A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-android
Nehon 9f459af4e3 One can now call readFrameBuffer with a specific format, implementation has been done for the GLRenderer only. 10 years ago
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src/main One can now call readFrameBuffer with a specific format, implementation has been done for the GLRenderer only. 10 years ago
build.gradle Add android.jar to root project and use during jme-android project build. 10 years ago