import React from 'react'; function TestPanel() { return ( //Futasuke is a genius <div className="container"> <div className="box itembox"> <div className="boxTitleBar"> <h1>Weapon Select</h1> <div className="boxExit"></div> </div> <ul className="boxmenu"> <li>Rifle</li> <li>Launcher</li> <li>Rod</li> <li>Talis</li> </ul> <div className="itemBar"> <div className="itemBarSort"> <select className="itemBarForm"> <option>Standard Sort</option> <option>Rarity</option> <option>Attack</option> <option>Potency</option> </select> </div> <div className="itemBarFilter"> <input className="itemBarForm" type="text" placeholder="Filter" /> </div> </div> <div className="itemlistcontainer customScrollbar"> <ul className="itemlist"> <li className="itemwep r1"><img className="itemimg" alt="" src={process.env.PUBLIC_URL+"/icons/64px-NGSUIItemPrimmRifle.png"} /><em className="rifle">Primm Rifle</em><br /><span className="atk">177</span> <span className="pot tooltip">Recycler Unit<span>Lv.4: Potency +24%/<br />20% chance of Restasigne not being consumed on use. Effect starts 10 sec after equip</span></span></li> <li className="itemwep r2"><img className="itemimg" alt="" src={process.env.PUBLIC_URL+"/icons/64px-NGSUIItemTzviaRifle.png"} /><em className="rifle">Tzvia Rifle</em><br /><span className="atk">195</span> <span className="pot tooltip">Indomitable Unit<span>Lv.4: Potency +26%/<br />All Down Resistances +20%</span></span></li> <li className="itemwep r3"><img className="itemimg" alt="" src={process.env.PUBLIC_URL+"/icons/64px-NGSUIItemTheseusRifle.png"} /><em className="rifle">Theseus Rifle</em><br /><span className="atk">223</span> <span className="pot tooltip">Defensive Formation<span>Lv.4: Potency +22%/<br />Critical Hit Rate increases based on Defense, up to a maximum of +18% at 1,000 Defense.</span></span></li> <li className="itemwep r4"><img className="itemimg" alt="" src={process.env.PUBLIC_URL+"/icons/64px-NGSUIItemResurgirRifle.png"} /><em className="rifle">Resurgir Rifle</em><br /><span className="atk">240</span> <span className="pot tooltip">Dynamo Unit<span>Lv.4: Potency +21%/<br />Critical Hit Rate +18% for 30 seconds after a successful Sidestep.</span></span></li> <li className="itemwep r4"><img className="itemimg" alt="" src={process.env.PUBLIC_URL+"/icons/64px-NGSUIItemFoursisRifle.png"} /><em className="rifle">Foursis Rifle</em><br /><span className="atk">242</span> <span className="pot tooltip">Bastion Unit<span>Lv.4: Potency +24%/<br />Creates a barrier that provides Damage Resistance +50% when at Max HP.</span></span></li> <li className="itemwep"><img className="itemimg" alt="" src={process.env.PUBLIC_URL+"/icons/logo_test.png"} /><em className="gb">Test</em><br /><span className="atk">999</span> <span className="pot tooltip" title="Test">Test<span>Test</span></span></li> <li className="itemwep"><img className="itemimg" alt="" src={process.env.PUBLIC_URL+"/icons/logo_test.png"} /><em className="gb">Test</em><br /><span className="atk">999</span> <span className="pot tooltip" title="Test">Test<span>Test</span></span></li> <li className="itemwep"><img className="itemimg" alt="" src={process.env.PUBLIC_URL+"/icons/logo_test.png"} /><em className="gb">Test</em><br /><span className="atk">999</span> <span className="pot tooltip" title="Test">Test<span>Test</span></span></li> </ul> </div> </div> <div className="box itembox"> <div className="boxTitleBar"> <h1>Food List</h1> <div className="boxExit"></div> </div> <div className="itemBar"> <div className="itemBarSort"> </div> <div className="itemBarFilter"> <input className="itemBarForm" type="text" placeholder="Filter" /> </div> </div> <div className="itemlistcontainer customScrollbar"> <ul className="itemlist"> <li className="itemwep r1"><img className="itemimg" alt="" src={process.env.PUBLIC_URL+"/icons/food/rich_aelio_herb.png"} /><em className="vege">Rich Aelio Herb</em><br /><span className="atk">177</span> </li> </ul> </div> </div> </div> ) } export default TestPanel;