITE);
}
};
sButton btnForwards;
sButton btnBackwards;
sButton btnTurnLeft;
sButton btnTurnRight;
public:
bool OnUserCreate() override
{
// Create serial port object...
port.reset(new asio::serial_port(context));
asio::error_code ec;
port->open("COM4", ec);
if (ec)
{
// Port could not be opened, so abort
std::cout << ec.message() << std::endl;
return false;
}
// ...it should have opened via creation, but check
if (port->is_open())
{
// Set the BAUD rate
port->set_option(asio::serial_port::baud_rate(9600));
// By default the option arguments configure to 8N1...
port->set_option(asio::serial_port_base::character_size());
port->set_option(asio::serial_port_base::stop_bits());
port->set_option(asio::serial_port_base::parity());
// ...and flow control off
port->set_option(asio::serial_port_base::flow_control());
AsyncReadFromPort();
thrContext = std::thread([&](){ context.run(); });
}
// Create Buttons
btnForwards.vPos = { 78, 10 };
btnForwards.vSize = { 100, 30 };
btnForwards.sText = "Forwards";
btnTurnLeft.vPos = { 10, 60 };
btnTurnLeft.vSize = { 100, 30 };
btnTurnLeft.sText = "Turn Left";
btnTurnRight.vPos = { 146, 60 };
btnTurnRight.vSize = { 100, 30 };
btnTurnRight.sText = "Turn Right";
btnBackwards.vPos = { 78, 110 };
btnBackwards.vSize = { 100, 30 };
btnBackwards.sText = "Backwards";
return true;
}
bool OnUserDestroy() override
{
if (port)
{
// Abort any ongoing communications
port->cancel();
// Close the port
port->close();
// Don't erase the port...
}
// Wait for thread to expire
if (thrContext.joinable())
{
thrContext.join();
}
// ...until now, as the context may still need it before it expires
port.reset();
return true;
}
void AsyncReadFromPort()
{
port->async_read_some(asio::buffer(&nIncomingByte, 1), [this](std::error_code ec, std::size_t length)
{
if (!ec)
{
sIncomingData.append(1, nIncomingByte);
std::cout << nIncomingByte;
AsyncReadFromPort();
}
});
}
bool OnUserUpdate(float fElapsedTime) override
{
asio::error_code ec;
// Check input
if (GetMouse(0).bPressed)
{
if (btnForwards.clicked(GetMousePos()))
{
port->write_some(asio::buffer("f", 1), ec);
if (ec) std::cout << "Error Moving Forwards\n";
}
if (btnBackwards.clicked(GetMousePos()))
{
port->write_some(asio::buffer("b", 1), ec);
if (ec) std::cout << "Error Moving Backwards\n";
}
if (btnTurnLeft.clicked(GetMousePos()))
{
port->write_some(asio::buffer("l", 1), ec);
if (ec) std::cout << "Error Turning Left\n";
}
if (btnTurnRight.clicked(GetMousePos()))
{
port->write_some(asio::buffer("r", 1), ec);
if (ec) std::cout << "Error Turning Right\n";
}
}
if (GetMouse(0).bReleased)
{
port->write_some(asio::buffer("s", 1), ec);
if (ec) std::cout << "Error Stopping!!\n";
}
Clear(olc::BLACK);
btnForwards.draw(this);
btnTurnLeft.draw(this);
btnTurnRight.draw(this);
btnBackwards.draw(this);
return true;
}
};
int main()
{
RobotCar demo;
if (demo.Construct(256, 240, 4, 4))
demo.Start();
return 0;
}