Utility bot for rhythm game D4DJ. (Note that some dependencies are not public)
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miyu-bot/miyu_bot/commands/common/reaction_message.py

33 lines
1.3 KiB

import asyncio
from typing import List, Callable, Awaitable
from discord import Message, Embed
from discord.ext.commands import Context
async def make_tabbed_message(ctx: Context, message: Message, emote_ids: List[int], embeds: List[Embed], timeout=300):
async def callback(index, _ctx, _message):
await message.edit(embed=embeds[index])
await make_reaction_message(ctx, message, emote_ids, callback, timeout)
async def make_reaction_message(ctx: Context, message: Message, emote_ids: List[int],
callback: Callable[[int, Context, Message], Awaitable[None]], timeout = 300):
for emote_id in emote_ids:
await message.add_reaction(ctx.bot.get_emoji(emote_id))
def check(rxn, usr):
return usr == ctx.author and rxn.emoji.id in emote_ids and rxn.message.id == message.id
while True:
try:
reaction, user = await ctx.bot.wait_for('reaction_add', timeout=timeout, check=check)
emote_index = emote_ids.index(reaction.emoji.id)
await callback(emote_index, ctx, message)
await message.remove_reaction(reaction, user)
except asyncio.TimeoutError:
for emote_id in emote_ids:
await message.remove_reaction(ctx.bot.get_emoji(emote_id), ctx.bot.user)
break