Commit Graph

20 Commits (845d7fedf854fd19fc91f18a5adb728849bee672)

Author SHA1 Message Date
Nic0Nic0Nii 845d7fedf8 Added mouse event detection. 4 years ago
sigonasr2, Sig, Sigo 4298dfceb2 Fixed reset bug for block clearing. 4 years ago
sigonasr2, Sig, Sigo 889e31a2b6 Implement new launch clear algorithm 4 years ago
sigonasr2, Sig, Sigo 985a71015a Add in ignition of horizontal matching blocks. 4 years ago
sigonasr2, Sig, Sigo 63bf02aa4c Merge ground clumps back together for matching. 4 years ago
sigonasr2, Sig, Sigo 80ab9c9f23 Add sorted block gets on row and col blocks 4 years ago
sigonasr2, Sig, Sigo 1d9d01efc1 Include maxheight check and debug output 4 years ago
sigonasr2, Sig, Sigo d41e25cb8e Block merging from the bottom complete 4 years ago
sigonasr2, Sig, Sigo 58ea5d6bfb Verify split block clumps that will be deleted. 4 years ago
sigonasr2, Sig, Sigo 4adb954e34 Add debug drawing mode 4 years ago
Joshua Sigona dbb8a0f88d Split block clumps into vertical sections after launch delay expires. 4 years ago
Joshua Sigona af8c5ce854 Refactored block landing functions 4 years ago
Joshua Sigona b2d2701c9a Block gravity and collision handling. 4 years ago
sigonasr2, Sig, Sigo 24e26b852c Setup column collision ranges for collision checking. 4 years ago
sigonasr2, Sig, Sigo 7c70ccb76a Gravity engine added. Fixed graphical position offset with Block clumps. 4 years ago
sigonasr2, Sig, Sigo 092958d7ab Adjust positioning, identify bounds of box. 4 years ago
sigonasr2, Sig, Sigo 6179f12dbb Blocks render. 4 years ago
sigonasr2, Sig, Sigo 808a3c58bb setup framework for physics engine. 4 years ago
sigonasr2, Sig, Sigo a3b9284e13 Setup base classes. Jar export script. 4 years ago
sigonasr2, Sig, Sigo ee672eeab7 Setup basic classes. 4 years ago