+
Equipped Weapon
{GetSpecialWeaponName(selectedWeapon)}+40
@@ -512,20 +512,29 @@ useEffect(()=>{
-RARITY
-ATTACK
-ELEMENT
-EQUIP CONDITIONS
-NOT TRADABLE
-
+
+
+
Rarity
+
+
+
Attack
+
282
+
+
Element
+
-
+
+
Equip Conditons
+
Lv.15 (Current Lv.20)
+
+
Soulspring Unit Lv.3
Fixa Attack Lv.3
Augment
-
test
-
test
-
test
-
test
+
+
+
+
@@ -776,7 +785,7 @@ NOT TRADABLE
setArmorSelectWindowOpen(false)}}>
{item.name}
-
+
{item.def}