Update schema, seed files, and the backend server to reflect new table updates.
This commit is contained in:
parent
6f5f3f801c
commit
32df93d8e0
@ -1,3 +1,15 @@
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CREATE TABLE "database_audit" (
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"id" SERIAL UNIQUE PRIMARY KEY,
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"action" text,
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"table_name" text,
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"row_name" text,
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"row_id" int,
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"old_value" text,
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"new_value" text,
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"date" timestamptz,
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"users_id" int
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);
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CREATE TABLE "food_mult" (
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CREATE TABLE "food_mult" (
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"id" SERIAL UNIQUE PRIMARY KEY,
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"id" SERIAL UNIQUE PRIMARY KEY,
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"amount" int,
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"amount" int,
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@ -13,7 +25,7 @@ CREATE TABLE "food_mult" (
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CREATE TABLE "food" (
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CREATE TABLE "food" (
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"id" SERIAL UNIQUE PRIMARY KEY,
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"id" SERIAL UNIQUE PRIMARY KEY,
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"material" text,
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"name" text,
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"potency" boolean,
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"potency" boolean,
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"pp" boolean,
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"pp" boolean,
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"dmg_res" boolean,
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"dmg_res" boolean,
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@ -40,6 +52,7 @@ CREATE TABLE "class_weapon_type_data" (
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CREATE TABLE "class_level_data" (
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CREATE TABLE "class_level_data" (
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"id" SERIAL UNIQUE PRIMARY KEY,
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"id" SERIAL UNIQUE PRIMARY KEY,
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"name" text,
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"class_id" int,
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"class_id" int,
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"level" int,
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"level" int,
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"hp" int,
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"hp" int,
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@ -76,6 +89,7 @@ CREATE TABLE "potential" (
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CREATE TABLE "potential_data" (
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CREATE TABLE "potential_data" (
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"id" SERIAL UNIQUE PRIMARY KEY,
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"id" SERIAL UNIQUE PRIMARY KEY,
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"name" text,
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"potential_id" int,
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"potential_id" int,
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"level" int,
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"level" int,
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"mel_dmg" float,
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"mel_dmg" float,
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@ -168,6 +182,7 @@ CREATE TABLE "skill" (
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CREATE TABLE "skill_data" (
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CREATE TABLE "skill_data" (
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"id" SERIAL UNIQUE PRIMARY KEY,
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"id" SERIAL UNIQUE PRIMARY KEY,
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"name" text,
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"skill_id" int,
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"skill_id" int,
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"level" int,
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"level" int,
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"variance" float,
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"variance" float,
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@ -260,3 +275,5 @@ ALTER TABLE "weapon_existence_data" ADD FOREIGN KEY ("weapon_id") REFERENCES "we
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ALTER TABLE "weapon_existence_data" ADD FOREIGN KEY ("weapon_type_id") REFERENCES "weapon_type" ("id");
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ALTER TABLE "weapon_existence_data" ADD FOREIGN KEY ("weapon_type_id") REFERENCES "weapon_type" ("id");
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ALTER TABLE "augment" ADD FOREIGN KEY ("augment_type_id") REFERENCES "augment_type" ("id");
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ALTER TABLE "augment" ADD FOREIGN KEY ("augment_type_id") REFERENCES "augment_type" ("id");
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ALTER TABLE "database_audit" ADD FOREIGN KEY ("users_id") REFERENCES "users" ("id");
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@ -17,15 +17,16 @@ delete from weapon;
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delete from weapon_type;
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delete from weapon_type;
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delete from class;
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delete from class;
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delete from potential;
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delete from potential;
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delete from database_audit;
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insert into food_mult(amount,potency,pp,dmg_res,hp,pp_consumption,pp_recovery,weak_point_dmg,hp_recovery)
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insert into food_mult(amount,potency,pp,dmg_res,hp,pp_consumption,pp_recovery,weak_point_dmg,hp_recovery)
