diff --git a/src/TestPanel.js b/src/TestPanel.js index 6647edf..6db1116 100644 --- a/src/TestPanel.js +++ b/src/TestPanel.js @@ -447,6 +447,7 @@ const [treePage,setTreePage] = useState(1) const [weaponSelectWindowOpen,setWeaponSelectWindowOpen] = useState(false) const [armorSelectWindowOpen,setArmorSelectWindowOpen] = useState(false) const [augmentSelectWindowOpen,setAugmentSelectWindowOpen] = useState(false) +const [augmentDetailsWindowOpen,setAugmentDetailsWindowOpen] = useState(false) const [selectedWeapon,setSelectedWeapon] = useState([]) @@ -726,7 +727,7 @@ function deepCopySkills(skillData) {

Edit

+40 -
{setAugmentSelectWindowOpen(true)}}> Edit Details
+
{setAugmentDetailsWindowOpen(true)}}> Edit Details
{weaponPage === 1 ? <> @@ -752,7 +753,7 @@ function deepCopySkills(skillData) {
-
{setAugmentSelectWindowOpen(true)}}>

Edit

+
{setAugmentDetailsWindowOpen(true)}}>

Edit

Soulspring Unit Lv.3
Fixa Attack Lv.3
@@ -926,6 +927,23 @@ function deepCopySkills(skillData) {
+ +
+
+

Damage Formula Breakdown

+ ( Weapon Attack Power * Variance + Base Attack Power - Enemy Defense )
+ * Attack Potency + * Main Class Weapon Boost + * Class Skill Multi + * Buffs + * Debuffs + * Enemy Part Multi + * Enemy Debuffs + * 0.2
+
+ + +
@@ -1039,31 +1057,8 @@ function deepCopySkills(skillData) { setFoodPointData={setFoodPointData} prevFoodPointData={prevFoodPointData}/> -{setAugmentSelectWindowOpen(false)}} shouldFocusAfterRender={true} shouldCloseOnOverlayClick={true} shouldCloseOnEsc={true} className="modal" overlayClassName="modalOverlayAugment"> +{setAugmentDetailsWindowOpen(false)}} shouldFocusAfterRender={true} shouldCloseOnOverlayClick={true} shouldCloseOnEsc={true} className="modal" overlayClassName="modalOverlayAugment">
-
-
-

Select Augments

-
-
    -
  • Dynamo Unit Lv.1
  • -
  • Dynamo Unit Lv.2
  • -
  • Dynamo Unit Lv.3
  • -
  • Dynamo Unit Lv.4
  • -
  • Fixa Attack Lv.1
  • -
  • Fixa Attack Lv.2
  • -
  • Fixa Attack Lv.3
  • -
  • Fixa Attack Lv.4
  • -
  • Melee I
  • -
  • Melee II
  • -
  • Melee III
  • -
  • Precision I
  • -
  • Precision II
  • -
  • Precision III
  • -
-
-
-

Equipped Weapon

@@ -1080,12 +1075,12 @@ function deepCopySkills(skillData) {

Stat Adjustment

    -
  • Dynamo Unit Lv.3
  • -
  • Fixa Attack Lv.3
  • -
  • test
  • -
  • test
  • -
  • test
  • -
  • test
  • +
  • {setAugmentSelectWindowOpen(true)}} className="pot">Dynamo Unit Lv.3
  • +
  • {setAugmentSelectWindowOpen(true)}} className="fixa">Fixa Attack Lv.3
  • +
  • {setAugmentSelectWindowOpen(true)}} className="aug">test
  • +
  • {setAugmentSelectWindowOpen(true)}} className="aug">test
  • +
  • {setAugmentSelectWindowOpen(true)}} className="aug">test
  • +
  • {setAugmentSelectWindowOpen(true)}} className="aug">test
@@ -1108,6 +1103,34 @@ function deepCopySkills(skillData) {
+ + + +{setAugmentSelectWindowOpen(false)}} shouldFocusAfterRender={true} shouldCloseOnOverlayClick={true} shouldCloseOnEsc={true} className="modal" overlayClassName="modalOverlayAugment"> +
+
+
+

Select Augments

+
+
    +
  • Dynamo Unit Lv.1
  • +
  • Dynamo Unit Lv.2
  • +
  • Dynamo Unit Lv.3
  • +
  • Dynamo Unit Lv.4
  • +
  • Fixa Attack Lv.1
  • +
  • Fixa Attack Lv.2
  • +
  • Fixa Attack Lv.3
  • +
  • Fixa Attack Lv.4
  • +
  • Melee I
  • +
  • Melee II
  • +
  • Melee III
  • +
  • Precision I
  • +
  • Precision II
  • +
  • Precision III
  • +
+
+
+
) diff --git a/src/icons/badguy.png b/src/icons/badguy.png new file mode 100644 index 0000000..2503e7f Binary files /dev/null and b/src/icons/badguy.png differ diff --git a/src/style.css b/src/style.css index 64165d1..ec78ef4 100644 --- a/src/style.css +++ b/src/style.css @@ -1211,7 +1211,7 @@ button { display: grid; justify-items: stretch; align-items: center; - grid-template-columns: minmax(10px,1fr) minmax(auto,910px) minmax(10px,1fr); + grid-template-columns: minmax(10px,1fr) minmax(0, auto) minmax(10px,1fr); grid-template-rows: 10px minmax(10px, 1fr) 10px; min-height: 100vh; /* mobile viewport bug fix */ @@ -1812,4 +1812,7 @@ dd:before { .buildPalette{ width:360px; margin:auto; +} +.badGuy:before { + content:url("./icons/badguy.png"); } \ No newline at end of file