delete from food_mult; delete from food; delete from armor; delete from augment; delete from augment_type; delete from skill_data; delete from skill; delete from skill_type; delete from builds; delete from users; delete from roles; delete from weapon_existence_data; delete from class_weapon_type_data; delete from class_level_data; delete from potential_data; delete from weapon; delete from weapon_type; delete from class; delete from potential; insert into food_mult(amount,potency,pp,dmg_res,hp,pp_consumption,pp_recovery,weak_point_dmg,hp_recovery) values(0,1,0,1,1,1,1,1,1); insert into food_mult(amount,potency,pp,dmg_res,hp,pp_consumption,pp_recovery,weak_point_dmg,hp_recovery) values(1,1.05,10,1.05,1.05,1,1,1,1); insert into food(material,potency,pp,dmg_res,hp,pp_consumption,pp_recovery,weak_point_dmg,hp_recovery) values('Rich Aelio Meat',true,false,false,false,true,false,false,false); insert into food(material,potency,pp,dmg_res,hp,pp_consumption,pp_recovery,weak_point_dmg,hp_recovery) values('Light Aelio Meat',true,false,false,false,false,true,false,false); insert into class(name) values('Hunter'); insert into class(name) values('Fighter'); insert into class(name) values('Ranger'); insert into class(name) values('Gunner'); insert into class(name) values('Force'); insert into class(name) values('Techter'); insert into weapon_type(name) values('Sword'); insert into weapon_type(name) values('Spear'); insert into weapon_type(name) values('Wired Lance'); insert into weapon_type(name) values('Twin Dagger'); insert into weapon_type(name) values('Double Saber'); insert into weapon_type(name) values('Knuckles'); insert into weapon_type(name) values('Assault Rifle'); insert into weapon_type(name) values('Launcher'); insert into weapon_type(name) values('Twin Machine Guns'); insert into weapon_type(name) values('Rod'); insert into weapon_type(name) values('Talis'); insert into weapon_type(name) values('Wand'); insert into weapon_type(name) values('Legacy'); insert into potential(name) values('Recycler Unit'); insert into potential(name) values('Indomitable Unit'); insert into potential(name) values('Defensive Formation'); insert into potential(name) values('Offensive Formation'); insert into potential(name) values('Bastion Unit'); insert into potential(name) values('Meditation Unit'); insert into potential(name) values('Mustered Might Unit'); insert into potential(name) values('Dynamo Unit'); insert into potential(name) values('Berserk Unit'); insert into potential(name) values('Wellspring Unit'); insert into potential(name) values('Endurance Unit'); insert into class_level_data(class_id,level,hp,atk,def) values((SELECT id from class WHERE name='Hunter'),1,300,450,304); insert into class_level_data(class_id,level,hp,atk,def) values((SELECT id from class WHERE name='Hunter'),2,303,459,309); insert into class_level_data(class_id,level,hp,atk,def) values((SELECT id from class WHERE name='Fighter'),1,280,454,301); insert into class_level_data(class_id,level,hp,atk,def) values((SELECT id from class WHERE name='Ranger'),1,240,448,300); insert into class_weapon_type_data(class_id,weapon_type_id) values((SELECT id from class WHERE name='Hunter'),(SELECT id from weapon_type WHERE name='Sword')); insert into class_weapon_type_data(class_id,weapon_type_id) values((SELECT id from class WHERE name='Hunter'),(SELECT id from weapon_type WHERE name='Spear')); insert into class_weapon_type_data(class_id,weapon_type_id) values((SELECT id from class WHERE name='Hunter'),(SELECT id from weapon_type WHERE name='Wired Lance')); insert into class_weapon_type_data(class_id,weapon_type_id) values((SELECT id from class WHERE name='Fighter'),(SELECT id from weapon_type WHERE name='Twin Dagger')); insert into class_weapon_type_data(class_id,weapon_type_id) values((SELECT id from class WHERE name='Fighter'),(SELECT id from weapon_type WHERE name='Double Saber')); insert into class_weapon_type_data(class_id,weapon_type_id) values((SELECT id from class WHERE name='Fighter'),(SELECT id from weapon_type WHERE name='Knuckles')); insert into weapon(name,rarity,level_req,atk,potential_id,variance,base_affix_slots,drop_info,pb_gauge_build) values('Primm',1,1,177,(select id from potential where name='Recycler Unit'),0.7,2,'Central City Item Shop, Common Drop',0); insert into weapon(name,rarity,level_req,atk,potential_id,variance,base_affix_slots,drop_info,pb_gauge_build) values('Tzvia',2,4,195,(select id from potential where name='Indomitable Unit'),0.7,2,'Central City Item Shop, Common Drop',0); insert into potential_data(potential_id,level,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build) values((select id from potential where name='Recycler Unit'),1,1.18,1.18,1.18,0,0,0,0,0,0,0,0,0,0,0,0,0,10,0); insert into potential_data(potential_id,level,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build) values((select id from potential where name='Recycler Unit'),2,1.20,1.20,1.20,0,0,0,0,0,0,0,0,0,0,0,0,0,20,0); insert into potential_data(potential_id,level,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build) values((select id from potential where name='Indomitable Unit'),1,1.18,1.18,1.18,0,0,0,0,0,0,1.10,0,0,0,0,0,0,10,0); insert into