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92 lines
3.6 KiB
92 lines
3.6 KiB
/*
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* Copyright (c) 2019 jMonkeyEngine
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package jme3test.bullet;
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import com.jme3.app.SimpleApplication;
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import com.jme3.bullet.BulletAppState;
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import com.jme3.bullet.control.KinematicRagdollControl;
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import com.jme3.scene.Geometry;
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import com.jme3.scene.Mesh;
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import com.jme3.scene.Node;
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import com.jme3.scene.VertexBuffer;
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import java.nio.ByteBuffer;
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/**
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* Test case for JME issue #1004: RagdollUtils can't handle 16-bit bone indices.
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* <p>
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* If successful, no exception will be thrown.
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*/
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public class TestIssue1004 extends SimpleApplication {
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// *************************************************************************
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// new methods exposed
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public static void main(String[] args) {
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TestIssue1004 app = new TestIssue1004();
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app.start();
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}
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// *************************************************************************
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// SimpleApplication methods
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@Override
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public void simpleInitApp() {
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BulletAppState bulletAppState = new BulletAppState();
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stateManager.attach(bulletAppState);
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String sinbadPath = "Models/Sinbad/Sinbad.mesh.xml";
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Node sinbad = (Node) assetManager.loadModel(sinbadPath);
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Geometry geometry = (Geometry) sinbad.getChild(0);
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Mesh mesh = geometry.getMesh();
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VertexBuffer.Type bufferType = VertexBuffer.Type.BoneIndex;
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VertexBuffer vertexBuffer = mesh.getBuffer(bufferType);
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// Remove the existing bone-index buffer.
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mesh.getBufferList().remove(vertexBuffer);
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mesh.getBuffers().remove(bufferType.ordinal());
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// Copy the 8-bit bone indices to 16-bit indices.
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ByteBuffer oldBuffer = (ByteBuffer) vertexBuffer.getDataReadOnly();
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int numComponents = oldBuffer.limit();
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oldBuffer.rewind();
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short[] shortArray = new short[numComponents];
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for (int index = 0; oldBuffer.hasRemaining(); ++index) {
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shortArray[index] = oldBuffer.get();
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}
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// Add the 16-bit bone indices to the mesh.
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mesh.setBuffer(bufferType, 4, shortArray);
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KinematicRagdollControl ragdoll = new KinematicRagdollControl(0.5f);
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sinbad.addControl(ragdoll);
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stop();
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}
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}
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