A complete 3D game development suite written purely in Java.
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jmonkeyengine/engine
Zer..om cb079b48c0 Added code to darken the area behind the stats display so it can be read even over a light background. This can be turned off by calling setDarkenBehind(false) on the StatsAppState 12 years ago
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lib Updates the renderers based on JOGL 2.0 (and JOAL 1.1.3) 13 years ago
nbproject - add current iOS code 13 years ago
src Added code to darken the area behind the stats display so it can be read even over a light background. This can be turned off by calling setDarkenBehind(false) on the StatsAppState 12 years ago
test/com jme3: 13 years ago
test-data Point light shadows first push. Working solution based on rendering 6 different shadow maps. 13 years ago
MANIFEST.MF move jme3 to trunk 14 years ago
TestChooser.exe move jme3 to trunk 14 years ago
build.xml - add current iOS code 13 years ago
bullet-native-build.txt - update bullet build for bullet 2.80 and OSX 10.7 / XCode 4.4+ 13 years ago
master-application.jnlp - cleanup build process 14 years ago
mountains.zip Fix: the new way to add physics to terrainGrid is to use the listener interface, see updated tests 14 years ago
preview-application.html move jme3 to trunk 14 years ago
quake3level.zip move jme3 to trunk 14 years ago
town.zip * Fixed town.zip by getting it from googlecode downloads 13 years ago
wildhouse.zip move jme3 to trunk 14 years ago