From 647e9c11c1a0e1550c94c635240d2f25f465362b Mon Sep 17 00:00:00 2001 From: "sigonasr2, Sig, Sigo" Date: Thu, 12 Aug 2021 00:17:41 +0000 Subject: [PATCH] Use special_name field for weapon display --- src/TestPanel.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/TestPanel.js b/src/TestPanel.js index 94380d5..e7197f8 100644 --- a/src/TestPanel.js +++ b/src/TestPanel.js @@ -558,7 +558,7 @@ AUGMENT } }} displayFunction={(item)=>{ - return
  • {setSelectedWeapon(item);setWeaponSelectWindowOpen(false)}}>
    {item[WEAPON_WEAPON].name} {item[WEAPON_WEAPONTYPE].name}

    {item[WEAPON_WEAPON].atk} {item[WEAPON_POTENTIAL_TOOLTIP].map((pot,i)=><>{(i!==0)&&
    }{pot.name}: {pot.description?pot.description.split("\\n").map((it)=><>{it}
    ):<>})}}> + return
  • {setSelectedWeapon(item);setWeaponSelectWindowOpen(false)}}>
    {item[WEAPON_EXISTENCE_DATA].special_name ?? item[WEAPON_WEAPON].name+" "+item[WEAPON_WEAPONTYPE].name}

    {item[WEAPON_WEAPON].atk} {item[WEAPON_POTENTIAL_TOOLTIP].map((pot,i)=><>{(i!==0)&&
    }{pot.name}: {pot.description?pot.description.split("\\n").map((it)=><>{it}
    ):<>})}}> {item[WEAPON_POTENTIAL].name}
  • }} />