A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-examples
shadowislord b090305865 * Make sure we load the auxilary jinput library as well (required on windows) 11 years ago
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src/main * Make sure we load the auxilary jinput library as well (required on windows) 11 years ago
build.gradle * Fix broken generation of classpath for jMonkeyEngine3.jar 11 years ago
libbulletjme64.so * Avoid conflicts when extracting both 64-bit and 32-bit libraries to the same folder .. This is mainly for the bulletjme library which doesn't specify "64" at the end of the filename 11 years ago