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values(0,1,0,1,1,1,1,1,1);
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values(0,1,0,1,1,1,1,1,1);
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insert into food_mult(amount,potency,pp,dmg_res,hp,pp_consumption,pp_recovery,weak_point_dmg,hp_recovery)
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insert into food_mult(amount,potency,pp,dmg_res,hp,pp_consumption,pp_recovery,weak_point_dmg,hp_recovery)
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values(1,1.05,10,1.05,1.05,1,1,1,1);
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values(1,1.05,10,1.05,1.05,1,1,1,1);
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insert into food(material,potency,pp,dmg_res,hp,pp_consumption,pp_recovery,weak_point_dmg,hp_recovery,popularity,editors_choice)
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insert into food(name,potency,pp,dmg_res,hp,pp_consumption,pp_recovery,weak_point_dmg,hp_recovery,popularity,editors_choice)
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values('Rich Aelio Meat',true,false,false,false,true,false,false,false,0,0);
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values('Rich Aelio Meat',true,false,false,false,true,false,false,false,0,0);
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insert into food(material,potency,pp,dmg_res,hp,pp_consumption,pp_recovery,weak_point_dmg,hp_recovery,popularity,editors_choice)
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insert into food(name,potency,pp,dmg_res,hp,pp_consumption,pp_recovery,weak_point_dmg,hp_recovery,popularity,editors_choice)
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values('Light Aelio Meat',true,false,false,false,false,true,false,false,0,0);
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values('Light Aelio Meat',true,false,false,false,false,true,false,false,0,0);
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insert into class(name,icon) values('Hunter','/icons/UINGSClassHu.png');
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insert into class(name,icon) values('Hunter','/icons/UINGSClassHu.png');
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@ -60,90 +61,90 @@ insert into potential(name,icon) values('Berserk Unit','/icons/NGSUIItemPotentia
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insert into potential(name,icon) values('Wellspring Unit','/icons/NGSUIItemPotentialAbility.png');
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insert into potential(name,icon) values('Wellspring Unit','/icons/NGSUIItemPotentialAbility.png');
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insert into potential(name,icon) values('Endurance Unit','/icons/NGSUIItemPotentialAbility.png');
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insert into potential(name,icon) values('Endurance Unit','/icons/NGSUIItemPotentialAbility.png');
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insert into class_level_data(class_id,level,hp,atk,def)
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insert into class_level_data(class_id,name,level,hp,atk,def)
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values((SELECT id from class WHERE name='Hunter'),1,300,450,304);
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values((SELECT id from class WHERE name='Hunter' limit 1),'Hunter Lv.1',1,300,450,304);
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insert into class_level_data(class_id,level,hp,atk,def)
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insert into class_level_data(class_id,name,level,hp,atk,def)
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values((SELECT id from class WHERE name='Hunter'),2,303,459,309);
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values((SELECT id from class WHERE name='Hunter' limit 1),'Hunter Lv.1',2,303,459,309);
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insert into class_level_data(class_id,level,hp,atk,def)
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insert into class_level_data(class_id,name,level,hp,atk,def)
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values((SELECT id from class WHERE name='Fighter'),1,280,454,301);
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values((SELECT id from class WHERE name='Fighter' limit 1),'Fighter Lv.1',1,280,454,301);
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insert into class_level_data(class_id,level,hp,atk,def)
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insert into class_level_data(class_id,name,level,hp,atk,def)
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values((SELECT id from class WHERE name='Ranger'),1,240,448,300);
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values((SELECT id from class WHERE name='Ranger' limit 1),'Ranger Lv.1',1,240,448,300);
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insert into class_weapon_type_data(class_id,weapon_type_id)
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insert into class_weapon_type_data(class_id,weapon_type_id)
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values((SELECT id from class WHERE name='Hunter'),(SELECT id from weapon_type WHERE name='Sword'));
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values((SELECT id from class WHERE name='Hunter' limit 1),(SELECT id from weapon_type WHERE name='Sword' limit 1));
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insert into class_weapon_type_data(class_id,weapon_type_id)
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insert into class_weapon_type_data(class_id,weapon_type_id)
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values((SELECT id from class WHERE name='Hunter'),(SELECT id from weapon_type WHERE name='Spear'));
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values((SELECT id from class WHERE name='Hunter' limit 1),(SELECT id from weapon_type WHERE name='Spear' limit 1));
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insert into class_weapon_type_data(class_id,weapon_type_id)
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insert into class_weapon_type_data(class_id,weapon_type_id)
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values((SELECT id from class WHERE name='Hunter'),(SELECT id from weapon_type WHERE name='Wired Lance'));
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values((SELECT id from class WHERE name='Hunter' limit 1),(SELECT id from weapon_type WHERE name='Wired Lance' limit 1));
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insert into class_weapon_type_data(class_id,weapon_type_id)
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insert into class_weapon_type_data(class_id,weapon_type_id)
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values((SELECT id from class WHERE name='Fighter'),(SELECT id from weapon_type WHERE name='Twin Dagger'));
