A complete 3D game development suite written purely in Java.
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jmonkeyengine/sdk/jme3-desktop-executables/desktop-deployment-data/macosx-x64/Info.plist

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1.6 KiB

<?xml version="1.0" ?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>LSMinimumSystemVersion</key>
<string>10.7.4</string>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleAllowMixedLocalizations</key>
<true/>
<key>CFBundleExecutable</key>
<string>JavaAppLauncher</string>
<key>CFBundleIconFile</key>
<string>GenericApp.icns</string>
<key>CFBundleIdentifier</key>
<string>${main.class}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>${application.title}</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<!-- See http://developer.apple.com/library/mac/#releasenotes/General/SubmittingToMacAppStore/_index.html
for list of AppStore categories -->
<key>LSApplicationCategoryType</key>
<string>Unknown</string>
<key>CFBundleVersion</key>
<string>100</string>
<key>NSHumanReadableCopyright</key>
<string>Copyright (C) 2015</string>
<!--jvmruntime-->
<key>JVMMainClassName</key>
<string>${main.class}</string>
<key>JVMAppClasspath</key>
<string></string>
<key>JVMMainJarName</key>
<string>${jar.name}</string>
<key>JVMPreferencesID</key>
<string>${application.title}</string>
<key>JVMOptions</key>
<array>
<string>${run.jvmargs}</string>
</array>
<key>JVMUserOptions</key>
<dict>
</dict>
<key>NSHighResolutionCapable</key>
<string>true</string>
</dict>
</plist>