sha..rd e3bff6d62a * Moved checkFrameBufferError() to part that sets up framebuffer. Can prevent odd crashes on some systems before any framebuffer is active.
* AWT Panels
    - Added automatic throttling to update loop if none of the panels are visible to the user (e.g. covered by another tab)
    - Fixed NPE that could occur when an AwtPanel becomes invisible
    - Called reshape() on all viewports to which an AwtPanel is attached when the panel is resized
    - Fixed inverted mouse coordinates

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8344 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-10-04 04:30:48 +00:00
Description
A complete 3D game development suite written purely in Java.
844 MiB
Languages
Java 95.4%
C++ 2.5%
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C 0.3%
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