From 01a1357d85c661826c9a14805851b8a96f318790 Mon Sep 17 00:00:00 2001 From: Joshua Sigona Date: Sat, 7 Aug 2021 22:35:06 +0900 Subject: [PATCH] Remove icons. Fix BRaver Co-authored-by: dudleycu --- public/icons/UINGSClassBr.png | Bin 0 -> 281 bytes src/TestPanel.js | 56 +++++++++++------- src/icons/20M6Z7t.png | Bin 6243 -> 0 bytes src/icons/64px-NGSUIItemFoursisRifle.png | Bin 9541 -> 0 bytes src/icons/64px-NGSUIItemPrimmRifle.png | Bin 10651 -> 0 bytes src/icons/64px-NGSUIItemResurgirRifle.png | Bin 8007 -> 0 bytes src/icons/64px-NGSUIItemTheseusRifle.png | Bin 10227 -> 0 bytes src/icons/64px-NGSUIItemTzviaRifle.png | Bin 9481 -> 0 bytes src/icons/Blight_Rounds.png | Bin 1281 -> 0 bytes src/icons/F0t58xP.png | Bin 6049 -> 0 bytes src/icons/MEL.png | Bin 312 -> 0 bytes src/icons/N6M74Qr.png | Bin 1048 -> 0 bytes src/icons/NGSUIItemAssaultRifleMini.png | Bin 357 -> 0 bytes src/icons/NGSUIItemDoubleSaberMini.png | Bin 6186 -> 0 bytes src/icons/NGSUIItemGunbladeMini.png | Bin 346 -> 0 bytes src/icons/NGSUIItemKnuckleMini.png | Bin 6114 -> 0 bytes src/icons/NGSUIItemLauncherMini.png | Bin 413 -> 0 bytes src/icons/NGSUIItemPartizanMini.png | Bin 5909 -> 0 bytes src/icons/NGSUIItemPotentialAbility.png | Bin 579 -> 0 bytes src/icons/NGSUIItemRodMini.png | Bin 367 -> 0 bytes src/icons/NGSUIItemSwordMini.png | Bin 5928 -> 0 bytes src/icons/NGSUIItemTalisMini.png | Bin 363 -> 0 bytes src/icons/NGSUIItemTwinDaggersMini.png | Bin 6283 -> 0 bytes src/icons/NGSUIItemTwinMachinegunsMini.png | Bin 6189 -> 0 bytes src/icons/NGSUIItemWandMini.png | Bin 6113 -> 0 bytes src/icons/NGSUIItemWiredLanceMini.png | Bin 6175 -> 0 bytes src/icons/NGSUIRarity1Star.png | Bin 249 -> 0 bytes src/icons/NGSUIRarity2Star.png | Bin 270 -> 0 bytes src/icons/NGSUIRarity3Star.png | Bin 268 -> 0 bytes src/icons/NGSUIRarity4Star.png | Bin 273 -> 0 bytes src/icons/NGSUIStatATKOutline.png | Bin 523 -> 0 bytes src/icons/RNG.png | Bin 157 -> 0 bytes src/icons/TEC.png | Bin 157 -> 0 bytes src/icons/TQ8EBW2.png | Bin 755 -> 0 bytes src/icons/UINGSClassFi.png | Bin 119 -> 0 bytes src/icons/UINGSClassFo.png | Bin 215 -> 0 bytes src/icons/UINGSClassGu.png | Bin 128 -> 0 bytes src/icons/UINGSClassHu.png | Bin 116 -> 0 bytes src/icons/UINGSClassRa.png | Bin 118 -> 0 bytes src/icons/UINGSClassTe.png | Bin 197 -> 0 bytes src/icons/UINGSItemPresetAbility.png | Bin 436 -> 0 bytes src/icons/UINGSItemSpecialAbility.png | Bin 394 -> 0 bytes src/icons/VIYYNIm.png | Bin 658 -> 0 bytes src/icons/aug_plus.png | Bin 677 -> 0 bytes src/icons/class/fi.png | Bin 119 -> 0 bytes src/icons/class/fo.png | Bin 215 -> 0 bytes src/icons/class/gu.png | Bin 128 -> 0 bytes src/icons/class/hu.png | Bin 116 -> 0 bytes src/icons/class/ra.png | Bin 118 -> 0 bytes src/icons/class/te.png | Bin 197 -> 0 bytes src/icons/class_main.png | Bin 753 -> 0 bytes .../ra/Bad_Condition_Reduction.png | Bin 1666 -> 0 bytes .../class_skills/ra/Bad_Condition_Ward.png | Bin 1489 -> 0 bytes src/icons/class_skills/ra/Blight_Rounds.png | Bin 2074 -> 0 bytes .../ra/Blight_Rounds_Reinforce.png | Bin 2380 -> 0 bytes .../ra/Launcher_Charge_Grouping.png | Bin 2105 -> 0 bytes src/icons/class_skills/ra/Rifle_Grenadier.png | Bin 1958 -> 0 bytes .../class_skills/ra/Slide_Shot_Advance.png | Bin 1524 -> 0 bytes .../ra/Slow_Landing_Attack-Ranger.png | Bin 1781 -> 0 bytes .../ra/Slow_Landing_Charge-Ranger.png | Bin 2132 -> 0 bytes src/icons/class_skills/ra/Spread_Shot.png | Bin 1935 -> 0 bytes .../ra/Spread_Shot_Quick_Getaway.png | Bin 1908 -> 0 bytes .../ra/Sticky_Bomb_Quick_Reload.png | Bin 1804 -> 0 bytes src/icons/class_sub.png | Bin 733 -> 0 bytes src/icons/d_global_bg_header.png | Bin 427881 -> 0 bytes src/icons/fo.png | Bin 215 -> 0 bytes src/icons/food/aelio_meat.png | Bin 60537 -> 0 bytes src/icons/food/crisp_aelio_crab.png | Bin 43021 -> 0 bytes src/icons/food/crisp_aelio_pear.png | Bin 54483 -> 0 bytes src/icons/food/crisp_aelio_tomato.png | Bin 54047 -> 0 bytes src/icons/food/fruit.png | Bin 6276 -> 0 bytes src/icons/food/light_aelio_mushroom.png | Bin 48487 -> 0 bytes src/icons/food/light_aelio_peach.png | Bin 71069 -> 0 bytes src/icons/food/light_aelio_turban_shell.png | Bin 62824 -> 0 bytes src/icons/food/meat.png | Bin 5907 -> 0 bytes src/icons/food/rich_aelio_apple.png | Bin 64555 -> 0 bytes src/icons/food/rich_aelio_clam.png | Bin 58827 -> 0 bytes src/icons/food/rich_aelio_herb.png | Bin 69271 -> 0 bytes src/icons/food/robust_aelio_banana.png | Bin 40463 -> 0 bytes src/icons/food/robust_aelio_lobster.png | Bin 50789 -> 0 bytes src/icons/food/robust_aelio_turnip.png | Bin 64074 -> 0 bytes src/icons/food/seafood.png | Bin 6109 -> 0 bytes src/icons/food/vege.png | Bin 6427 -> 0 bytes src/icons/gl_main_bg.jpg | Bin 3192 -> 0 bytes src/icons/image0-14.png | Bin 212950 -> 0 bytes src/icons/logo.png | Bin 20007 -> 0 bytes src/icons/logo_sm.png | Bin 15860 -> 0 bytes src/icons/logo_test.png | Bin 13185 -> 0 bytes src/icons/mel.png | Bin 312 -> 0 bytes src/icons/photon_barrier.png | Bin 68470 -> 0 bytes src/icons/ra.png | Bin 118 -> 0 bytes src/icons/rifle_resurgir.png | Bin 7030 -> 0 bytes src/icons/rng.png | Bin 157 -> 0 bytes src/icons/skilltree_div_overlay.png | Bin 10439 -> 0 bytes src/icons/skilltree_div_overlay2.png | Bin 851 -> 0 bytes src/icons/skilltree_req_lock.png | Bin 662 -> 0 bytes src/icons/skilltree_req_unlock.png | Bin 761 -> 0 bytes src/icons/tec.png | Bin 157 -> 0 bytes src/icons/tr_bg.png | Bin 653 -> 0 bytes src/icons/uc1iBck.png | Bin 6434 -> 0 bytes src/icons/ui_item_2010908.png | Bin 31370 -> 0 bytes src/icons/uldt9lR.png | Bin 6088 -> 0 bytes src/icons/we_bg.png | Bin 557 -> 0 bytes 103 files changed, 33 insertions(+), 23 deletions(-) create mode 100644 public/icons/UINGSClassBr.png delete mode 100644 src/icons/20M6Z7t.png delete mode 100644 src/icons/64px-NGSUIItemFoursisRifle.png delete mode 100644 src/icons/64px-NGSUIItemPrimmRifle.png delete mode 100644 src/icons/64px-NGSUIItemResurgirRifle.png delete mode 100644 src/icons/64px-NGSUIItemTheseusRifle.png delete mode 100644 src/icons/64px-NGSUIItemTzviaRifle.png delete mode 100644 src/icons/Blight_Rounds.png delete mode 100644 src/icons/F0t58xP.png delete mode 100644 src/icons/MEL.png delete mode 100644 src/icons/N6M74Qr.png delete mode 100644 src/icons/NGSUIItemAssaultRifleMini.png delete mode 100644 src/icons/NGSUIItemDoubleSaberMini.png delete mode 100644 src/icons/NGSUIItemGunbladeMini.png delete mode 100644 src/icons/NGSUIItemKnuckleMini.png delete mode 100644 