weapon_existence_data(weapon_type_id,weapon_id) values((select id from weapon_type where name='Sword'),(select id from weapon where name='Primm')); insert into weapon_existence_data(weapon_type_id,weapon_id) values((select id from weapon_type where name='Spear'),(select id from weapon where name='Primm')); insert into weapon_existence_data(weapon_type_id,weapon_id) values((select id from weapon_type where name='Wired Lance'),(select id from weapon where name='Primm')); insert into weapon_existence_data(weapon_type_id,weapon_id) values((select id from weapon_type where name='Twin Dagger'),(select id from weapon where name='Primm')); insert into weapon_existence_data(weapon_type_id,weapon_id) values((select id from weapon_type where name='Double Saber'),(select id from weapon where name='Primm')); insert into weapon_existence_data(weapon_type_id,weapon_id) values((select id from weapon_type where name='Knuckles'),(select id from weapon where name='Primm')); insert into weapon_existence_data(weapon_type_id,weapon_id) values((select id from weapon_type where name='Assault Rifle'),(select id from weapon where name='Primm')); insert into weapon_existence_data(weapon_type_id,weapon_id) values((select id from weapon_type where name='Launcher'),(select id from weapon where name='Primm')); insert into weapon_existence_data(weapon_type_id,weapon_id) values((select id from weapon_type where name='Twin Machine Guns'),(select id from weapon where name='Primm')); insert into weapon_existence_data(weapon_type_id,weapon_id) values((select id from weapon_type where name='Rod'),(select id from weapon where name='Primm')); insert into weapon_existence_data(weapon_type_id,weapon_id) values((select id from weapon_type where name='Talis'),(select id from weapon where name='Primm')); insert into weapon_existence_data(weapon_type_id,weapon_id) values((select id from weapon_type where name='Wand'),(select id from weapon where name='Primm')); insert into weapon_existence_data(weapon_type_id,weapon_id) values((select id from weapon_type where name='Sword'),(select id from weapon where name='Tzvia')); insert into weapon_existence_data(weapon_type_id,weapon_id) values((select id from weapon_type where name='Spear'),(select id from weapon where name='Tzvia')); insert into weapon_existence_data(weapon_type_id,weapon_id) values((select id from weapon_type where name='Wired Lance'),(select id from weapon where name='Tzvia')); insert into weapon_existence_data(weapon_type_id,weapon_id) values((select id from weapon_type where name='Twin Dagger'),(select id from weapon where name='Tzvia')); insert into weapon_existence_data(weapon_type_id,weapon_id) values((select id from weapon_type where name='Double Saber'),(select id from weapon where name='Tzvia')); insert into weapon_existence_data(weapon_type_id,weapon_id) values((select id from weapon_type where name='Knuckles'),(select id from weapon where name='Tzvia')); insert into weapon_existence_data(weapon_type_id,weapon_id) values((select id from weapon_type where name='Assault Rifle'),(select id from weapon where name='Tzvia')); insert into weapon_existence_data(weapon_type_id,weapon_id) values((select id from weapon_type where name='Launcher'),(select id from weapon where name='Tzvia')); insert into weapon_existence_data(weapon_type_id,weapon_id) values((select id from weapon_type where name='Twin Machine Guns'),(select id from weapon where name='Tzvia')); insert into weapon_existence_data(weapon_type_id,weapon_id) values((select id from weapon_type where name='Rod'),(select id from weapon where name='Tzvia')); insert into weapon_existence_data(weapon_type_id,weapon_id) values((select id from weapon_type where name='Talis'),(select id from weapon where name='Tzvia')); insert into weapon_existence_data(weapon_type_id,weapon_id) values((select id from weapon_type where name='Wand'),(select id from weapon where name='Tzvia')); insert into roles(name) values('Administrator'); insert into roles(name) values('Editor'); insert into roles(name) values('Guest'); insert into users(username,email,password_hash,created_on,role_id) values('sigonasr2','sigonasr2@gmail.com','ABCDEFG','2021-07-13 04:30+00',(select id from roles where name='Administrator')); insert into users(username,email,password_hash,created_on,role_id) values('sigonasr3','sigonasr3@gmail.com','ABCDEF','2021-07-14 05:30+00',(select id from roles where name='Editor')); insert into builds(user_id,creator,build_name,class1,class2,created_on,last_modified,likes,data) values((select id from users where username='sigonasr2'),'sigonasr2','Test Build',(select id from class where name='Ranger'),(select id from class where name='Force'),'2021-07-13 04:30+00','2021-07-13 04:30+00',5,''); insert into builds(user_id,creator,build_name,class1,class2,created_on,last_modified,likes,data) values((select id from users where username='sigonasr3'),'sigonasr3','Test Build2',(select id from class where name='Techter'),(select id from class where name='Fighter'),'2021-07-13 06:30+00','2021-07-13 07:30+00',27,''); insert into skill_type(name) values('Weapon'); insert into skill_type(name) values('Armor'); insert into skill(name,skill_type_id) values('Fixa Attack',(select id from skill_type where name='Weapon')); insert