A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-examples/src/main
Nehon 12004217d1 Ao map now only attenuates indirect lighting in PBR shader 7 years ago
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java/jme3test Ao map now only attenuates indirect lighting in PBR shader 7 years ago
resources/jme3test Changed how roughness is stored into prefiltered env map mipmaps for a more consistent method. 7 years ago