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values((SELECT id from class WHERE name='Fighter' limit 1),(SELECT id from weapon_type WHERE name='Twin Dagger' limit 1));
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insert into class_weapon_type_data(class_id,weapon_type_id)
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insert into class_weapon_type_data(class_id,weapon_type_id)
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values((SELECT id from class WHERE name='Fighter'),(SELECT id from weapon_type WHERE name='Double Saber'));
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values((SELECT id from class WHERE name='Fighter' limit 1),(SELECT id from weapon_type WHERE name='Double Saber' limit 1));
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insert into class_weapon_type_data(class_id,weapon_type_id)
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insert into class_weapon_type_data(class_id,weapon_type_id)
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values((SELECT id from class WHERE name='Fighter'),(SELECT id from weapon_type WHERE name='Knuckles'));
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values((SELECT id from class WHERE name='Fighter' limit 1),(SELECT id from weapon_type WHERE name='Knuckles' limit 1));
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insert into weapon(name,rarity,level_req,atk,potential_id,variance,base_affix_slots,drop_info,pb_gauge_build,icon)
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insert into weapon(name,rarity,level_req,atk,potential_id,variance,base_affix_slots,drop_info,pb_gauge_build,icon)
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values('Primm',1,1,177,(select id from potential where name='Recycler Unit'),0.7,2,'Central City Item Shop, Common Drop',0,'/icons/uc1iBck.png');
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values('Primm',1,1,177,(select id from potential where name='Recycler Unit' limit 1),0.7,2,'Central City Item Shop, Common Drop',0,'/icons/uc1iBck.png');
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insert into weapon(name,rarity,level_req,atk,potential_id,variance,base_affix_slots,drop_info,pb_gauge_build,icon)
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insert into weapon(name,rarity,level_req,atk,potential_id,variance,base_affix_slots,drop_info,pb_gauge_build,icon)
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values('Tzvia',2,4,195,(select id from potential where name='Indomitable Unit'),0.7,2,'Central City Item Shop, Common Drop',0,'/icons/uc1iBck.png');
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values('Tzvia',2,4,195,(select id from potential where name='Indomitable Unit' limit 1),0.7,2,'Central City Item Shop, Common Drop',0,'/icons/uc1iBck.png');
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insert into weapon(name,rarity,level_req,atk,potential_id,variance,base_affix_slots,drop_info,pb_gauge_build,icon)
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insert into weapon(name,rarity,level_req,atk,potential_id,variance,base_affix_slots,drop_info,pb_gauge_build,icon)
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values('Primm',1,1,200,(select id from potential where name='Recycler Unit'),0.7,2,'Central City Item Shop, Common Drop',0,'/icons/uc1iBck.png');
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values('Primm',1,1,200,(select id from potential where name='Recycler Unit' limit 1),0.7,2,'Central City Item Shop, Common Drop',0,'/icons/uc1iBck.png');
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insert into potential_data(potential_id,level,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build)
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insert into potential_data(potential_id,name,level,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build)
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values((select id from potential where name='Recycler Unit'),1,1.18,1.18,1.18,0,0,0,0,0,0,0,0,0,0,0,0,0,10,0);
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values((select id from potential where name='Recycler Unit' limit 1),'Recycler Unit Lv.1',1,1.18,1.18,1.18,0,0,0,0,0,0,0,0,0,0,0,0,0,10,0);
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insert into potential_data(potential_id,level,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build)
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insert into potential_data(potential_id,name,level,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build)
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values((select id from potential where name='Recycler Unit'),2,1.20,1.20,1.20,0,0,0,0,0,0,0,0,0,0,0,0,0,20,0);
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values((select id from potential where name='Recycler Unit' limit 1),'Recycler Unit Lv.2',2,1.20,1.20,1.20,0,0,0,0,0,0,0,0,0,0,0,0,0,20,0);
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insert into potential_data(potential_id,level,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build)
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insert into potential_data(potential_id,name,level,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build)
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values((select id from potential where name='Indomitable Unit'),1,1.18,1.18,1.18,0,0,0,0,0,0,1.10,0,0,0,0,0,0,10,0);
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values((select id from potential where name='Indomitable Unit' limit 1),'Indomitable Unit Lv.1',1,1.18,1.18,1.18,0,0,0,0,0,0,1.10,0,0,0,0,0,0,10,0);
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insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
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insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
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values((select id from weapon_type where name='Sword'),(select id from weapon where name='Primm'),0,0);
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values((select id from weapon_type where name='Sword' limit 1),(select id from weapon where name='Primm' limit 1),0,0);
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insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
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insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
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values((select id from weapon_type where name='Spear'),(select id from weapon where name='Primm'),0,0);
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values((select id from weapon_type where name='Spear' limit 1),(select id from weapon where name='Primm' limit 1),0,0);
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insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
