A complete 3D game development suite written purely in Java.
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jmonkeyengine/appveyor.yml

62 lines
1.4 KiB

version: 1.0.{build}.{branch}
branches:
only:
- master
only_commits:
files:
- jme3-bullet-native/
- appveyor.yml
- gradle.properties
skip_tags: true
max_jobs: 1
clone_depth: 1
image: Visual Studio 2013
environment:
encrypted_f0a0b284e2e8_iv:
secure: aImQXs4g7zMXm1nWRvlh2wPK1UQvozS1fOVNthpyoEDFZ2FvBSdXqh5NPbGh44+F
encrypted_f0a0b284e2e8_key:
secure: Ek2lqC2e19qQDRRdlvnYyLFBq3TNj6YwKTAPuJ2VElJsxi9lQg+9ZP+VbP4kbHTx6Zaa++vtmOuxLZL7gdILrEEPa1Jix2BBLBfcxBUxe6w=
install:
- cmd: >-
set GRADLE_LOCK=C:\Users\appveyor\.gradle\caches\modules-2\modules-2.lock
if exist %GRADLE_LOCK% del %GRADLE_LOCK%
build_script:
- cmd: gradlew.bat -PbuildNativeProjects=true :jme3-bullet-native:assemble
cache:
- C:\Users\appveyor\.gradle\caches
- C:\Users\appveyor\.gradle\wrapper
- jme3-bullet-native\bullet3.zip -> gradle.properties
test: off
deploy: off
on_success:
- cmd: >-
if not defined encrypted_f0a0b284e2e8_key appveyor exit
openssl aes-256-cbc -K %encrypted_f0a0b284e2e8_key% -iv %encrypted_f0a0b284e2e8_iv% -in private\key.enc -out c:\users\appveyor\.ssh\id_rsa -d
git config --global user.email "appveyor"
git config --global user.name "appveyor"
git checkout -q %APPVEYOR_REPO_BRANCH%
git add -- jme3-bullet-native/libs/native/windows/
git commit -m "[ci skip] bullet: update windows natives"
git pull -q --rebase
git push git@github.com:jMonkeyEngine/jmonkeyengine.git