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@ -132,6 +132,15 @@ function SelectorWindow(p) { |
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</PopupWindow> |
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} |
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function LeftButton(p){ |
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return <span className="skillLeftButton"> |
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</span> |
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} |
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function RightButton(p){ |
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return <span className="skillRightButton"> |
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</span> |
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} |
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function ClassSelectorWindow(p) { |
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const [title,setTitle] = useState("Select Main Class") |
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useEffect(()=>{ |
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@ -166,18 +175,18 @@ function GetSpecialWeaponName(item) { |
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function SkillTreeBoxes(p) { |
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return <> |
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<div className="skillActive" style={{ gridArea: "a1" }}><img className="skillIcon" alt="" src="./icons/class_skills/ra/Blight_Rounds.png" /><span className="skillAllocated">1/5</span><em className="skillName">Blight Rounds</em></div> |
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<div className="skillMaxed" style={{ gridArea: "a2" }}><span className="skillTreeReqUnlock"> </span><img className="skillIcon" alt="" src="./icons/class_skills/ra/Blight_Rounds_Reinforce.png" /><span className="skillAllocated">1/1</span><em className="skillName">Blight Rounds Reinforce</em></div> |
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<div style={{ gridArea: "b1" }}><img className="skillIcon" alt="" src="./icons/class_skills/ra/Bad_Condition_Ward.png" /><span className="skillAllocated">0/10</span><em className="skillName">Bad Condition Ward</em></div> |
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<div style={{ gridArea: "b2" }}><img className="skillIcon" alt="" src="./icons/class_skills/ra/Spread_Shot.png" /><span className="skillAllocated">0/1</span><em className="skillName">Spread Shot</em></div> |
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<div className="skillLocked" style={{ gridArea: "b3" }}><span className="skillTreeReqLock"> </span><img className="skillIcon" alt="" src="./icons/class_skills/ra/Spread_Shot_Quick_Getaway.png" /><span className="skillAllocated">0/1</span><em className="skillName">Spread Shot Quick Getaway</em></div> |
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<div style={{ gridArea: "c1" }}><img className="skillIcon" alt="" src="./icons/class_skills/ra/Bad_Condition_Reduction.png" /><span className="skillAllocated">0/10</span><em className="skillName">Bad Condition Reduction</em></div> |
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<div style={{ gridArea: "c2" }}><img className="skillIcon" alt="" src="./icons/class_skills/ra/Rifle_Grenadier.png" /><span className="skillAllocated">0/1</span><em className="skillName">Rifle Grenadier</em></div> |
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<div style={{ gridArea: "c3" }}><img className="skillIcon" alt="" src="./icons/class_skills/ra/Slide_Shot_Advance.png" /><span className="skillAllocated">0/1</span><em className="skillName">Slide Shot Advance</em></div> |
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<div style={{ gridArea: "d2" }}><img className="skillIcon" alt="" src="./icons/class_skills/ra/Sticky_Bomb_Quick_Reload.png" /><span className="skillAllocated">0/1</span><em className="skillName">Sticky Bomb Quick Reload</em></div> |
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<div style={{ gridArea: "d3" }}><img className="skillIcon" alt="" src="./icons/class_skills/ra/Launcher_Charge_Grouping.png" /><span className="skillAllocated">0/1</span><em className="skillName">Launcher Charge Grouping</em></div> |
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<div style={{ gridArea: "e1" }}><img className="skillIcon" alt="" src="./icons/class_skills/ra/Slow_Landing_Attack-Ranger.png" /><span className="skillAllocated">0/1</span><em className="skillName">Slow Landing Attack-Ranger</em></div> |
