Food panel has more functionality
This commit is contained in:
parent
b4c8277516
commit
a193cbd6f0
@ -389,8 +389,28 @@ function FoodPopupWindow(p) {
|
||||
}
|
||||
}
|
||||
|
||||
return <SelectorWindow title={"Food Menu"} modalOpen={p.foodMenuWindowOpen} setModalOpen={p.setFoodMenuWindowOpen} GetData={p.GetData} footer={<><div className="foodPoints"><div>Foods in Recipe</div><div>{FOODCOUNT}</div></div><div className="foodConfirm"><div>Confirm</div><div>Cancel</div></div></>}>
|
||||
{FOODLIST.map((key)=><FoodItem key={key} modifyPoints={modifyPoints} points={foodPointData[key]??0} item={FOODS[key]}/>)}
|
||||
return <SelectorWindow title={"Food Menu"} modalOpen={p.foodMenuWindowOpen} setModalOpen={p.setFoodMenuWindowOpen} GetData={p.GetData} footer={<><div className="foodPoints"><div>Foods in Recipe</div><div>{FOODCOUNT}</div></div><div className="foodConfirm"><div>Confirm</div><div>Cancel</div></div></>}
|
||||
sortItems={["Standard Sort","Alphabetical","Food Name","Food Type","Popularity"]}
|
||||
filter={true}
|
||||
dataFunction={()=>{
|
||||
return Object.keys(GetData("food")).map((key)=>GetData("food")[key])
|
||||
}}
|
||||
filterFunction={(page,item)=>item}
|
||||
searchFieldFunction={(searchText,item)=>searchText.length>0?item.name.trim().toLowerCase().includes(searchText.toLowerCase()):true}
|
||||
sortOrderFunction={(sort,itemA,itemB)=>{
|
||||
switch (sort) {
|
||||
case "Standard Sort":return itemB.id-itemA.id
|
||||
case "Alphabetical":return itemA.name.localeCompare(itemB.name)
|
||||
case "Food Name":return itemA.name.substr(itemA.name.lastIndexOf(" ")).localeCompare(itemB.name.substr(itemB.name.lastIndexOf(" ")))
|
||||
case "Food Type":return itemA.food_type.localeCompare(itemB.food_type)!==0?itemA.food_type.localeCompare(itemB.food_type):itemA.name.substr(itemA.name.lastIndexOf(" ")).localeCompare(itemB.name.substr(itemB.name.lastIndexOf(" ")))
|
||||
case "Popularity":return itemB.popularity-itemA.popularity
|
||||
default:return 0
|
||||
}
|
||||
}}
|
||||
displayFunction={(item)=>{
|
||||
return <FoodItem key={item.name} modifyPoints={modifyPoints} points={foodPointData[item.name]??0} item={item}/>
|
||||
}}
|
||||
>
|
||||
</SelectorWindow>
|
||||
}
|
||||
|
||||
@ -442,6 +462,14 @@ const [prevSkillPointData,setPrevSkillPointData] = useState([])
|
||||
const [foodPointData,setFoodPointData] = useState({})
|
||||
const [prevFoodPointData,setPrevFoodPointData] = useState({})
|
||||
|
||||
function CalculateBuffs(foodPointData) {
|
||||
var categories= {}
|
||||
Object.keys(GetData("food_mult","0")).filter((key)=>key!=="id"&&key!=="amount").forEach((key)=>{categories[key]={from:"",count:0}})
|
||||
//Object.keys(foodPointData).
|
||||
console.log(foodPointData)
|
||||
return categories
|
||||
}
|
||||
|
||||
function SaveData() {
|
||||
var saveObj = {
|
||||
level:level,
|
||||
@ -757,11 +785,8 @@ useEffect(()=>{
|
||||
<h1>Current Effects</h1></div>
|
||||
<PageControl pages={2} currentPage={effectPage} setCurrentPage={setEffectPage}/>
|
||||
{effectPage===1?<><h3>Effect Name</h3><ul className="infoBuffs"><li onClick={()=>{setFoodMenuWindowOpen(true)}}>Food Boost Effect
|
||||
|
||||
|
||||
|
||||
<ul>
|
||||
<li><img alt="" src="https://i.imgur.com/TQ8EBW2.png" /> [Meat] Potency +10.0%</li>
|
||||
{Object.keys(CalculateBuffs(foodPointData)??[]).map((key)=><li><img alt="" src="https://i.imgur.com/TQ8EBW2.png" /> [Meat] {key} +10.0%</li>)}
|
||||
<li><img alt="" src="https://i.imgur.com/TQ8EBW2.png" /> [Crisp] Potency to Weak Point +5.0%</li>
|
||||
</ul>
|
||||
</li>
|
||||
@ -880,7 +905,7 @@ useEffect(()=>{
|
||||
default:return true
|
||||
}
|
||||
}}
|
||||
searchFieldFunction={(searchText,item)=>searchText.length>0?(item[WEAPON_WEAPON].name.toLowerCase()+" "+item[WEAPON_WEAPONTYPE].name.toLowerCase()).includes(searchText.toLowerCase()):true}
|
||||
searchFieldFunction={(searchText,item)=>searchText.length>0?(item[WEAPON_WEAPON].name.toLowerCase()+" "+item[WEAPON_WEAPONTYPE].name.toLowerCase()).includes(searchText.trim().toLowerCase()):true}
|
||||
sortOrderFunction={(sort,itemA,itemB)=>{
|
||||
switch (sort) {
|
||||
case "Rarity":return itemB[1].rarity-itemA[1].rarity
|
||||
@ -908,7 +933,7 @@ useEffect(()=>{
|
||||
}):[]
|
||||
}}
|
||||
filterFunction={(page,item)=>item.slot===armorSlotSelection}
|
||||
searchFieldFunction={(searchText,item)=>searchText.length>0?item.name.toLowerCase().includes(searchText.toLowerCase()):true}
|
||||
searchFieldFunction={(searchText,item)=>searchText.length>0?item.name.trim().toLowerCase().includes(searchText.toLowerCase()):true}
|
||||
sortOrderFunction={(sort,itemA,itemB)=>{
|
||||
switch (sort) {
|
||||
case "Rarity":return itemB.rarity-itemA.rarity
|
||||
|
Loading…
x
Reference in New Issue
Block a user