A complete 3D game development suite written purely in Java.
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jmonkeyengine/engine
Kae..pl daa86cfec7 Disabling loading all assets by default. Now unlinked assets or those being on inactive layers will not be loaded if they are not requested to. 13 years ago
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lib * Nifty 1.3 release 14 years ago
nbproject fixed add terrain bug, now they all use the same action 13 years ago
src Disabling loading all assets by default. Now unlinked assets or those being on inactive layers will not be loaded if they are not requested to. 13 years ago
test/com * Canvas is now using pbuffer workaround, allowing renderer to acquire renderer capabilities even if the canvas is not visible yet. 14 years ago
.classpath * Nifty 1.3 release 14 years ago
.project move jme3 to trunk 14 years ago
MANIFEST.MF move jme3 to trunk 14 years ago
TestChooser.exe move jme3 to trunk 14 years ago
build.xml fix javadoc generation 14 years ago
master-application.jnlp - cleanup build process 14 years ago
mountains.zip Fix: the new way to add physics to terrainGrid is to use the listener interface, see updated tests 14 years ago
preview-application.html move jme3 to trunk 14 years ago
quake3level.zip move jme3 to trunk 14 years ago
town.zip move jme3 to trunk 14 years ago
wildhouse.zip move jme3 to trunk 14 years ago