|
|
@ -315,7 +315,7 @@ function FoodItem(p) { |
|
|
|
}, |
|
|
|
}, |
|
|
|
{ |
|
|
|
{ |
|
|
|
name:"Potency", |
|
|
|
name:"Potency", |
|
|
|
icon:"pot", |
|
|
|
icon:"", |
|
|
|
val:potency |
|
|
|
val:potency |
|
|
|
}, |
|
|
|
}, |
|
|
|
{ |
|
|
|
{ |
|
|
@ -340,7 +340,7 @@ function FoodItem(p) { |
|
|
|
}, |
|
|
|
}, |
|
|
|
{ |
|
|
|
{ |
|
|
|
name:"Weak Point Damage", |
|
|
|
name:"Weak Point Damage", |
|
|
|
icon:"atk", |
|
|
|
icon:"", |
|
|
|
val:weak_point_dmg |
|
|
|
val:weak_point_dmg |
|
|
|
}] |
|
|
|
}] |
|
|
|
|
|
|
|
|
|
|
@ -357,7 +357,7 @@ function FoodItem(p) { |
|
|
|
</div> |
|
|
|
</div> |
|
|
|
<div className="itemRarityWrapper"> </div> |
|
|
|
<div className="itemRarityWrapper"> </div> |
|
|
|
<div className="itemPropertiesWrapper"> |
|
|
|
<div className="itemPropertiesWrapper"> |
|
|
|
{boosts.filter((val)=>val.val).map((val=><span key={val.name} className={val.icon}>Up</span>))} |
|
|
|
{boosts.filter((val)=>val.val).map((val=><span key={val.name} className={val.icon}></span>))} |
|
|
|
</div> |
|
|
|
</div> |
|
|
|
<div className="itemControlsWrapper"> |
|
|
|
<div className="itemControlsWrapper"> |
|
|
|
<span onClick={(e)=>{e.stopPropagation();modifyPoints(name,-1)}}>-</span> |
|
|
|
<span onClick={(e)=>{e.stopPropagation();modifyPoints(name,-1)}}>-</span> |
|
|
@ -446,6 +446,8 @@ const [classSkillTreeWindowOpen,setClassSkillTreeWindowOpen] = useState(false) |
|
|
|
const [treePage,setTreePage] = useState(1) |
|
|
|
const [treePage,setTreePage] = useState(1) |
|
|
|
const [weaponSelectWindowOpen,setWeaponSelectWindowOpen] = useState(false) |
|
|
|
const [weaponSelectWindowOpen,setWeaponSelectWindowOpen] = useState(false) |
|
|
|
const [armorSelectWindowOpen,setArmorSelectWindowOpen] = useState(false) |
|
|
|
const [armorSelectWindowOpen,setArmorSelectWindowOpen] = useState(false) |
|
|
|
|
|
|
|
const [augmentSelectWindowOpen,setAugmentSelectWindowOpen] = useState(false) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
const [selectedWeapon,setSelectedWeapon] = useState([]) |
|
|
|
const [selectedWeapon,setSelectedWeapon] = useState([]) |
|
|
|
const [selectedArmor1,setSelectedArmor1] = useState([]) |
|
|
|
const [selectedArmor1,setSelectedArmor1] = useState([]) |
|
|
@ -687,7 +689,7 @@ useEffect(()=>{ |
|
|
|
</div></div> |
|
|
|
</div></div> |
|
|
|
</div> |
|
|
|
</div> |
|
|
|
<div className="itemDetailsGridBottom editOverlayWrapper"> |
|
|
|
<div className="itemDetailsGridBottom editOverlayWrapper"> |
|
|
|
<div className="editOverlay"><p><PencilFill /> Edit</p></div> |
|
|
|
<div className="editOverlay" onClick={()=>{setAugmentSelectWindowOpen(true)}}><p><PencilFill /> Edit</p></div> |
|
|
|
<div className="itemPotential"><span className="pot">Soulspring Unit Lv.3</span></div> |
|
|
|
<div className="itemPotential"><span className="pot">Soulspring Unit Lv.3</span></div> |
|
|
|
<div className="itemFixa"><span className="fixa">Fixa Attack Lv.3</span></div> |
|
|
|
<div className="itemFixa"><span className="fixa">Fixa Attack Lv.3</span></div> |
|
|
|
<div className="itemDetailsAugment"> |
|
|
|
<div className="itemDetailsAugment"> |
|
|
@ -732,7 +734,7 @@ useEffect(()=>{ |
|
|
|
<div className="augmentDetails"> |
|
|
|