src/icons/NGSUIItemLauncherMini.png delete mode 100644 src/icons/NGSUIItemPartizanMini.png delete mode 100644 src/icons/NGSUIItemPotentialAbility.png delete mode 100644 src/icons/NGSUIItemRodMini.png delete mode 100644 src/icons/NGSUIItemSwordMini.png delete mode 100644 src/icons/NGSUIItemTalisMini.png delete mode 100644 src/icons/NGSUIItemTwinDaggersMini.png delete mode 100644 src/icons/NGSUIItemTwinMachinegunsMini.png delete mode 100644 src/icons/NGSUIItemWandMini.png delete mode 100644 src/icons/NGSUIItemWiredLanceMini.png delete mode 100644 src/icons/NGSUIRarity1Star.png delete mode 100644 src/icons/NGSUIRarity2Star.png delete mode 100644 src/icons/NGSUIRarity3Star.png delete mode 100644 src/icons/NGSUIRarity4Star.png delete mode 100644 src/icons/NGSUIStatATKOutline.png delete mode 100644 src/icons/RNG.png delete mode 100644 src/icons/TEC.png delete mode 100644 src/icons/TQ8EBW2.png delete mode 100644 src/icons/UINGSClassFi.png delete mode 100644 src/icons/UINGSClassFo.png delete mode 100644 src/icons/UINGSClassGu.png delete mode 100644 src/icons/UINGSClassHu.png delete mode 100644 src/icons/UINGSClassRa.png delete mode 100644 src/icons/UINGSClassTe.png delete mode 100644 src/icons/UINGSItemPresetAbility.png delete mode 100644 src/icons/UINGSItemSpecialAbility.png delete mode 100644 src/icons/VIYYNIm.png delete mode 100644 src/icons/aug_plus.png delete mode 100644 src/icons/class/fi.png delete mode 100644 src/icons/class/fo.png delete mode 100644 src/icons/class/gu.png delete mode 100644 src/icons/class/hu.png delete mode 100644 src/icons/class/ra.png delete mode 100644 src/icons/class/te.png delete mode 100644 src/icons/class_main.png delete mode 100644 src/icons/class_skills/ra/Bad_Condition_Reduction.png delete mode 100644 src/icons/class_skills/ra/Bad_Condition_Ward.png delete mode 100644 src/icons/class_skills/ra/Blight_Rounds.png delete mode 100644 src/icons/class_skills/ra/Blight_Rounds_Reinforce.png delete mode 100644 src/icons/class_skills/ra/Launcher_Charge_Grouping.png delete mode 100644 src/icons/class_skills/ra/Rifle_Grenadier.png delete mode 100644 src/icons/class_skills/ra/Slide_Shot_Advance.png delete mode 100644 src/icons/class_skills/ra/Slow_Landing_Attack-Ranger.png delete mode 100644 src/icons/class_skills/ra/Slow_Landing_Charge-Ranger.png delete mode 100644 src/icons/class_skills/ra/Spread_Shot.png delete mode 100644 src/icons/class_skills/ra/Spread_Shot_Quick_Getaway.png delete mode 100644 src/icons/class_skills/ra/Sticky_Bomb_Quick_Reload.png delete mode 100644 src/icons/class_sub.png delete mode 100644 src/icons/d_global_bg_header.png delete mode 100644 src/icons/fo.png delete mode 100644 src/icons/food/aelio_meat.png delete mode 100644 src/icons/food/crisp_aelio_crab.png delete mode 100644 src/icons/food/crisp_aelio_pear.png delete mode 100644 src/icons/food/crisp_aelio_tomato.png delete mode 100644 src/icons/food/fruit.png delete mode 100644 src/icons/food/light_aelio_mushroom.png delete mode 100644 src/icons/food/light_aelio_peach.png delete mode 100644 src/icons/food/light_aelio_turban_shell.png delete mode 100644 src/icons/food/meat.png delete mode 100644 src/icons/food/rich_aelio_apple.png delete mode 100644 src/icons/food/rich_aelio_clam.png delete mode 100644 