2014-03-21 02:32:11 +01:00

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MaterialDef Default GUI {
MaterialParameters {
}
Technique {
VertexShader GLSL100: Common/MatDefs/Nifty/NiftyQuadGrad.vert
FragmentShader GLSL100: Common/MatDefs/Nifty/NiftyQuadGrad.frag
WorldParameters {
WorldViewProjectionMatrix
}
}
Technique {
}
}