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insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
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values((select id from weapon_type where name='Wired Lance'),(select id from weapon where name='Primm'),0,0);
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values((select id from weapon_type where name='Wired Lance' limit 1),(select id from weapon where name='Primm' limit 1),0,0);
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insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
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insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
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values((select id from weapon_type where name='Twin Dagger'),(select id from weapon where name='Primm'),0,0);
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values((select id from weapon_type where name='Twin Dagger' limit 1),(select id from weapon where name='Primm' limit 1),0,0);
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insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
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insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
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values((select id from weapon_type where name='Double Saber'),(select id from weapon where name='Primm'),0,0);
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values((select id from weapon_type where name='Double Saber' limit 1),(select id from weapon where name='Primm' limit 1),0,0);
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insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
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insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
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values((select id from weapon_type where name='Knuckles'),(select id from weapon where name='Primm'),0,0);
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values((select id from weapon_type where name='Knuckles' limit 1),(select id from weapon where name='Primm' limit 1),0,0);
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insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
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insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
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values((select id from weapon_type where name='Assault Rifle'),(select id from weapon where name='Primm'),0,0);
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values((select id from weapon_type where name='Assault Rifle' limit 1),(select id from weapon where name='Primm' limit 1),0,0);
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insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
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insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
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values((select id from weapon_type where name='Launcher'),(select id from weapon where name='Primm'),0,0);
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values((select id from weapon_type where name='Launcher' limit 1),(select id from weapon where name='Primm' limit 1),0,0);
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insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
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insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
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values((select id from weapon_type where name='Twin Machine Guns'),(select id from weapon where name='Primm'),0,0);
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values((select id from weapon_type where name='Twin Machine Guns' limit 1),(select id from weapon where name='Primm' limit 1),0,0);
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insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
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insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
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values((select id from weapon_type where name='Rod'),(select id from weapon where name='Primm'),0,0);
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values((select id from weapon_type where name='Rod' limit 1),(select id from weapon where name='Primm' limit 1),0,0);
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insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
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insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
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values((select id from weapon_type where name='Talis'),(select id from weapon where name='Primm'),0,0);
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values((select id from weapon_type where name='Talis' limit 1),(select id from weapon where name='Primm' limit 1),0,0);
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insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
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insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
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values((select id from weapon_type where name='Wand'),(select id from weapon where name='Primm'),0,0);
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values((select id from weapon_type where name='Wand' limit 1),(select id from weapon where name='Primm' limit 1),0,0);
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insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
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insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
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values((select id from weapon_type where name='Sword'),(select id from weapon where name='Tzvia'),0,0);
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values((select id from weapon_type where name='Sword' limit 1),(select id from weapon where name='Tzvia' limit 1),0,0);
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insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
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insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
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values((select id from weapon_type where name='Spear'),(select id from weapon where name='Tzvia'),0,0);
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values((select id from weapon_type where name='Spear' limit 1),(select id from weapon where name='Tzvia' limit 1),0,0);
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insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
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insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
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values((select id from weapon_type where name='Wired Lance'),(select id from weapon where name='Tzvia'),0,0);
