diff --git a/src/App.js b/src/App.js
index ec12d13..692604a 100644
--- a/src/App.js
+++ b/src/App.js
@@ -23,9 +23,9 @@ const parse = require('csv-parse/lib/sync')
const BACKEND_URL = process.env.REACT_APP_GITPOD_WORKSPACE_URL||process.env.REACT_APP_BACKEND_URL||'https://projectdivar.com:4504'; //You can specify a .env file locally with REACT_APP_BACKEND_URL defining a URL to retrieve data from.
-const MELEE_DMG = 0
+/*const MELEE_DMG = 0
const RANGE_DMG = 1
-const TECH_DMG = 2
+const TECH_DMG = 2 //NOT USED YET*/
function Col(p) {
return
@@ -431,7 +431,6 @@ function TableEditor(p) {
const [dependencies,setDependencies] = useState([])
const [importAllowed,setImportAllowed] = useState(false)
const [fileData,setFileData] = useState(undefined)
- const [debugMessage,setDebugMessage] = useState("")
function SubmitBoxes() {
axios.post(BACKEND_URL+p.path,submitVals)
@@ -461,7 +460,7 @@ function TableEditor(p) {
.then(()=>{
setUpdate(true)
})
- },[fileData])
+ },[fileData,p.path])
useEffect(()=>{
for (var col of fields) {
@@ -513,7 +512,6 @@ function TableEditor(p) {
}
reader.readAsText(f.target.files[0])
}} style={{opacity:0}} id="uploads" type="file" accept=".txt,.csv"/>}
- {JSON.stringify(debugMessage)}
|
@@ -649,7 +647,7 @@ function EditStatBox(p) {
function DamageCalculator(p) {
const [augmentData,setAugmentData] = useState({})
- const [update,setUpdate] = useState(false)
+ //const [update,setUpdate] = useState(false)
useEffect(()=>{
axios.get(BACKEND_URL+"/augment")
@@ -658,7 +656,7 @@ function DamageCalculator(p) {
data.data.rows.forEach((entry)=>{augmentData[entry.id]=entry})
setAugmentData(augmentData)
})
- },[update])
+ },[])
const character = {
weapon:{
@@ -677,22 +675,18 @@ function DamageCalculator(p) {
useEffect(()=>{
if (Object.keys(augmentData).length>0) {
- ParseAllAugments(character)
- }
- },[augmentData])
-
- function ParseAllAugments(character) {
- var searchFields = [{field:"variance",variable:0},{field:"mel_dmg",variable:0}]
- for (var equip of [character.weapon,character.armor1,character.armor2,character.armor3]) {
- for (var field of searchFields) {
- for (var i=0;i