A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-effects/src/main/resources/Common/MatDefs/Post/Overlay.frag

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#import "Common/ShaderLib/GLSLCompat.glsllib"
#import "Common/ShaderLib/MultiSample.glsllib"
uniform COLORTEXTURE m_Texture;
uniform vec4 m_Color;
varying vec2 texCoord;
void main() {
vec4 texVal = getColor(m_Texture, texCoord);
gl_FragColor = texVal * m_Color;
}