A complete 3D game development suite written purely in Java.
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jmonkeyengine/engine/src/android/com/jme3
iwg..ic e21f22e6dc Fixed issue with handling Multi-Touch not tracking MOVE for second finger when first finger is lifted. Thanks to kumasao. 12 years ago
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app Add calls to loseFocus and gainFocus when activity pauses and resumes 12 years ago
asset * Add ImageRaster.getWidth() and getHeight() 13 years ago
audio Attempt to clean up some references to help with out of memory issues on second start of app on Android 12 years ago
input/android Fixed issue with handling Multi-Touch not tracking MOVE for second finger when first finger is lifted. Thanks to kumasao. 12 years ago
renderer/android Additional fix for http://code.google.com/p/jmonkeyengine/issues/detail?id=504. 12 years ago
system/android Attempt to clean up some references to help with out of memory issues on second start of app on Android 12 years ago
texture/plugins * Andrid - AndroidLocator now follows spec when regards to multiple call support with AssetInfo.openStream() 13 years ago
util * OGLESShaderRenderer.readFrameBuffer() can now read from the main framebuffer in RGBA format. 13 years ago