This website works better with JavaScript.
Explore
Help
Sign In
sigonasr2
/
jmonkeyengine
Watch
1
Star
0
Fork
You've already forked jmonkeyengine
0
Code
Issues
Pull Requests
Projects
Releases
Wiki
Activity
A complete 3D game development suite written purely in Java.
4290
Commits
21
Branches
35
Tags
844 MiB
Java
95.4%
C++
2.5%
GLSL
1.5%
C
0.3%
HTML
0.2%
Tree:
e1a3d2e79f
jmonkeyengine
/
jme3-android
History
shadowislord
3ef5505faa
Allow render buffers to use 'Depth' format even if depth textures are not supported.
...
Fixes post processing on GPUs without depth texture support (e.g. NVIDIA Tegra)
11 years ago
..
src/
main
Allow render buffers to use 'Depth' format even if depth textures are not supported.
11 years ago
build.gradle
switch to gradle layout
11 years ago