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values((select id from weapon_type where name='Wired Lance' limit 1),(select id from weapon where name='Tzvia' limit 1),0,0);
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insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
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insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
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values((select id from weapon_type where name='Twin Dagger'),(select id from weapon where name='Tzvia'),0,0);
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values((select id from weapon_type where name='Twin Dagger' limit 1),(select id from weapon where name='Tzvia' limit 1),0,0);
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insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
|
insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
|
||||||
values((select id from weapon_type where name='Double Saber'),(select id from weapon where name='Tzvia'),0,0);
|
values((select id from weapon_type where name='Double Saber' limit 1),(select id from weapon where name='Tzvia' limit 1),0,0);
|
||||||
insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
|
insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
|
||||||
values((select id from weapon_type where name='Knuckles'),(select id from weapon where name='Tzvia'),0,0);
|
values((select id from weapon_type where name='Knuckles' limit 1),(select id from weapon where name='Tzvia' limit 1),0,0);
|
||||||
insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
|
insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
|
||||||
values((select id from weapon_type where name='Assault Rifle'),(select id from weapon where name='Tzvia'),0,0);
|
values((select id from weapon_type where name='Assault Rifle' limit 1),(select id from weapon where name='Tzvia' limit 1),0,0);
|
||||||
insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
|
insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
|
||||||
values((select id from weapon_type where name='Launcher'),(select id from weapon where name='Tzvia'),0,0);
|
values((select id from weapon_type where name='Launcher' limit 1),(select id from weapon where name='Tzvia' limit 1),0,0);
|
||||||
insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
|
insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
|
||||||
values((select id from weapon_type where name='Twin Machine Guns'),(select id from weapon where name='Tzvia'),0,0);
|
values((select id from weapon_type where name='Twin Machine Guns' limit 1),(select id from weapon where name='Tzvia' limit 1),0,0);
|
||||||
insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
|
insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
|
||||||
values((select id from weapon_type where name='Rod'),(select id from weapon where name='Tzvia'),0,0);
|
values((select id from weapon_type where name='Rod' limit 1),(select id from weapon where name='Tzvia' limit 1),0,0);
|
||||||
insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
|
insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
|
||||||
values((select id from weapon_type where name='Talis'),(select id from weapon where name='Tzvia'),0,0);
|
values((select id from weapon_type where name='Talis' limit 1),(select id from weapon where name='Tzvia' limit 1),0,0);
|
||||||
insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
|
insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice)
|
||||||
values((select id from weapon_type where name='Wand'),(select id from weapon where name='Tzvia'),0,0);
|
values((select id from weapon_type where name='Wand' limit 1),(select id from weapon where name='Tzvia' limit 1),0,0);
|
||||||
|
|
||||||
|
|
||||||
insert into roles(name)
|
insert into roles(name)
|
||||||
@ -154,14 +155,14 @@ insert into roles(name)
|
|||||||
values('Guest');
|
values('Guest');
|
||||||
|
|
||||||
insert into users(username,email,password_hash,created_on,roles_id,avatar)
|
insert into users(username,email,password_hash,created_on,roles_id,avatar)
|
||||||
values('sigonasr2','sigonasr2@gmail.com','ABCDEFG','2021-07-13 04:30+00',(select id from roles where name='Administrator'),'');
|
values('sigonasr2','sigonasr2@gmail.com','ABCDEFG','2021-07-13 04:30+00',(select id from roles where name='Administrator' limit 1),'');
|
||||||
insert into users(username,email,password_hash,created_on,roles_id,avatar)
|
insert into users(username,email,password_hash,created_on,roles_id,avatar)
|
||||||
values('sigonasr3','sigonasr3@gmail.com','ABCDEF','2021-07-14 05:30+00',(select id from roles where name='Editor'),'');
|
values('sigonasr3','sigonasr3@gmail.com','ABCDEF','2021-07-14 05:30+00',(select id from roles where name='Editor' limit 1),'');
|
||||||
|
|
||||||
insert into builds(users_id,creator,build_name,class1,class2,created_on,last_modified,likes,data,editors_choice)
|
insert into builds(users_id,creator,build_name,class1,class2,created_on,last_modified,likes,data,editors_choice)
|
||||||
values((select id from users where username='sigonasr2'),'sigonasr2','Test Build',(select id from class where name='Ranger'),(select id from class where name='Force'),'2021-07-13 04:30+00','2021-07-13 04:30+00',5,'<DATA STRING>',0);
|
values((select id from users where username='sigonasr2' limit 1),'sigonasr2','Test Build',(select id from class where name='Ranger' limit 1),(select id from class where name='Force' limit 1),'2021-07-13 04:30+00','2021-07-13 04:30+00',5,'<DATA STRING>',0);
|
||||||
insert into builds(users_id,creator,build_name,class1,class2,created_on,last_modified,likes,data,editors_choice)
|
insert into builds(users_id,creator,build_name,class1,class2,created_on,last_modified,likes,data,editors_choice)
|
||||||
values((select id from users where username='sigonasr3'),'sigonasr3','Test Build2',(select id from class where name='Techter'),(select id from class where name='Fighter'),'2021-07-13 06:30+00','2021-07-13 07:30+00',27,'<DATA STRING>',0);
|
values((select id from users where username='sigonasr3' limit 1),'sigonasr3','Test Build2',(select id from class where name='Techter' limit 1),(select id from class where name='Fighter' limit 1),'2021-07-13 06:30+00','2021-07-13 07:30+00',27,'<DATA STRING>',0);
|
||||||
|
|
||||||
insert into skill_type(name)
|
insert into skill_type(name)
|
||||||
values('Weapon');
|
values('Weapon');
|
||||||
@ -169,30 +170,30 @@ insert into skill_type(name)
|
|||||||
values('Armor');
|
values('Armor');
|
||||||
|
|
||||||
insert into skill(name,skill_type_id,icon)
|
insert into skill(name,skill_type_id,icon)
|
||||||
values('Fixa Attack',(select id from skill_type where name='Weapon'),'/icons/UINGSItemPresetAbility.png');
|
values('Fixa Attack',(select id from skill_type where name='Weapon' limit 1),'/icons/UINGSItemPresetAbility.png');
|
||||||
