- separate jar files for engine components - resolve dependencies between code parts - remove Nifty dependency from Cinematics - remove Physics dependency from TerrainGrid - add public accessors to Natives Extraction - remove RenderHint serialization from networking git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8839 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
44 lines
1.7 KiB
Plaintext
44 lines
1.7 KiB
Plaintext
<scene formatVersion="1.0.0">
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<nodes>
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<node name="back_left">
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<scale x="1.000000" y="1.000000" z="1.000000"/>
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<entity name="back_left" meshFile="WheelBackLeft.mesh"/>
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</node>
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<node name="back_right">
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<scale x="1.000000" y="1.000000" z="1.000000"/>
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<entity name="back_right" meshFile="WheelBackRight.mesh"/>
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</node>
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<node name="car">
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<position x="0.000000" y="0.000000" z="-0.000000"/>
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<scale x="1.000000" y="1.000000" z="1.000000"/>
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<entity name="car" meshFile="Car.mesh"/>
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</node>
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<node name="front_right">
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<position x="0.000000" y="0.000000" z="-0.000000"/>
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<quaternion x="0.000000" y="0.000000" z="-0.000000" w="1.000000"/>
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<scale x="1.000000" y="1.000000" z="1.000000"/>
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<entity name="front_right" meshFile="WheelFrontRight.mesh"/>
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</node>
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<node name="front_left">
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<position x="0.000000" y="0.000000" z="-0.000000"/>
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<quaternion x="0.000000" y="0.000000" z="-0.000000" w="1.000000"/>
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<scale x="1.000000" y="1.000000" z="1.000000"/>
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<entity name="front_left" meshFile="WheelFrontLeft.mesh"/>
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</node>
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</nodes>
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<externals>
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<item type="material">
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<file name="Car.material"/>
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</item>
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</externals>
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<environment>
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</environment>
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</scene>
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