nor..67 c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now
- separate jar files for engine components
- resolve dependencies between code parts
- remove Nifty dependency from Cinematics
- remove Physics dependency from TerrainGrid
- add public accessors to Natives Extraction
- remove RenderHint serialization from networking

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8839 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-12-03 01:22:42 +00:00

44 lines
1.7 KiB
Plaintext

<scene formatVersion="1.0.0">
<nodes>
<node name="back_left">
<position x="0.000000" y="0.000000" z="-0.000000"/>
<quaternion x="0.000000" y="0.000000" z="-0.000000" w="1.000000"/>
<scale x="1.000000" y="1.000000" z="1.000000"/>
<entity name="back_left" meshFile="WheelBackLeft.mesh"/>
</node>
<node name="back_right">
<position x="0.000000" y="0.000000" z="-0.000000"/>
<quaternion x="0.000000" y="0.000000" z="-0.000000" w="1.000000"/>
<scale x="1.000000" y="1.000000" z="1.000000"/>
<entity name="back_right" meshFile="WheelBackRight.mesh"/>
</node>
<node name="car">
<position x="0.000000" y="0.000000" z="-0.000000"/>
<quaternion x="0.000000" y="0.000000" z="-0.000000" w="1.000000"/>
<scale x="1.000000" y="1.000000" z="1.000000"/>
<entity name="car" meshFile="Car.mesh"/>
</node>
<node name="front_right">
<position x="0.000000" y="0.000000" z="-0.000000"/>
<quaternion x="0.000000" y="0.000000" z="-0.000000" w="1.000000"/>
<scale x="1.000000" y="1.000000" z="1.000000"/>
<entity name="front_right" meshFile="WheelFrontRight.mesh"/>
</node>
<node name="front_left">
<position x="0.000000" y="0.000000" z="-0.000000"/>
<quaternion x="0.000000" y="0.000000" z="-0.000000" w="1.000000"/>
<scale x="1.000000" y="1.000000" z="1.000000"/>
<entity name="front_left" meshFile="WheelFrontLeft.mesh"/>
</node>
</nodes>
<externals>
<item type="material">
<file name="Car.material"/>
</item>
</externals>
<environment>
<colourAmbient r="0.000000" g="0.000000" b="0.000000"/>
<colourBackground r="0.056563" g="0.220815" b="0.400000"/>
</environment>
</scene>