insert into skill(name,skill_type_id,icon)
|
insert into skill(name,skill_type_id,icon)
|
||||||
values('Fixa Guard',(select id from skill_type where name='Armor'),'/icons/UINGSItemPresetAbility.png');
|
values('Fixa Guard',(select id from skill_type where name='Armor' limit 1),'/icons/UINGSItemPresetAbility.png');
|
||||||
insert into skill(name,skill_type_id,icon)
|
insert into skill(name,skill_type_id,icon)
|
||||||
values('Fixa Termina',(select id from skill_type where name='Weapon'),'/icons/UINGSItemPresetAbility.png');
|
values('Fixa Termina',(select id from skill_type where name='Weapon' limit 1),'/icons/UINGSItemPresetAbility.png');
|
||||||
|
|
||||||
insert into skill_data(skill_id,level,variance,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,popularity,editors_choice)
|
insert into skill_data(skill_id,name,level,variance,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,popularity,editors_choice)
|
||||||
values((select id from skill where name='Fixa Attack'),1,0,1.02,1.02,1.02,0,0,0,0,0,0,0,0);
|
values((select id from skill where name='Fixa Attack' limit 1),'Fixa Attack Lv.1',1,0,1.02,1.02,1.02,0,0,0,0,0,0,0,0);
|
||||||
insert into skill_data(skill_id,level,variance,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,popularity,editors_choice)
|
insert into skill_data(skill_id,name,level,variance,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,popularity,editors_choice)
|
||||||
values((select id from skill where name='Fixa Attack'),2,0,1.03,1.03,1.03,0,0,0,0,0,0,0,0);
|
values((select id from skill where name='Fixa Attack' limit 1),'Fixa Attack Lv.2',2,0,1.03,1.03,1.03,0,0,0,0,0,0,0,0);
|
||||||
insert into skill_data(skill_id,level,variance,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,popularity,editors_choice)
|
insert into skill_data(skill_id,name,level,variance,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,popularity,editors_choice)
|
||||||
values((select id from skill where name='Fixa Attack'),3,0,1.04,1.04,1.04,0,0,0,0,0,0,0,0);
|
values((select id from skill where name='Fixa Attack' limit 1),'Fixa Attack Lv.3',3,0,1.04,1.04,1.04,0,0,0,0,0,0,0,0);
|
||||||
insert into skill_data(skill_id,level,variance,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,popularity,editors_choice)
|
insert into skill_data(skill_id,name,level,variance,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,popularity,editors_choice)
|
||||||
values((select id from skill where name='Fixa Guard'),1,0,0,0,0,0,0,0,0,0,1.01,0,0);
|
values((select id from skill where name='Fixa Guard' limit 1),'Fixa Guard Lv.1',1,0,0,0,0,0,0,0,0,0,1.01,0,0);
|
||||||
insert into skill_data(skill_id,level,variance,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,popularity,editors_choice)
|
insert into skill_data(skill_id,name,level,variance,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,popularity,editors_choice)
|
||||||
values((select id from skill where name='Fixa Guard'),2,0,0,0,0,0,0,0,0,0,1.02,0,0);
|
values((select id from skill where name='Fixa Guard' limit 1),'Fixa Guard Lv.2',2,0,0,0,0,0,0,0,0,0,1.02,0,0);
|
||||||
insert into skill_data(skill_id,level,variance,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,popularity,editors_choice)
|
insert into skill_data(skill_id,name,level,variance,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,popularity,editors_choice)
|
||||||
values((select id from skill where name='Fixa Guard'),3,0,0,0,0,0,0,0,0,0,1.03,0,0);
|
values((select id from skill where name='Fixa Guard' limit 1),'Fixa Guard Lv.3',3,0,0,0,0,0,0,0,0,0,1.03,0,0);
|
||||||
insert into skill_data(skill_id,level,variance,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,popularity,editors_choice)
|
insert into skill_data(skill_id,name,level,variance,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,popularity,editors_choice)
|
||||||
values((select id from skill where name='Fixa Termina'),1,0,0,0,0,0,1.05,0,0,0,0,0,0);
|
values((select id from skill where name='Fixa Termina' limit 1),'Fixa Termina Lv.1',1,0,0,0,0,0,1.05,0,0,0,0,0,0);
|
||||||
insert into skill_data(skill_id,level,variance,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,popularity,editors_choice)
|
insert into skill_data(skill_id,name,level,variance,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,popularity,editors_choice)
|
||||||
values((select id from skill where name='Fixa Termina'),2,0,0,0,0,0,1.08,0,0,0,0,0,0);
|
values((select id from skill where name='Fixa Termina' limit 1),'Fixa Termina Lv.2',2,0,0,0,0,0,1.08,0,0,0,0,0,0);
|
||||||
insert into skill_data(skill_id,level,variance,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,popularity,editors_choice)
|
insert into skill_data(skill_id,name,level,variance,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,popularity,editors_choice)
|
||||||
values((select id from skill where name='Fixa Termina'),3,0,0,0,0,0,1.10,0,0,0,0,0,0);
|
values((select id from skill where name='Fixa Termina' limit 1),'Fixa Termina Lv.3',3,0,0,0,0,0,1.10,0,0,0,0,0,0);
|
||||||
|
|
||||||
insert into augment_type(name,icon)
|
insert into augment_type(name,icon)
|
||||||
values('Stamina','');
|
values('Stamina','');
|
||||||
@ -204,29 +205,29 @@ insert into augment_type(name,icon)
|
|||||||
values('Precision','');
|
values('Precision','');
|
||||||
|
|
||||||
insert into augment(augment_type_id,name,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build,popularity,editors_choice)
|
insert into augment(augment_type_id,name,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build,popularity,editors_choice)
|
||||||
values((select id from augment_type where name='Stamina'),1,0,5,0,0,0,0,0,0,0,0,0,0,0.1,0,0,0,0,0,0,0,3,0,0,0);
|
values((select id from augment_type where name='Stamina' limit 1),1,0,5,0,0,0,0,0,0,0,0,0,0,0.1,0,0,0,0,0,0,0,3,0,0,0);
|
||||||
insert into augment(augment_type_id,name,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build,popularity,editors_choice)
|
insert into augment(augment_type_id,name,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build,popularity,editors_choice)
|
||||||
values((select id from augment_type where name='Stamina'),2,0,10,0,0,0,0,0,0,0,0,0,0,0.1,0,0,0,0,0,0,0,4,0,0,0);
|
values((select id from augment_type where name='Stamina' limit 1),2,0,10,0,0,0,0,0,0,0,0,0,0,0.1,0,0,0,0,0,0,0,4,0,0,0);
|
||||||
insert into augment(augment_type_id,name,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build,popularity,editors_choice)
|
insert into augment(augment_type_id,name,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build,popularity,editors_choice)
|
||||||
values((select id from augment_type where name='Stamina'),3,0,15,0,0,0,0,0,0,0,0,0,0,0.09,0,0,0,0,0,0,0,5,0,0,0);
|
values((select id from augment_type where name='Stamina' limit 1),3,0,15,0,0,0,0,0,0,0,0,0,0,0.09,0,0,0,0,0,0,0,5,0,0,0);
|
||||||
