A complete 3D game development suite written purely in Java.
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jmonkeyengine/sdk/jme3-wavefront/src/com/jme3/gde/wavefront/WaveFrontMaterialDataObject...

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/*
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package com.jme3.gde.wavefront;
import com.jme3.gde.core.assets.AssetDataObject;
import java.io.IOException;
import org.openide.filesystems.FileObject;
import org.openide.filesystems.MIMEResolver;
import org.openide.loaders.DataObject;
import org.openide.loaders.DataObjectExistsException;
import org.openide.loaders.MultiFileLoader;
@MIMEResolver.ExtensionRegistration(
displayName = "Wavefront OBJ Material",
mimeType = "text/x-wavefrontmtl",
extension = {"mtl", "MTL"}
)
@DataObject.Registration(displayName = "Wavefront OBJ Material", mimeType = "text/x-wavefrontmtl", iconBase="com/jme3/gde/wavefront/Computer_File_083.gif")
public class WaveFrontMaterialDataObject extends AssetDataObject {
public WaveFrontMaterialDataObject(FileObject pf, MultiFileLoader loader) throws DataObjectExistsException, IOException {
super(pf, loader);
}
}