A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-bullet/build.gradle

27 lines
620 B

apply plugin: 'java'
if (!hasProperty('mainClass')) {
ext.mainClass = ''
}
String classBuildDir = "${buildDir}" + File.separator + 'classes'
def nativeIncludes = new File(project(":jme3-bullet-native").projectDir, "src/native/cpp")
sourceSets {
main {
java {
srcDir 'src/main/java'
srcDir 'src/common/java'
}
}
}
dependencies {
compile project(':jme3-core')
compile project(':jme3-terrain')
}
compileJava {
// The Android-Native Project requires the jni headers to be generated, so we do that here
options.compilerArgs += ["-h", nativeIncludes]
}