insert into augment(augment_type_id,name,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build,popularity,editors_choice)
|
insert into augment(augment_type_id,name,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build,popularity,editors_choice)
|
||||||
values((select id from augment_type where name='Spirit'),1,0,0,3,0,0,0,0,0,0,0,0,0,0.1,0,0,0,0,0,0,0,2,0,0,0);
|
values((select id from augment_type where name='Spirit' limit 1),1,0,0,3,0,0,0,0,0,0,0,0,0,0.1,0,0,0,0,0,0,0,2,0,0,0);
|
||||||
insert into augment(augment_type_id,name,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build,popularity,editors_choice)
|
insert into augment(augment_type_id,name,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build,popularity,editors_choice)
|
||||||
values((select id from augment_type where name='Spirit'),2,0,0,4,0,0,0,0,0,0,0,0,0,0.1,0,0,0,0,0,0,0,3,0,0,0);
|
values((select id from augment_type where name='Spirit' limit 1),2,0,0,4,0,0,0,0,0,0,0,0,0,0.1,0,0,0,0,0,0,0,3,0,0,0);
|
||||||
insert into augment(augment_type_id,name,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build,popularity,editors_choice)
|
insert into augment(augment_type_id,name,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build,popularity,editors_choice)
|
||||||
values((select id from augment_type where name='Spirit'),3,0,0,5,0,0,0,0,0,0,0,0,0,0.09,0,0,0,0,0,0,0,4,0,0,0);
|
values((select id from augment_type where name='Spirit' limit 1),3,0,0,5,0,0,0,0,0,0,0,0,0,0.09,0,0,0,0,0,0,0,4,0,0,0);
|
||||||
insert into augment(augment_type_id,name,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build,popularity,editors_choice)
|
insert into augment(augment_type_id,name,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build,popularity,editors_choice)
|
||||||
values((select id from augment_type where name='Might'),1,0,0,0,1.01,0,0,0,0,0,0,0,0,0.1,0,0,0,0,0,0,0,4,0,0,0);
|
values((select id from augment_type where name='Might' limit 1),1,0,0,0,1.01,0,0,0,0,0,0,0,0,0.1,0,0,0,0,0,0,0,4,0,0,0);
|
||||||
insert into augment(augment_type_id,name,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build,popularity,editors_choice)
|
insert into augment(augment_type_id,name,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build,popularity,editors_choice)
|
||||||
values((select id from augment_type where name='Might'),2,0,0,0,1.015,0,0,0,0,0,0,0,0,0.1,0,0,0,0,0,0,0,5,0,0,0);
|
values((select id from augment_type where name='Might' limit 1),2,0,0,0,1.015,0,0,0,0,0,0,0,0,0.1,0,0,0,0,0,0,0,5,0,0,0);
|
||||||
insert into augment(augment_type_id,name,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build,popularity,editors_choice)
|
insert into augment(augment_type_id,name,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build,popularity,editors_choice)
|
||||||
values((select id from augment_type where name='Might'),3,0,0,0,1.02,0,0,0,0,0,0,0,0,0.09,0,0,0,0,0,0,0,6,0,0,0);
|
values((select id from augment_type where name='Might' limit 1),3,0,0,0,1.02,0,0,0,0,0,0,0,0,0.09,0,0,0,0,0,0,0,6,0,0,0);
|
||||||
insert into augment(augment_type_id,name,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build,popularity,editors_choice)
|
insert into augment(augment_type_id,name,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build,popularity,editors_choice)
|
||||||
values((select id from augment_type where name='Precision'),1,0,0,0,0,1.01,0,0,0,0,0,0,0,0.1,0,0,0,0,0,0,0,4,0,0,0);
|
values((select id from augment_type where name='Precision' limit 1),1,0,0,0,0,1.01,0,0,0,0,0,0,0,0.1,0,0,0,0,0,0,0,4,0,0,0);
|
||||||
insert into augment(augment_type_id,name,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build,popularity,editors_choice)
|
insert into augment(augment_type_id,name,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build,popularity,editors_choice)
|
||||||
values((select id from augment_type where name='Precision'),2,0,0,0,0,1.015,0,0,0,0,0,0,0,0.1,0,0,0,0,0,0,0,5,0,0,0);
|
values((select id from augment_type where name='Precision' limit 1),2,0,0,0,0,1.015,0,0,0,0,0,0,0,0.1,0,0,0,0,0,0,0,5,0,0,0);
|
||||||
insert into augment(augment_type_id,name,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build,popularity,editors_choice)
|
insert into augment(augment_type_id,name,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build,popularity,editors_choice)
|
||||||
values((select id from augment_type where name='Precision'),3,0,0,0,0,1.02,0,0,0,0,0,0,0,0.09,0,0,0,0,0,0,0,6,0,0,0);
|
values((select id from augment_type where name='Precision' limit 1),3,0,0,0,0,1.02,0,0,0,0,0,0,0,0.09,0,0,0,0,0,0,0,6,0,0,0);
|
||||||
|
|
||||||
insert into armor(name,rarity,level_req,def,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build,icon,popularity,editors_choice)
|
insert into armor(name,rarity,level_req,def,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build,icon,popularity,editors_choice)
|
||||||
values('Primm Armor',1,1,8,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,'/icons/20M6Z7t.png',0,0);
|
values('Primm Armor',1,1,8,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,'/icons/20M6Z7t.png',0,0);
|
||||||
@ -234,3 +235,8 @@ insert into armor(name,rarity,level_req,def,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_r
|
|||||||
values('Tzvia Armor',2,1,9,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0.2,0,'/icons/F0t58xP.png',0,0);
|
values('Tzvia Armor',2,1,9,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0.2,0,'/icons/F0t58xP.png',0,0);
|
||||||
insert into armor(name,rarity,level_req,def,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build,icon,popularity,editors_choice)
|
insert into armor(name,rarity,level_req,def,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build,icon,popularity,editors_choice)
|
||||||
values('Theseus Armor',3,5,10,10,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1.1,0,'/icons/uldt9lR.png',0,0);
|
values('Theseus Armor',3,5,10,10,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1.1,0,'/icons/uldt9lR.png',0,0);
|
||||||
|
|
||||||
|
insert into database_audit(action,table_name,row_name,row_id,old_value,new_value,date,users_id)
|
||||||
|
values('INSERT','augment','crit_rate',4,'','0.15','2018-07-16 03:30+00',(select id from users where username='sigonasr2' limit 1));
|
||||||
|
insert into database_audit(action,table_name,row_name,row_id,old_value,new_value,date,users_id)
|
||||||
|
values('UPDATE','skill_data','mel_dmg',1,'0.01','0','2018-07-17 19:45+00',(select id from users where username='sigonasr3' limit 1));
|
14
server.js
14
server.js
@ -54,7 +54,7 @@ const ENDPOINTDATA=[
|
|||||||
},
|
},
|
||||||
{
|
{
|
||||||
endpoint:"class_level_data",
|
endpoint:"class_level_data",
|
||||||
requiredfields:["class_id","level","hp","atk","def"],
|
requiredfields:["class_id","level","hp","atk","def","name"],
|
||||||
optionalfields:[],
|
optionalfields:[],
|
||||||
excludedfields:[] //Fields to not output in GET.
