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189 lines
6.3 KiB
189 lines
6.3 KiB
/*
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* Copyright (c) 2009-2015 jMonkeyEngine
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package jme3test.post;
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import com.jme3.app.SimpleApplication;
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import com.jme3.input.KeyInput;
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import com.jme3.input.controls.ActionListener;
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import com.jme3.input.controls.KeyTrigger;
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import com.jme3.light.DirectionalLight;
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import com.jme3.material.Material;
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import com.jme3.math.ColorRGBA;
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import com.jme3.math.Quaternion;
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import com.jme3.math.Vector3f;
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import com.jme3.post.FilterPostProcessor;
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import com.jme3.post.filters.BloomFilter;
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import com.jme3.post.filters.BloomFilter.GlowMode;
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import com.jme3.renderer.queue.RenderQueue;
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import com.jme3.renderer.queue.RenderQueue.ShadowMode;
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import com.jme3.scene.Geometry;
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import com.jme3.scene.Spatial;
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import com.jme3.scene.debug.WireFrustum;
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import com.jme3.scene.shape.Box;
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import com.jme3.util.SkyFactory;
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import com.jme3.util.SkyFactory.EnvMapType;
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public class TestBloomAlphaThreshold extends SimpleApplication
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{
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float angle;
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Spatial lightMdl;
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Spatial teapot;
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Geometry frustumMdl;
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WireFrustum frustum;
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boolean active = true;
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FilterPostProcessor fpp;
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public static void main(String[] args)
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{
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TestBloomAlphaThreshold app = new TestBloomAlphaThreshold();
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app.start();
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}
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@Override
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public void simpleInitApp()
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{
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// put the camera in a bad position
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cam.setLocation(new Vector3f(-2.336393f, 11.91392f, -10));
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cam.setRotation(new Quaternion(0.23602544f, 0.11321983f, -0.027698677f, 0.96473104f));
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// cam.setFrustumFar(1000);
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Material mat = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md");
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mat.setFloat("Shininess", 15f);
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mat.setBoolean("UseMaterialColors", true);
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mat.setColor("Ambient", ColorRGBA.Yellow.mult(0.2f));
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mat.setColor("Diffuse", ColorRGBA.Yellow.mult(0.2f));
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mat.setColor("Specular", ColorRGBA.Yellow.mult(0.8f));
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mat.setColor("GlowColor", ColorRGBA.Green);
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Material matSoil = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md");
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matSoil.setFloat("Shininess", 15f);
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matSoil.setBoolean("UseMaterialColors", true);
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matSoil.setColor("Ambient", ColorRGBA.Gray);
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matSoil.setColor("Diffuse", ColorRGBA.Black);
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matSoil.setColor("Specular", ColorRGBA.Gray);
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teapot = assetManager.loadModel("Models/Teapot/Teapot.obj");
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teapot.setLocalTranslation(0, 0, 10);
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teapot.setMaterial(mat);
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teapot.setShadowMode(ShadowMode.CastAndReceive);
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teapot.setLocalScale(10.0f);
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rootNode.attachChild(teapot);
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Vector3f boxMin1 = new Vector3f(-800f, -23f, -150f);
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Vector3f boxMax1 = new Vector3f(800f, 3f, 1250f);
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Box boxMesh1 = new Box(boxMin1, boxMax1);
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Geometry soil = new Geometry("soil", boxMesh1);
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soil.setMaterial(matSoil);
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soil.setShadowMode(ShadowMode.CastAndReceive);
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rootNode.attachChild(soil);
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Material matBox = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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matBox.setTexture("ColorMap", assetManager.loadTexture("Textures/ColoredTex/Monkey.png"));
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matBox.setFloat("AlphaDiscardThreshold", 0.5f);
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Vector3f boxMin2 = new Vector3f(-5.5f, 8f, -4f);
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Vector3f boxMax2 = new Vector3f(-1.5f, 12f, 0f);
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Box boxMesh2 = new Box(boxMin2, boxMax2);
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Geometry box = new Geometry("box", boxMesh2);
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box.setMaterial(matBox);
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box.setQueueBucket(RenderQueue.Bucket.Translucent);
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// box.setShadowMode(ShadowMode.CastAndReceive);
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rootNode.attachChild(box);
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DirectionalLight light = new DirectionalLight();
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light.setDirection(new Vector3f(-1, -1, -1).normalizeLocal());
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light.setColor(ColorRGBA.White.mult(1.5f));
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rootNode.addLight(light);
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// load sky
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Spatial sky = SkyFactory.createSky(assetManager,
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"Textures/Sky/Bright/FullskiesBlueClear03.dds",
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EnvMapType.CubeMap);
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sky.setCullHint(Spatial.CullHint.Never);
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rootNode.attachChild(sky);
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fpp = new FilterPostProcessor(assetManager);
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int numSamples = getContext().getSettings().getSamples();
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if (numSamples > 0)
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{
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fpp.setNumSamples(numSamples);
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}
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BloomFilter bloom = new BloomFilter(GlowMode.Objects);
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bloom.setDownSamplingFactor(2);
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bloom.setBlurScale(1.37f);
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bloom.setExposurePower(3.30f);
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bloom.setExposureCutOff(0.2f);
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bloom.setBloomIntensity(2.45f);
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BloomUI ui = new BloomUI(inputManager, bloom);
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viewPort.addProcessor(fpp);
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fpp.addFilter(bloom);
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initInputs();
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}
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private void initInputs()
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{
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inputManager.addMapping("toggle", new KeyTrigger(KeyInput.KEY_SPACE));
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ActionListener acl = new ActionListener()
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{
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@Override
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public void onAction(String name, boolean keyPressed, float tpf)
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{
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if (name.equals("toggle") && keyPressed)
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{
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if (active)
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{
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active = false;
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viewPort.removeProcessor(fpp);
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}
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else
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{
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active = true;
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viewPort.addProcessor(fpp);
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}
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}
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}
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};
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inputManager.addListener(acl, "toggle");
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}
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}
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