A complete 3D game development suite written purely in Java.
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jmonkeyengine/engine
nor..67 a98026b700 - fix bug in native bullet ray direction (thanks to EmpirePhoenix) 12 years ago
..
lib - add updated osx bullet natives 13 years ago
nbproject - revert genfiles for jme project as the project uses the netbeans 7.0.1 ant build files and would not be updated in a newer version if only this file was updated in the project 13 years ago
src - fix bug in native bullet ray direction (thanks to EmpirePhoenix) 12 years ago
test/com jme3: 13 years ago
test-data WaterFilter forgot the heightmap for the test case 13 years ago
MANIFEST.MF move jme3 to trunk 14 years ago
TestChooser.exe move jme3 to trunk 14 years ago
build.xml - override default javadoc target to exclude test javadoc in build.xml 13 years ago
bullet-native-build.txt - update information on native bullet building 13 years ago
master-application.jnlp - cleanup build process 14 years ago
mountains.zip Fix: the new way to add physics to terrainGrid is to use the listener interface, see updated tests 14 years ago
preview-application.html move jme3 to trunk 14 years ago
quake3level.zip move jme3 to trunk 14 years ago
town.zip * Fixed town.zip by getting it from googlecode downloads 13 years ago
wildhouse.zip move jme3 to trunk 14 years ago