into skill(name,skill_type_id) values('Fixa Guard',(select id from skill_type where name='Armor')); insert into skill(name,skill_type_id) values('Fixa Termina',(select id from skill_type where name='Weapon')); insert into skill_data(skill_id,level,variance,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res) values((select id from skill where name='Fixa Attack'),1,0,1.02,1.02,1.02,0,0,0,0,0,0); insert into skill_data(skill_id,level,variance,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res) values((select id from skill where name='Fixa Attack'),2,0,1.03,1.03,1.03,0,0,0,0,0,0); insert into skill_data(skill_id,level,variance,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res) values((select id from skill where name='Fixa Attack'),3,0,1.04,1.04,1.04,0,0,0,0,0,0); insert into skill_data(skill_id,level,variance,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res) values((select id from skill where name='Fixa Guard'),1,0,0,0,0,0,0,0,0,0,1.01); insert into skill_data(skill_id,level,variance,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res) values((select id from skill where name='Fixa Guard'),2,0,0,0,0,0,0,0,0,0,1.02); insert into skill_data(skill_id,level,variance,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res) values((select id from skill where name='Fixa Guard'),3,0,0,0,0,0,0,0,0,0,1.03); insert into skill_data(skill_id,level,variance,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res) values((select id from skill where name='Fixa Termina'),1,0,0,0,0,0,1.05,0,0,0,0); insert into skill_data(skill_id,level,variance,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res) values((select id from skill where name='Fixa Termina'),2,0,0,0,0,0,1.08,0,0,0,0); insert into skill_data(skill_id,level,variance,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res) values((select id from skill where name='Fixa Termina'),3,0,0,0,0,0,1.10,0,0,0,0); insert into augment_type(name) values('Stamina'); insert into augment_type(name) values('Spirit'); insert into augment_type(name) values('Might'); insert into augment_type(name) values('Precision'); insert into augment(augment_type_id,level,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build) values((select id from augment_type where name='Stamina'),1,0,5,0,0,0,0,0,0,0,0,0,0,0.1,0,0,0,0,0,0,0,3,0); insert into augment(augment_type_id,level,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build) values((select id from augment_type where name='Stamina'),2,0,10,0,0,0,0,0,0,0,0,0,0,0.1,0,0,0,0,0,0,0,4,0); insert into augment(augment_type_id,level,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build) values((select id from augment_type where name='Stamina'),3,0,15,0,0,0,0,0,0,0,0,0,0,0.09,0,0,0,0,0,0,0,5,0); insert into augment(augment_type_id,level,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build) values((select id from augment_type where name='Spirit'),1,0,0,3,0,0,0,0,0,0,0,0,0,0.1,0,0,0,0,0,0,0,2,0); insert into augment(augment_type_id,level,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build) values((select id from augment_type where name='Spirit'),2,0,0,4,0,0,0,0,0,0,0,0,0,0.1,0,0,0,0,0,0,0,3,0); insert into augment(augment_type_id,level,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build) values((select id from augment_type where name='Spirit'),3,0,0,5,0,0,0,0,0,0,0,0,0,0.09,0,0,0,0,0,0,0,4,0); insert into augment(augment_type_id,level,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build) values((select id from augment_type where name='Might'),1,0,0,0,1.01,0,0,0,0,0,0,0,0,0.1,0,0,0,0,0,0,0,4,0); insert into augment(augment_type_id,level,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build) values((select id from augment_type where name='Might'),2,0,0,0,1.015,0,0,0,0,0,0,0,0,0.1,0,0,0,0,0,0,0,5,0); insert into augment(augment_type_id,level,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build) values((select id from augment_type where name='Might'),3,0,0,0,1.02,0,0,0,0,0,0,0,0,0.09,0,0,0,0,0,0,0,6,0); insert into augment(augment_type_id,level,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build) values((select id from augment_type where name='Precision'),1,0,0,0,0,1.01,0,0,0,0,0,0,0,0.1,0,0,0,0,0,0,0,4,0); insert into augment(augment_type_id,level,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build) values((select id from augment_type where name='Precision'),2,0,0,0,0,1.015,0,0,0,0,0,0,0,0.1,0,0,0,0,0,0,0,5,0); insert into augment(augment_type_id,level,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build) values((select id from augment_type where name='Precision'),3,0,0,0,0,1.02,0,0,0,0,0,0,0,0.09,0,0,0,0,0,0,0,6,0); insert into armor(name,rarity,level_req,def,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build) values('Primm Armor',1,1,8,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0); insert into armor(name,rarity,level_req,def,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build) values('Tzvia Armor',2,1,9,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0.2,0); insert into armor(name,rarity,level_req,def,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build) values('Theseus Armor',3,5,10,10,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1.1,0);