src/icons/food/rich_aelio_herb.png delete mode 100644 src/icons/food/robust_aelio_banana.png delete mode 100644 src/icons/food/robust_aelio_lobster.png delete mode 100644 src/icons/food/robust_aelio_turnip.png delete mode 100644 src/icons/food/seafood.png delete mode 100644 src/icons/food/vege.png delete mode 100644 src/icons/gl_main_bg.jpg delete mode 100644 src/icons/image0-14.png delete mode 100644 src/icons/logo.png delete mode 100644 src/icons/logo_sm.png delete mode 100644 src/icons/logo_test.png delete mode 100644 src/icons/mel.png delete mode 100644 src/icons/photon_barrier.png delete mode 100644 src/icons/ra.png delete mode 100644 src/icons/rifle_resurgir.png delete mode 100644 src/icons/rng.png delete mode 100644 src/icons/skilltree_div_overlay.png delete mode 100644 src/icons/skilltree_div_overlay2.png delete mode 100644 src/icons/skilltree_req_lock.png delete mode 100644 src/icons/skilltree_req_unlock.png delete mode 100644 src/icons/tec.png delete mode 100644 src/icons/tr_bg.png delete mode 100644 src/icons/uc1iBck.png delete mode 100644 src/icons/ui_item_2010908.png delete mode 100644 src/icons/uldt9lR.png delete mode 100644 src/icons/we_bg.png diff --git a/public/icons/UINGSClassBr.png b/public/icons/UINGSClassBr.png new file mode 100644 index 0000000000000000000000000000000000000000..1c51c2b913adcd1a86430bb26bf5bc34f1caf786 GIT binary patch literal 281 zcmeAS@N?(olHy`uVBq!ia0vp^0wB!61|;P_|4#%`jKx9jP7LeL$-D$|SkfJR9T^xl z_H+M9WCij$3p^r=85sBugD~Uq{1quc!F8T4jv*HQ$teeza`vTMF*YzVao8#Gfa5#Q z4m&jsUiKD~#mpki9#?soG~zb=ob^%u6id^8Zpk`hQ8~dG|Kzk7rn#5daU@hQvdyS3 z6j8`N##$g%5K!=lT|-#^KqkY+2EnWMmoRt5HZVD?YfM}rz;!^)ZzFesRKkC|c!pC) zfUFPG-yUa4;&Jp0y%v92T0&Cd^}?7r4C!fBr))Prv_JgcO=G%7!$a0fJc$Vm4E!PC{xWt~$(699EOTWSCR literal 0 HcmV?d00001 diff --git a/src/TestPanel.js b/src/TestPanel.js index f3095a7..118b0e8 100644 --- a/src/TestPanel.js +++ b/src/TestPanel.js @@ -33,7 +33,7 @@ function EditBox(p) { return () => { clearTimeout(timer1); }; - }) + },[p.edit]) return { if (e.key==="Enter") {p.setEdit(false)} else if (e.key==="Escape") {p.setEdit(false)} @@ -53,7 +53,7 @@ function EditBoxInput(p) { return <>
{setEdit(true)}}> {edit? - + :<>{p.prefix}{p.data}}
@@ -86,8 +86,11 @@ const [author,setauthor] = useState("Player") const [buildName,setbuildName] = useState("Character") const [className,setclassName] = useState("Hunter") const [subclassName,setsubclassName] = useState("Force") -const [level,setLevel] = useState(1) -const [secondaryLevel,setsecondaryLevel] = useState(1) +const [level,setLevel] = useState(20) +const [secondaryLevel,setsecondaryLevel] = useState(20) +const [effectPage,setEffectPage]=useState(1) +const [weaponPage,setWeaponPage]=useState(1) +const [statsPage,setStatsPage]=useState(1) function Class(p) { const CLASSES = p.GetData("class") @@ -115,6 +118,21 @@ function EditableClass(p){ } + +function PageControlButton(p) { + return
  • {p.setCurrentPage(p.page)}} className={(p.currentPage===p.page)?"selected":""}>{p.pageName?p.pageName:p.page}
  • +} + +function PageControl(p) { + var pages = [] + for (var i=0;i) + } + return
      + {pages.map((page,i)=>{return {page}})} +
    +} + useEffect(()=>{ if (p.bp>1000) { setbpGraphMax(3000) @@ -139,9 +157,7 @@ useEffect(()=>{

