A complete 3D game development suite written purely in Java.
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jmonkeyengine/sdk/jme3-navmesh-gen/src/com/jme3/gde/nmgen/NavMeshCameraController.java

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/*
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* and open the template in the editor.
*/
package com.jme3.gde.nmgen;
import com.jme3.app.Application;
import com.jme3.gde.core.scene.SceneApplication;
import com.jme3.gde.core.scene.controller.AbstractCameraController;
import com.jme3.renderer.Camera;
/**
*
* @author sploreg
*/
public class NavMeshCameraController extends AbstractCameraController {
private NavMeshToolController toolController;
private NavMeshController editorController;
private Application app;
public NavMeshCameraController(Camera cam) {
super(cam, SceneApplication.getApplication().getInputManager());
app = SceneApplication.getApplication();
}
public void setEditorController(NavMeshController editorController) {
this.editorController = editorController;
}
public void setToolController(NavMeshToolController toolController) {
this.toolController = toolController;
}
@Override
public boolean useCameraControls() {
return true;
}
@Override
protected void checkClick(int button, boolean pressed) {
//TODO
}
}