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jmonkeyengine
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A complete 3D game development suite written purely in Java.
2528
Commits
21
Branches
35
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844 MiB
Java
95.4%
C++
2.5%
GLSL
1.5%
C
0.3%
HTML
0.2%
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f219c8596d
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f219c8596d
Added Rumble support for Android. If joystick.rumble is used, then the Manifest file must have <uses-permission android:name="android.permission.VIBRATE"/>. Since Android doesn't allow for changing the vibration intensity, the rumble amount is convert into a vibration time duration in milliseconds (ie rumble amount of 0.25 = 250 milliseconds).
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git-svn-id:
https://jmonkeyengine.googlecode.com/svn/trunk@9708
75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
engine
Added Rumble support for Android. If joystick.rumble is used, then the Manifest file must have <uses-permission android:name="android.permission.VIBRATE"/>. Since Android doesn't allow for changing the vibration intensity, the rumble amount is convert into a vibration time duration in milliseconds (ie rumble amount of 0.25 = 250 milliseconds).
13 years ago
nbproject
- add NetBeans Freeform project to build SDK
14 years ago
sdk
- change fix for Android SDK 20 build file flaw
13 years ago
build.xml
- remove bullet binary from build for now
13 years ago