diff --git a/src/TestPanel.js b/src/TestPanel.js index 268fcf1..8ce799c 100644 --- a/src/TestPanel.js +++ b/src/TestPanel.js @@ -127,6 +127,17 @@ function PopupWindow(p) {

{p.title}

{p.showCloseButton&&
{p.setModalOpen(false)}}>
} + +
+
+ +
+
+{p.filter&&} +
+
{p.children} @@ -410,38 +421,27 @@ useEffect(()=>{ - - -
-
- -
-
- -
-
-
-
    -
  • Primm Rifle
    177 Recycler UnitLv.4: Potency +24%/
    20% chance of Restasigne not being consumed on use. Effect starts 10 sec after equip
  • -
  • Tzvia Rifle
    195 Indomitable UnitLv.4: Potency +26%/
    All Down Resistances +20%
  • -
  • Theseus Rifle
    223 Defensive FormationLv.4: Potency +22%/
    Critical Hit Rate increases based on Defense, up to a maximum of +18% at 1,000 Defense.
  • -
  • Resurgir Rifle
    240 Dynamo UnitLv.4: Potency +21%/
    Critical Hit Rate +18% for 30 seconds after a successful Sidestep.
  • -
  • Foursis Rifle
    242 Bastion UnitLv.4: Potency +24%/
    Creates a barrier that provides Damage Resistance +50% when at Max HP.
  • -
  • Test
    999 TestTest
  • -
  • Test
    999 TestTest
  • -
  • Test
    999 TestTest
  • -
-
+ +
+
    +
  • Primm Rifle
    177 Recycler UnitLv.4: Potency +24%/
    20% chance of Restasigne not being consumed on use. Effect starts 10 sec after equip
  • +
  • Tzvia Rifle
    195 Indomitable UnitLv.4: Potency +26%/
    All Down Resistances +20%
  • +
  • Theseus Rifle
    223 Defensive FormationLv.4: Potency +22%/
    Critical Hit Rate increases based on Defense, up to a maximum of +18% at 1,000 Defense.
  • +
  • Resurgir Rifle
    240 Dynamo UnitLv.4: Potency +21%/
    Critical Hit Rate +18% for 30 seconds after a successful Sidestep.
  • +
  • Foursis Rifle
    242 Bastion UnitLv.4: Potency +24%/
    Creates a barrier that provides Damage Resistance +50% when at Max HP.
  • +
  • Test
    999 TestTest
  • +
  • Test
    999 TestTest
  • +
  • Test
    999 TestTest
  • +
+