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jmonkeyengine
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jmonkeyengine
/
engine
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src
/
lwjgl-ogl
/
com
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jme3
/
system
/
lwjgl
History
Sha..rd
873c656e23
* Fixed crash when changing number of samples/bpp and then calling app.restart()
...
git-svn-id:
https://jmonkeyengine.googlecode.com/svn/trunk@7518
75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-05-22 17:02:46 +00:00
..
LwjglAbstractDisplay.java
* Reduce input lag by polling after framerate syncing
2011-05-01 19:02:36 +00:00
LwjglCanvas.java
* Let implementation choose appropriate pixel format for pbuffer.
2011-05-08 17:54:41 +00:00
LwjglContext.java
* Set AppSettings.setRenderer() to LWJGL_OpenGL_ANY to choose renderer based on capabilities of video card.
2011-05-01 23:40:56 +00:00
LwjglDisplay.java
* Fixed crash when changing number of samples/bpp and then calling app.restart()
2011-05-22 17:02:46 +00:00
LwjglOffscreenBuffer.java
* Big refactoring of LWJGL display system, mainly to support updating the main loop without a render context or input devices being available.
2011-03-23 03:48:37 +00:00
LwjglTimer.java
* Canvas is now using pbuffer workaround, allowing renderer to acquire renderer capabilities even if the canvas is not visible yet.
2011-04-30 23:10:25 +00:00