    Basic Information

    -
    - @@ -157,7 +173,7 @@ useEffect(()=>{ @@ -166,7 +182,7 @@ useEffect(()=>{
    Author - + {if (level<1) {setLevel(1)} else if (level>20) {setLevel(20)}}} prefix="Lv." setData={setLevel} data={level} type="number"/>
    - + {if (level<1) {setLevel(1)} else if (level>20) {setLevel(20)}}} prefix="Lv." setData={setsecondaryLevel} data={secondaryLevel} type="number"/>
    @@ -174,15 +190,12 @@ useEffect(()=>{

    Current Effects

    -
    -
      -
    • 1
    • -
    • 2
    • -
    +

    Effect Name

      -
    • Food Bost Effect +{ + effectPage===1?<>
    • Food Bost Effect
      •  [Meat] Potency +10.0%
      •  [Crisp] Potency to Weak Point +5.0%
      • @@ -198,7 +211,8 @@ useEffect(()=>{
        •  Potency +5.0%
        - + :<> +}
    @@ -206,19 +220,17 @@ useEffect(()=>{

    Equip

    -
    -

    Weapons

    1
    -

    Armor 1

    -

    Armor 2

    -

    Armor 3

    +

    Weapons

    1
    +

    Armor 1

    +

    Armor 2

    +

    Armor 3

    Equipped Weapon

    -

    Resurgir Rifle+40