A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-android/src/main/java/com/jme3/audio/android/AndroidAudioRenderer.java

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package com.jme3.audio.android;
import com.jme3.audio.AudioRenderer;
/**
* Android specific AudioRenderer interface that supports pausing and resuming
* audio files when the app is minimized or placed in the background
*
* @author iwgeric
*/
public interface AndroidAudioRenderer extends AudioRenderer {
/**
* Pauses all Playing audio. To be used when the app is placed in the
* background.
*/
public void pauseAll();
/**
* Resumes all Paused audio. To be used when the app is brought back to
* the foreground.
*/
public void resumeAll();
}