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@ -1,3 +1,5 @@ |
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delete from class_skill_data; |
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delete from class_skill; |
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delete from photon_art; |
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delete from enemy_data; |
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delete from database_audit; |
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@ -255,4 +257,20 @@ insert into enemy_data(level,def,atk) |
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insert into enemy_data(level,def,atk) |
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values(3,467,935); |
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insert into enemy_data(level,def,atk) |
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values(4,467,953); |
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values(4,467,953); |
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insert into class_skill(name,class_id,icon,description) |
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values('Hunter Physique',(SELECT id from class WHERE name='Hunter' limit 1),'','This does something useful. Probably.'); |
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insert into class_skill(name,class_id,icon,description) |
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values('War Cry',(SELECT id from class WHERE name='Fighter' limit 1),'','This is not useful.'); |
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insert into class_skill(name,class_id,icon,description) |
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values('Assault Charge Advent',(SELECT id from class WHERE name='Gunner' limit 1),'','This is '); |
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insert into class_skill_data(name,class_skill_id,dependency,level,effect,duration,cooldown,damage_taken,pa_potency,conditional_buff,pp_recovery,property,all_damage_buff,active_pp_recovery,status_ailment_accum,status_ailment_duration,pp_consumption,max_hp_decrease,natural_pp_recovery,added_pp,pb_gauge_fortification) |
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values('Hunter Physique Lv.1',(SELECT id from class_skill WHERE name='Hunter Physique' limit 1),'',1,'Effect Name',20,15,0.7,1,false,0.5,'',0,0,0,0,0,0,0,0,0); |
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insert into class_skill_data(name,class_skill_id,dependency,level,effect,duration,cooldown,damage_taken,pa_potency,conditional_buff,pp_recovery,property,all_damage_buff,active_pp_recovery,status_ailment_accum,status_ailment_duration,pp_consumption,max_hp_decrease,natural_pp_recovery,added_pp,pb_gauge_fortification) |
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values('War Cry Lv.1',(SELECT id from class_skill WHERE name='War Cry' limit 1),'',1,'Effect Name',14,10,0.5,1.1,false,0.8,'',0,0,0,0.6,0,0,0,0,0); |
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insert into class_skill_data(name,class_skill_id,dependency,level,effect,duration,cooldown,damage_taken,pa_potency,conditional_buff,pp_recovery,property,all_damage_buff,active_pp_recovery,status_ailment_accum,status_ailment_duration,pp_consumption,max_hp_decrease,natural_pp_recovery,added_pp,pb_gauge_fortification) |
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values('War Cry Lv.2',(SELECT id from class_skill WHERE name='War Cry' limit 1),'',2,'Effect Name',11,11,0.8,1.0,false,0.7,'',0,0,0,0.9,0,0,0,0,0); |
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insert into class_skill_data(name,class_skill_id,dependency,level,effect,duration,cooldown,damage_taken,pa_potency,conditional_buff,pp_recovery,property,all_damage_buff,active_pp_recovery,status_ailment_accum,status_ailment_duration,pp_consumption,max_hp_decrease,natural_pp_recovery,added_pp,pb_gauge_fortification) |
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values('Assault Charge Advent',(SELECT id from class_skill WHERE name='Assault Charge Advent' limit 1),'',1,'Effect Name',30,24,1.0,1.1,false,0.8,'',0,0,0,0,0,0,0.6,0,0); |
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