|
excludedfields:[] //Fields to not output in GET.
|
||||||
},
|
},
|
||||||
@ -96,7 +96,7 @@ const ENDPOINTDATA=[
|
|||||||
},
|
},
|
||||||
{
|
{
|
||||||
endpoint:"potential_data",
|
endpoint:"potential_data",
|
||||||
requiredfields:["potential_id","level"],
|
requiredfields:["potential_id","level","name"],
|
||||||
optionalfields:["mel_dmg","rng_dmg","tec_dmg","crit_rate","crit_dmg","pp_cost_reduction","active_pp_recovery","natural_pp_recovery","dmg_res","all_down_res","burn_res","freeze_res","blind_res","shock_res","panic_res","poison_res","battle_power_value","pb_gauge_build"],
|
optionalfields:["mel_dmg","rng_dmg","tec_dmg","crit_rate","crit_dmg","pp_cost_reduction","active_pp_recovery","natural_pp_recovery","dmg_res","all_down_res","burn_res","freeze_res","blind_res","shock_res","panic_res","poison_res","battle_power_value","pb_gauge_build"],
|
||||||
excludedfields:[] //Fields to not output in GET.
|
excludedfields:[] //Fields to not output in GET.
|
||||||
},
|
},
|
||||||
@ -120,7 +120,7 @@ const ENDPOINTDATA=[
|
|||||||
},
|
},
|
||||||
{
|
{
|
||||||
endpoint:"skill_data",
|
endpoint:"skill_data",
|
||||||
requiredfields:["skill_id","level"],
|
requiredfields:["skill_id","level","name"],
|
||||||
optionalfields:["variance","mel_dmg","rng_dmg","tec_dmg","crit_rate","crit_dmg","pp_cost_reduction","active_pp_recovery","natural_pp_recovery","dmg_res","popularity","editors_choice"],
|
optionalfields:["variance","mel_dmg","rng_dmg","tec_dmg","crit_rate","crit_dmg","pp_cost_reduction","active_pp_recovery","natural_pp_recovery","dmg_res","popularity","editors_choice"],
|
||||||
excludedfields:[] //Fields to not output in GET.
|
excludedfields:[] //Fields to not output in GET.
|
||||||
},
|
},
|
||||||
@ -138,7 +138,7 @@ const ENDPOINTDATA=[
|
|||||||
},
|
},
|
||||||
{
|
{
|
||||||
endpoint:"food",
|
endpoint:"food",
|
||||||
requiredfields:["material"],
|
requiredfields:["name"],
|
||||||
optionalfields:["potency","pp","dmg_res","hp","pp_consumption","pp_recovery","weak_point_dmg","hp_recovery","popularity","editors_choice"],
|
optionalfields:["potency","pp","dmg_res","hp","pp_consumption","pp_recovery","weak_point_dmg","hp_recovery","popularity","editors_choice"],
|
||||||
excludedfields:[] //Fields to not output in GET.
|
excludedfields:[] //Fields to not output in GET.
|
||||||
},
|
},
|
||||||
@ -159,6 +159,12 @@ const ENDPOINTDATA=[
|
|||||||
requiredfields:["username","email","created_on","roles_id"],
|
requiredfields:["username","email","created_on","roles_id"],
|
||||||
optionalfields:["avatar","editors_choice"],
|
optionalfields:["avatar","editors_choice"],
|
||||||
excludedfields:["password_hash"] //Fields to not output in GET.
|
excludedfields:["password_hash"] //Fields to not output in GET.
|
||||||
|
},
|
||||||
|
{
|
||||||
|
endpoint:"database_audit",
|
||||||
|
requiredfields:["action","table_name","row_name","row_id","new_value","date","users_id"],
|
||||||
|
optionalfields:["old_value"],
|
||||||
|
excludedfields:[] //Fields to not output in GET.
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user