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152 lines
6.3 KiB
152 lines
6.3 KiB
/*
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* Copyright (c) 2009-2012 jMonkeyEngine
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/**
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* Author: Normen Hansen, CJ Hare
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*/
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#include "com_jme3_bullet_util_DebugShapeFactory.h"
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#include "jmeBulletUtil.h"
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#include "BulletCollision/CollisionShapes/btShapeHull.h"
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class DebugCallback : public btTriangleCallback, public btInternalTriangleIndexCallback {
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public:
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JNIEnv* env;
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jobject callback;
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DebugCallback(JNIEnv* env, jobject object) {
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this->env = env;
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this->callback = object;
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}
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virtual void internalProcessTriangleIndex(btVector3* triangle, int partId, int triangleIndex) {
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processTriangle(triangle, partId, triangleIndex);
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}
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virtual void processTriangle(btVector3* triangle, int partId, int triangleIndex) {
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btVector3 vertexA, vertexB, vertexC;
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vertexA = triangle[0];
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vertexB = triangle[1];
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vertexC = triangle[2];
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env->CallVoidMethod(callback, jmeClasses::DebugMeshCallback_addVector, vertexA.getX(), vertexA.getY(), vertexA.getZ(), partId, triangleIndex);
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if (env->ExceptionCheck()) {
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env->Throw(env->ExceptionOccurred());
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return;
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}
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// triangle =
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env->CallVoidMethod(callback, jmeClasses::DebugMeshCallback_addVector, vertexB.getX(), vertexB.getY(), vertexB.getZ(), partId, triangleIndex);
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if (env->ExceptionCheck()) {
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env->Throw(env->ExceptionOccurred());
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return;
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}
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env->CallVoidMethod(callback, jmeClasses::DebugMeshCallback_addVector, vertexC.getX(), vertexC.getY(), vertexC.getZ(), partId, triangleIndex);
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if (env->ExceptionCheck()) {
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env->Throw(env->ExceptionOccurred());
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return;
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}
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}
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};
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* Inaccessible static: _00024assertionsDisabled */
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/*
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* Class: com_jme3_bullet_util_DebugShapeFactory
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* Method: getVertices
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* Signature: (JLcom/jme3/bullet/util/DebugMeshCallback;)V
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*/
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JNIEXPORT void JNICALL Java_com_jme3_bullet_util_DebugShapeFactory_getVertices
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(JNIEnv *env, jclass clazz, jlong shapeId, jobject callback) {
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btCollisionShape* shape = reinterpret_cast<btCollisionShape*>(shapeId);
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if (shape->isConcave()) {
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btConcaveShape* concave = reinterpret_cast<btConcaveShape*>(shape);
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DebugCallback* clb = new DebugCallback(env, callback);
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btVector3 min = btVector3(-1e30, -1e30, -1e30);
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btVector3 max = btVector3(1e30, 1e30, 1e30);
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concave->processAllTriangles(clb, min, max);
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delete(clb);
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} else if (shape->isConvex()) {
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btConvexShape* convexShape = reinterpret_cast<btConvexShape*>(shape);
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// Check there is a hull shape to render
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if (convexShape->getUserPointer() == NULL) {
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// create a hull approximation
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btShapeHull* hull = new btShapeHull(convexShape);
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float margin = convexShape->getMargin();
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hull->buildHull(margin);
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convexShape->setUserPointer(hull);
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}
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btShapeHull* hull = (btShapeHull*) convexShape->getUserPointer();
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int numberOfTriangles = hull->numTriangles();
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int numberOfFloats = 3 * 3 * numberOfTriangles;
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int byteBufferSize = numberOfFloats * 4;
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// Loop variables
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const unsigned int* hullIndices = hull->getIndexPointer();
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const btVector3* hullVertices = hull->getVertexPointer();
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btVector3 vertexA, vertexB, vertexC;
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int index = 0;
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for (int i = 0; i < numberOfTriangles; i++) {
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// Grab the data for this triangle from the hull
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vertexA = hullVertices[hullIndices[index++]];
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vertexB = hullVertices[hullIndices[index++]];
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vertexC = hullVertices[hullIndices[index++]];
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// Put the verticies into the vertex buffer
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env->CallVoidMethod(callback, jmeClasses::DebugMeshCallback_addVector, vertexA.getX(), vertexA.getY(), vertexA.getZ());
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if (env->ExceptionCheck()) {
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env->Throw(env->ExceptionOccurred());
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return;
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}
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env->CallVoidMethod(callback, jmeClasses::DebugMeshCallback_addVector, vertexB.getX(), vertexB.getY(), vertexB.getZ());
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if (env->ExceptionCheck()) {
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env->Throw(env->ExceptionOccurred());
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return;
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}
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env->CallVoidMethod(callback, jmeClasses::DebugMeshCallback_addVector, vertexC.getX(), vertexC.getY(), vertexC.getZ());
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if (env->ExceptionCheck()) {
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env->Throw(env->ExceptionOccurred());
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return;
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}
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}
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delete hull;
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convexShape->setUserPointer(NULL);
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}
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}
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#ifdef __cplusplus
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}
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#endif
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