A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-android/src/main
Nehon a709ba9a77 Use of glBufferData instead of glBufferSubData in android renderer, because it seems to cause GL oom on some devices. 11 years ago
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java Use of glBufferData instead of glBufferSubData in android renderer, because it seems to cause GL oom on some devices. 11 years ago
resources/res switch to gradle layout 11 years ago