Prepare saving of skill trees

master
Joshua Sigona 3 years ago
parent ee4196e4c0
commit 5bccfd1438
  1. 2
      src/App.js
  2. 21
      src/skilltree/skillTreeEditor.js

@ -838,7 +838,7 @@ function App() {
</Route> </Route>
<Route path={process.env.PUBLIC_URL+"/skilltree"}> <Route path={process.env.PUBLIC_URL+"/skilltree"}>
<Box title="Skill Tree"> <Box title="Skill Tree">
<SkillTreeEditor GetData={GetData}/> <SkillTreeEditor BACKENDURL={GetBackendURL({TESTMODE:TESTMODE})} GetData={GetData}/>
</Box> </Box>
</Route> </Route>
<Route path="/"> <Route path="/">

@ -21,6 +21,8 @@ function SkillTreeEditor(p) {
const [renderedInputs,setRenderedInputs] = useState([]) const [renderedInputs,setRenderedInputs] = useState([])
const [skillLines,setSkillLines] = useState([]) const [skillLines,setSkillLines] = useState([])
const [skillData,setSkillData] = useState([]) const [skillData,setSkillData] = useState([])
const [message,setMessage] = useState("")
const [loading,setLoading] = useState(false)
function GetSkills(x,y) { function GetSkills(x,y) {
var filtered = skillData.filter((skill)=>Number(skill[0])===x&&Number(skill[1])===y) var filtered = skillData.filter((skill)=>Number(skill[0])===x&&Number(skill[1])===y)
@ -31,6 +33,16 @@ function SkillTreeEditor(p) {
} }
} }
function SaveSkillTrees() {
axios.post(p.BACKENDURL+"/saveskilltree",{
})
.then((data)=>{
})
setLoading(false)
}
useEffect(()=>{ useEffect(()=>{
setClassList(p.GetData("class",undefined,undefined,true)) setClassList(p.GetData("class",undefined,undefined,true))
setSkillTreeData(p.GetData("skill_tree_data",undefined,undefined,true)) setSkillTreeData(p.GetData("skill_tree_data",undefined,undefined,true))
@ -114,9 +126,14 @@ function SkillTreeEditor(p) {
},[skillLines,gridSizeX,gridSizeY,gridPaddingX,gridPaddingY,cl,dimensionY,dimensionX,skillData]) },[skillLines,gridSizeX,gridSizeY,gridPaddingX,gridPaddingY,cl,dimensionY,dimensionX,skillData])
return <> return <>
{loading?<img src={process.env.PUBLIC_URL+"/spinner.gif"} alt=""/>:<>
<label for="classSelect">Class Select:</label><select id="classSelect" value={cl} onChange={(f)=>{setCl(f.currentTarget.value)}}> <label for="classSelect">Class Select:</label><select id="classSelect" value={cl} onChange={(f)=>{setCl(f.currentTarget.value)}}>
{Object.keys(classList).map((c)=><option value={c}>{c+" - "+classList[c].name}</option>)} {Object.keys(classList).map((c)=><option value={c}>{c+" - "+classList[c].name}</option>)}
</select> </select>
<br/><button onClick={()=>{
setLoading(true)
SaveSkillTrees()
}}>{"Save "+p.GetData("class",undefined,undefined,true)[cl].name+" Skill Tree"}</button>
<div style={{width:"800px",position:"relative",left:"300px"}}> <div style={{width:"800px",position:"relative",left:"300px"}}>
<SkillTree strokeStyle={lineColor} lineWidth={lineWidth} lineDash={[]} <SkillTree strokeStyle={lineColor} lineWidth={lineWidth} lineDash={[]}
gridDimensionsX={dimensionX} gridDimensionsY={dimensionY} gridSizeX={gridSizeX} gridSizeY={gridSizeY} gridPaddingX={gridPaddingX} gridPaddingY={gridPaddingY} gridDimensionsX={dimensionX} gridDimensionsY={dimensionY} gridSizeX={gridSizeX} gridSizeY={gridSizeY} gridPaddingX={gridPaddingX} gridPaddingY={gridPaddingY}
@ -132,8 +149,8 @@ function SkillTreeEditor(p) {
<label for="gridPaddingX">Grid Padding X:</label><input type="number" id="gridPaddingX" value={gridPaddingX} onChange={(f)=>{setGridPaddingX(f.currentTarget.value)}}/> <label for="gridPaddingX">Grid Padding X:</label><input type="number" id="gridPaddingX" value={gridPaddingX} onChange={(f)=>{setGridPaddingX(f.currentTarget.value)}}/>
<label for="gridPaddingY">Grid Padding Y:</label><input type="number" id="gridPaddingY" value={gridPaddingY} onChange={(f)=>{setGridPaddingY(f.currentTarget.value)}}/> <label for="gridPaddingY">Grid Padding Y:</label><input type="number" id="gridPaddingY" value={gridPaddingY} onChange={(f)=>{setGridPaddingY(f.currentTarget.value)}}/>
</div> </div></>}
</> </>
} }
export {SkillTreeEditor} export {SkillTreeEditor}
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