A complete 3D game development suite written purely in Java.
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jmonkeyengine/sdk/jme3-angelfont/src/com/jme3/gde/angelfont/AngelFont.java

55 lines
1004 B

/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.jme3.gde.angelfont;
import java.awt.image.BufferedImage;
/**
*
* @author normenhansen
*/
public class AngelFont {
private BufferedImage image;
private String description;
public AngelFont() {
}
public AngelFont(BufferedImage image, String description) {
this.image = image;
this.description = description;
}
/**
* @return the image
*/
public BufferedImage getImage() {
return image;
}
/**
* @param image the image to set
*/
public void setImage(BufferedImage image) {
this.image = image;
}
/**
* @return the description
*/
public String getDescription() {
return description;
}
/**
* @param description the description to set
*/
public void setDescription(String description) {
this.description = description;
}
}