<div className="augmentDetails"> |
|
|
|
<div className="augmentDetailsListHeader"><h3>Ability Details</h3></div> |
|
|
|
<div className="augmentDetailsListHeader"><h3>Ability Details</h3></div> |
|
|
|
<div className="augmentDetailsStatsHeader"><h3>Stat Adjustment</h3></div> |
|
|
|
<div className="augmentDetailsStatsHeader"><h3>Stat Adjustment</h3></div> |
|
|
|
<div className="augmentDetailsList customScrollbar"> |
|
|
|
<div className="augmentDetailsList customScrollbar noSelect"> |
|
|
|
<ul> |
|
|
|
<ul> |
|
|
|
<li className="pot">Dynamo Unit Lv.3</li> |
|
|
|
<li className="pot">Dynamo Unit Lv.3</li> |
|
|
|
<li className="fixa">Fixa Attack Lv.3</li> |
|
|
|
<li className="fixa">Fixa Attack Lv.3</li> |
|
|
@ -969,6 +971,55 @@ useEffect(()=>{ |
|
|
|
foodPointData={foodPointData} |
|
|
|
foodPointData={foodPointData} |
|
|
|
setFoodPointData={setFoodPointData}/> |
|
|
|
setFoodPointData={setFoodPointData}/> |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<Modal ariaHideApp={false} isOpen={augmentSelectWindowOpen} onRequestClose={()=>{setAugmentSelectWindowOpen(false)}} shouldFocusAfterRender={true} shouldCloseOnOverlayClick={true} shouldCloseOnEsc={true} className="modal" overlayClassName="modalOverlay"> |
|
|
|
|
|
|
|
<div className="box equipWindow"> |
|
|
|
|
|
|
|
<div className="boxTitleBar"> |
|
|
|
|
|
|
|
<h1>Equipped Weapon</h1></div> |
|
|
|
|
|
|
|
<div className="equipNameWrapper"> |
|
|
|
|
|
|
|
<div className="equipName"><h2 className="rifle">{GetSpecialWeaponName(selectedWeapon)}</h2></div> |
|
|
|
|
|
|
|
<div className="equipEnhancement editOverlayWrapper"> |
|
|
|
|
|
|
|
<div className="editOverlay"><p><PencilFill /> Edit</p></div> |
|
|
|
|
|
|
|
+40</div> |
|
|
|
|
|
|
|
</div> |
|
|
|
|
|
|
|
<PageControl pages={1} currentPage={weaponPage} setCurrentPage={setWeaponPage} /> |
|
|
|
|
|
|
|
{weaponPage === 1 ? |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
<div className="augmentDetails"> |
|
|
|
|
|
|
|
<div className="augmentDetailsListHeader"><h3>Ability Details</h3></div> |
|
|
|
|
|
|
|
<div className="augmentDetailsStatsHeader"><h3>Stat Adjustment</h3></div> |
|
|
|
|
|
|
|
<div className="augmentDetailsList customScrollbar noSelect"> |
|
|
|
|
|
|
|
<ul> |
|
|
|
|
|
|
|
<li className="pot">Dynamo Unit Lv.3</li> |
|
|
|
|
|
|
|
<li className="fixa">Fixa Attack Lv.3</li> |
|
|
|
|
|
|
|
<li className="aug">test</li> |
|
|
|
|
|
|
|
<li className="aug">test</li> |
|
|
|
|
|
|
|
<li className="aug">test</li> |
|
|
|
|
|
|
|
<li className="aug">test</li> |
|
|
|
|
|
|
|
</ul> |
|
|
|
|
|
|
|
</div> |
|
|
|
|
|
|
|
<div className="augmentDetailsStats"> |
|
|
|
|
|
|
|
<table> |
|
|
|
|
|
|
|
<tbody> |
|
|
|
|
|
|
|
<tr> |
|
|
|
|
|
|
|
<td>HP</td> |
|
|
|
|
|
|
|
<td>+99</td> |
|
|
|
|
|
|
|
</tr> |
|
|
|
|
|
|
|
<tr> |
|
|
|
|
|
|
|
<td>PP</td> |
|
|
|
|
|
|
|
<td>+9</td> |
|
|
|
|
|
|
|
</tr> |
|
|
|
|
|
|
|
</tbody> |
|
|
|
|
|
|
|
</table> |
|
|
|
|
|
|
|
</div> |
|
|
|
|
|
|
|
</div> |
|
|
|
|
|
|
|
: |
|
|
|
|
|
|
|
<>hi2</> |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
</div> |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
</Modal> |
|
|
|
</> |
|
|
|
</> |
|
|
|
) |
|
|
|
) |
|
|
|
} |
|
|
|
} |
|
|
|