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<div style={{ gridArea: "f1" }}><img className="skillIcon" alt="" src="./icons/class_skills/ra/Slow_Landing_Charge-Ranger.png" /><span className="skillAllocated">0/1</span><em className="skillName">Slow Landing Charge-Ranger</em></div> |
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<div className="skillActive" style={{ gridArea: "a1" }}><img className="skillIcon" alt="" src="./icons/class_skills/ra/Blight_Rounds.png" /><span className="skillAllocated">1/5</span><em className="skillName">Blight Rounds</em><div className="skillButtons"><LeftButton /><RightButton /></div></div> |
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<div className="skillMaxed" style={{ gridArea: "a2" }}><span className="skillTreeReqUnlock"> </span><img className="skillIcon" alt="" src="./icons/class_skills/ra/Blight_Rounds_Reinforce.png" /><span className="skillAllocated">1/1</span><em className="skillName">Blight Rounds Reinforce</em><div className="skillButtons"><LeftButton /><RightButton /></div></div> |
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<div style={{ gridArea: "b1" }}><img className="skillIcon" alt="" src="./icons/class_skills/ra/Bad_Condition_Ward.png" /><span className="skillAllocated">0/10</span><em className="skillName">Bad Condition Ward</em><div className="skillButtons"><LeftButton /><RightButton /></div></div> |
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<div style={{ gridArea: "b2" }}><img className="skillIcon" alt="" src="./icons/class_skills/ra/Spread_Shot.png" /><span className="skillAllocated">0/1</span><em className="skillName">Spread Shot</em><div className="skillButtons"><LeftButton /><RightButton /></div></div> |
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<div className="skillLocked" style={{ gridArea: "b3" }}><span className="skillTreeReqLock"> </span><img className="skillIcon" alt="" src="./icons/class_skills/ra/Spread_Shot_Quick_Getaway.png" /><span className="skillAllocated">0/1</span><em className="skillName">Spread Shot Quick Getaway</em><div className="skillButtons"><LeftButton /><RightButton /></div></div> |
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<div style={{ gridArea: "c1" }}><img className="skillIcon" alt="" src="./icons/class_skills/ra/Bad_Condition_Reduction.png" /><span className="skillAllocated">0/10</span><em className="skillName">Bad Condition Reduction</em><div className="skillButtons"><LeftButton /><RightButton /></div></div> |
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<div style={{ gridArea: "c2" }}><img className="skillIcon" alt="" src="./icons/class_skills/ra/Rifle_Grenadier.png" /><span className="skillAllocated">0/1</span><em className="skillName">Rifle Grenadier</em><div className="skillButtons"><LeftButton /><RightButton /></div></div> |
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<div style={{ gridArea: "c3" }}><img className="skillIcon" alt="" src="./icons/class_skills/ra/Slide_Shot_Advance.png" /><span className="skillAllocated">0/1</span><em className="skillName">Slide Shot Advance</em><div className="skillButtons"><LeftButton /><RightButton /></div></div> |
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<div style={{ gridArea: "d2" }}><img className="skillIcon" alt="" src="./icons/class_skills/ra/Sticky_Bomb_Quick_Reload.png" /><span className="skillAllocated">0/1</span><em className="skillName">Sticky Bomb Quick Reload</em><div className="skillButtons"><LeftButton /><RightButton /></div></div> |
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<div style={{ gridArea: "d3" }}><img className="skillIcon" alt="" src="./icons/class_skills/ra/Launcher_Charge_Grouping.png" /><span className="skillAllocated">0/1</span><em className="skillName">Launcher Charge Grouping</em><div className="skillButtons"><LeftButton /><RightButton /></div></div> |
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<div style={{ gridArea: "e1" }}><img className="skillIcon" alt="" src="./icons/class_skills/ra/Slow_Landing_Attack-Ranger.png" /><span className="skillAllocated">0/1</span><em className="skillName">Slow Landing Attack-Ranger</em><div className="skillButtons"><LeftButton /><RightButton /></div></div> |
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<div style={{ gridArea: "f1" }}><img className="skillIcon" alt="" src="./icons/class_skills/ra/Slow_Landing_Charge-Ranger.png" /><span className="skillAllocated">0/1</span><em className="skillName">Slow Landing Charge-Ranger</em><div className="skillButtons"><LeftButton /><RightButton /></div></div> |
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</> |
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} |
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