A complete 3D game development suite written purely in Java.
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jmonkeyengine/engine
rem..om ed6dedb409 OGLESShaderRenderer : Changed Iteration on mesh buffer to use bufferList ArrayList instead of buffer IntMap. This fixes the non working animation issue on android. IntMap must be further investigated 13 years ago
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lib - remove unused libraries 13 years ago
nbproject engine project: 13 years ago
src OGLESShaderRenderer : Changed Iteration on mesh buffer to use bufferList ArrayList instead of buffer IntMap. This fixes the non working animation issue on android. IntMap must be further investigated 13 years ago
test/com jme3: 13 years ago
test-data - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 13 years ago
MANIFEST.MF move jme3 to trunk 14 years ago
TestChooser.exe move jme3 to trunk 14 years ago
build.xml bullet native: 13 years ago
bullet-native-build.txt - update information on native bullet building 13 years ago
master-application.jnlp - cleanup build process 14 years ago
mountains.zip Fix: the new way to add physics to terrainGrid is to use the listener interface, see updated tests 14 years ago
preview-application.html move jme3 to trunk 14 years ago
quake3level.zip move jme3 to trunk 14 years ago
town.zip move jme3 to trunk 14 years ago
wildhouse.zip move jme3 to trunk 14 years ago